Issue #10 - "Chaos" (Continued)
-The Conclusion-
***** Round Thirteen *****
{Barracuda, Surge, Torpedo, Mana, Harpy, Pathfinder, Iron Dragon, and Acrobat Ace arrive and get to roll initiative. Barracuda gets 13, Surge gets 23, Torpedo gets 10, Mana gets 13, Harpy gets 18, Pathfinder gets 7, Iron Dragon gets 19, and Acrobat Ace gets 28. They are assimilated into the current initiative order.}
"Yeah, we're here," Acrobat Ace said as he arrived at the Chaos Engine. "Uh, where are the bad guys?"
He spotted Seraphim and Lodestone tussling atop the Chaos Engine structure, and then spotted Surge arriving to help out the villains' side. Oh, no you don't! Acrobat Ace thought and cruised up the mountain, chasing Surge.
{Acrobat Ace gets a Spot check (DC 20) to notice that the Chaos Engine is unstable, but fails with 11. He assigns +1 to his DEF against all foes (Dodge feat). He double-moves 100' up the mountain.}
Arriving at the top of the mountain and base of the Chaos Engine, Surge shouted, "Die, heroes!" and blasted Seraphim with a bolt of lightning. It hit the angelic hero, but Seraphim's protections seemed to make the lightning bolt ineffective.
{Surge assigns +1 to Defense (Dodge). He gets a Spot check (DC 20) to notice that the Chaos Engine is unstable, but fails with 9. Surge uses Free Actions to activate both his Force Field and Energy Field. Using the non-area version of his EB, Surge blasts Seraphim (DEF 22) and hits with 24. Seraphim's Force Field (10) is greater than Surge's EB (8), so nothing happens.}
Hmm... Trickster observed. If I didn't know any better, I'd say that the Chaos Engine looks to be in bad shape! Perhaps a tactical retreat is in order.
The illusionist, unseen by the arriving heroes, sped away quickly. On his way to the shore, where he might have doubled back to the castle, Trickster spotted DEMA helicopters arriving.
How can this be? he wondered. One of those blasted heroes must have told them about my island!
He hid in some bushes, well out of sight, given the dark conditions. I'll have to think of another way to escape. Perhaps...
{Trickster gets a Spot check (DC 20) to notice that the Chaos Engine is unstable, and succeeds with 28. He double-moves out of the area.}
"We must destroy this device," Iron Dragon warned. "The villains will face justice momentarily. DEMA agents are landing on the island."
The Asian hero focused on his Tamishiwara technique, and struck the Chaos Engine, smashing a huge hole in one of the fuel tanks. Raw uranium spilled onto Iron Dragon, but he resisted any damage - for now.
{Iron Dragon uses his Corrosion power on the Chaos Engine. He gets a Spot check (DC 20) to notice that the Chaos Engine is unstable, but fails with 15. Iron Dragon attacks the structure (DEF 1), hitting with 20. The Chaos Engine gets a Damage save (DC 25), and fails with 13. It loses a point of Hardness to 6.}
"Iron Dragon's right," Harpy added. "Focus everything on the Chaos Engine! I'll try to do something about these bad guys!"
She concentrated on Lodestone, high above the others, doing battle with Seraphim. Assaulting the rocky villain with mental energy, Harpy tried to bring him down, but failed.
C'mon, Seraphim, Harpy thought. Leave him alone and go for the Chaos Engine!
{Harpy uses a Free Action for Leadership. She gets a Spot check (DC 20) to notice that the Chaos Engine is unstable, but fails with 11. Harpy uses Mental Blast on Lodestone (adj. DEF 16), but misses with 15. She moves away from the Chaos Engine 30' as a Half Action.}
Mana noticed that something was not quite right with the device in front of her. Iron Dragon's attack must have damaged the Chaos Engine. Perhaps we can finish it off right now.
She chanted a few magic words and a blast of eldritch energy pummeled the spot just above where Iron Dragon had punched a hole in a fuel tank.
{Mana gets a Spot check (DC 20) to notice that the Chaos Engine is unstable, and succeeds with 21. She uses her Energy Blast on the Chaos Engine.}
"I'm not done with you yet," Barracuda declared, rushed to his nemesis, Torpedo, with claws flying. He bit down on the Atlantean hero's neck, drawing more blood.
{Barracuda charges 30' at Torpedo (DEF 21) and hits with 27. Torpedo gets a Damage save (DC 26) and succeeds with 26.}
Torpedo, running strictly on adrenaline now, slugged Barracuda in the midsection, knocking the wind out of the villain, and continued up the mountain towards the Chaos Engine.
