theNater said:Multiclass so that you can be a fighter who can toss a fireball. Multiclass to get skill training in a skill you like, with the added bonus of a new power.
This is also assuming you meet the prerequisites for the power (some do have them).
A fighter who multiclasses into wizard is not an apprentice mage. He is a fighter who has picked up a few spells.
A wizard is not a stage magician. A stage magician is a performer. His ability to perform tricks is secondary to his ability to provide patter. A good stage magician can entertain a crowd for an hour with just 1 trick. A really good one can do it without any tricks at all.
OK - bad anology - but the point is still valid. A wizard (even a multiclassed wizard) that can only cast 3 spells is not worth having. (IMHO)
If you replace all of your fighter powers with wizard powers, you now have the armor, hit points, and healing surges of a fighter and the powers of a wizard. I fail to see how this is balanced.
But this can not happen. You only can have 3 powers. My thoughts were after you multiclass to be able to select either class power. Anything before that would still be fighter powers.
If we assume that the Skill Training feat is about as valuable as any other feat, the class specific feats are worth much more than one feat.
If we assume that, then your correct. I never thought Skill Training was worth a feat to begin with. There are alot of feats I don't think are worth a thing. But thats my opinion and I know others will disagree. A feat (IMO) should be special, a bonus to saves so you could possibly live longer, a bonus to attacks so you can hit easier, a bonus to AC so you might not get hit as often, a bonus on ranged attacks to reduce those penalities, armor and weapon proficiencies to reduce penalities, spell penatration to overcome SR, extra turning to turn more undead, basically things that help in combat situations. Things like Skill Training, Alertness, Animal Affinity, or other things like that (bonuses to skills) I never thought should be feats.
Now before anyone yells about this, I do know that there are times skills can help in combat. So please don't scream and shout about this, it's my opinion.
You are not required to spend all of the feats. You can select to only spend feats on power swapping if the new power is good enough to be worth a feat.
Then you would get even less powers.
Correct. You meet the class prerequisite for these feats and paragon paths, but not the other prerequisite.
OK - but thier example of the "a character who takes Initiate of the Faith counts as a cleric for taking feats that have cleric as a prerequisite" But that example is wrong so Why use that example? and Why multiclass to cleric if you can't take the feats?
OK - don't answer this because your going to say I count as a cleric, not the other prerequisites. But it does not make any type of sense.
It is possible that those thing were excluded intentionally, rather than accidentally. Even if that is an error, that does not make it more likely that the inability to select powers from your second class is an error. Those are both related to class features, not powers.
Yes, I agree this could have been intentionally ommitted, just wanted to open the possibility that it was accidental.
3 powers is a non-negligible chunk of your total power list. Also, a character who takes a paragon path from the second class ends up with 6 powers from their second class.
I have to disagree with this, 3 powers may seem like alot, but if you figure that its 3 out of 17 or 18 if human (2,4,4,7). And I believe the powers you get from paragon multiclassing are 1) considered the paragon powers because you get them because your not paragon. and 2) actually a total of 7 levels lower in power than you would get in a paragon path.
If I'm correct about part 1 then these powers can not be traded or retrained or swapped, and Part 2 assumes you select the highest possible level power at each selection.
You don't even have to acquire many abilities from your second class to make a meaningful difference. A fighter who can use Scorching Burst once per encounter is going to be quite distinct from one who cannot.
In the above comparison you are correct, but if you compare a fighter who can lob the Scorching Burst, to a fighter who can Lob a Scorching Burst one round and hit melee with Shocking Grasp through his sword on the next round. The second fighter is much more impressive.