{Torpedo attacks Barracuda (DEF 13) and hits with 13. Barracuda gets a Damage save (DC 18) and fails with 15. Barracuda takes a Stun Hit. As his other half action, Torpedo moves another 30' up the mountain.}
Lodestone concentrated his efforts on the Chaos Engine. What was readily apparent to the eye was that the device was in bad shape from a structural standpoint. The scientist in Lodestone made him wonder whether or not the Chaos Engine would still function, and what it might do when it did function.
One of the fuel cells has been punctured, Lodestone realized. There is a distinct possibility that the Engine could explode. I can stop it for now, but I will need some help.
Lodestone concentrated his magnetic powers on a damaged section and repaired it. He then turned toward Seraphim and gave the angel a magnetic blast which turned out to be ineffective.
{Lodestone makes a Science check (DC 20) to see what's wrong with the Chaos Engine, and succeeds with 21. He realizes it might explode, so he makes a Repair check (DC 25) to fix it, but fails with 17. Lodestone blasts Seraphim (DEF 22) and hits with 22. Seraphim gets a Damage save (DC 15) and succeeds with 21.}
"It seems that some of my allies are here," Seraphim announced to Lodestone. "You should give up now."
"Never," Lodestone retorted. "I can hold this together myself, certainly long enough for Trickster to distract your friends and keep them busy."
Seraphim laughed. "That's where you're wrong! Where is your leader, anyway?"
Lodestone did not see Trickster anywhere. Did he flee? He did see Surge, however, at the base of the Chaos Engine.
"Surge," Lodestone called out. "Use your electrical powers to help me stabilize this thing!"
While Lodestone was momentarily distracted, Seraphim again plunged the Sword of Truth into the Chaos Engine.
"No!" Lodestone called out. "Stop it, you'll --"
Just then, a 'minor' explosion shot out from atop the Chaos Engine. The blast sent debris flying everywhere, and clipped a DEMA helicopter traveling too close to the action, causing the craft to crash into the ocean.
{Seraphim gets a Spot check (DC 20) to realize the Chaos Engine is unstable, but fails with 19. He attacks the Chaos Engine (DEF 1), hitting with 22. The Chaos Engine gets a Damage save (DC 24), but fails with 21. Its Hardness drops one more point to 5.}
"The Chaos Engine is in bad shape, my friends," Pathfinder observed. "We must escape before it explodes!" The Native American hero fled the scene, hoping to find cover that might protect him from harm, not knowing of course what the Chaos Engine might do.
{Pathfinder gets a Spot check (DC 20) to notice that the Chaos Engine is getting ready to explode, and succeeds with 34. He double-moves down the mountain, traveling 60' away from the Chaos Engine.}
***** Round Fourteen *****
{The Scoundrel arrives and gets to roll initiative. He gets 24, so he goes before Surge and after Acrobat Ace.}
"He's right," Acrobat Ace said. "I don't like the looks of this thing. I'd advise everyone to get the heck away from it." With that, Acrobat Ace took off like a shot. Speeding down the mountain, he didn't even stop to notice that the Scoundrel had arrived. Ace continued past him to a grove of trees, from where he could still see the Chaos Engine.
{Acrobat Ace gets another Spot check (DC 20) to notice that the Chaos Engine is unstable, and succeeds with 21. He uses a Free Action for Leadership to warn others to get away. Acrobat Ace sprints 1000' away from the mountain.}
"Hey, guys," the Scoundrel said as he arrived at the scene. He saw DEMA helicopters cruising the island with spotlights. "Looks like I missed all the fun."
He saw Pathfinder running down the side of the mountain. "Hey, feathers! What's going on?"
Pathfinder stopped momentarily. "The Chaos Engine is about to explode, I believe."
Then, the pair saw a DEMA helicopter crash nearby.
"We'd better see if there are any survivors," Pathfinder suggested.
The Scoundrel sped into the shallow water where the copter crashed, and Pathfinder would not be far behind.
{The Scoundrel sprints 300' away to the crash site.}
Using his electrical powers, Surge powers up some systems belonging to the Chaos Engine. "Do you really think this will help?" he asked Lodestone.
"Yes," Lodestone replied. "Keep at it."
Then, Surge noticed Harpy, the heroes' leader, creeping too close to him. He turned and fired a bolt of lightning her direction, but the agile Harpy dodged the attack.
"Keep back, lady!" he said.
{Surge gets a Spot check (DC 20) to notice that the Chaos Engine is unstable, but fails with 4. He tries to 'aid another' on the Repair check (DC 10) and succeeds with 20, so Lodestone will get a +2 bonus to his check. Surge fires his Energy Blast at Harpy (DEF 19), but misses with 18.}
I'm not certain that I shouldn't stay here and aid Seraphim in destroying this device, Iron Dragon considered.
He looked up at the winged hero. "We can destroy the Chaos Engine if we work together!"
Seraphim, seeing that the Chaos Engine was indeed in seriously bad shape, replied, "No, you should try to escape with the others! I can handle this!"
Confused, but certainly unwilling to go against his leader, Iron Dragon fled for cover. Seraphim deserves our respect, that's for sure! I don't know that I would want to take on that responsibility on my own.
{Iron Dragon double-moves 60' down the mountain as his action.}
I can't let you do this alone, Harpy sent telepathically to the angel.
I am not alone, Seraphim replied. I have faith on my side. I will destroy this terrible device. There can be no other outcome!
I know you believe that, Harpy responded. But I have a hard time leaving you here. That thing could explode at any moment.
It's a chance I'm willing to take for the good of all, Seraphim thought. You must understand this, I am empowered by Heaven's grace. I have nothing to fear, if I am acting for a just cause.
Feeling Seraphim's resolve, Harpy could not help but be emboldened and she fled for the nearest cover, hoping that it wasn't too late.
{Harpy communicates telepathically with Seraphim. She uses her other Half Action to move 30' away from the Chaos Engine, behind some trees.}
I am unsure what the rest will do, Mana thought. But I must consider my own safety first. She incanted words of power and disappeared from the Chaos Engine, appearing at the base of the mountain.
Spirits be with you, Seraphim!
{Mana teleports 160' away from the Chaos Engine as her action, ending up just at the base of the mountain.}
"Everyone's running away from the device!" Barracuda astutely observed. "I ain't no fool!" Launching himself off the side of the mountain, Barracuda enabled his cybernetic glider wings and sailed towards safety.
{Barracuda jumps off the mountain, using his Flight/Gliding to get him safely to the ground.}
Torpedo also observed that everyone seemed to be fleeing the impending explosion. He looked for cover and found Pathfinder running towards the ocean. That seemed to make sense to the Atlantean, so he too decided to run for the water.
{Torpedo double-moves 60' down the side of the mountain.}
I can hold it together! Lodestone thought, steeling himself in his resolution. He flew back from the device and concentrated his magnetic powers on holding everything together. Despite his best efforts, small explosions within the structure started turning into larger ones on the edges of the Chaos Engine.
"Seraphim," Lodestone called out. "You are doomed. You cannot possibly stop us now. We are past the point of no return!"
{As a Half Action, Lodestone flies 50' away from the Chaos Engine. He attempts a Repair check (DC 20), but fails with 14.}
The angel unaware that the device was about to explode ignored Lodestone and continued to whack at the machine. Out of the corner of his eye, Seraphim saw that Lodestone was still holding the Chaos Engine together, but just barely. While he did not share Lodestone's scientific background, Seraphim could now see that the Chaos Engine was holding on by a thread.
He looked toward the sky, and clouds parted in the space right above the Chaos Engine, showering Seraphim and the top of the Chaos Engine in divine light. The angel felt more empowered than ever and held aloft his Sword of Truth.
"Justice be done this night!" Seraphim called out, striking the Chaos Engine with a mighty blow.
{Seraphim gets a Spot check (DC 20) to notice that the Chaos Engine is unstable, and succeeds with 21. Seraphim uses Extra Effort to add +2 to his STR bonus for this round, and then attacks the Chaos Engine (DEF 1), hitting with 31. The Chaos Engine gets a Damage save (DC 24) and fails with 10. It's going to explode!}
Pathfinder continued moving toward the site of the DEMA helicopter crash. As he arrived, he turned toward the mountain.
"Something bad is about to happen," Pathfinder said ominously.
{Pathfinder sprints to the helicopter crash site as his action.}
***** Round Fifteen *****
{Electrostatic arrives, but not in time to do anything about the explosion. He is at the base of the mountain (150' away) at the time of the explosion.}
Electrostatic stood, dumbfounded, at the base of the mountain, observing the scene before him. "Um, I think I might be a little late..."
Note: I'm using the Massive Damage option for the explosion of the Chaos Engine since it's a huge explosion and a plot device -- editor
The detonation of the Chaos Engine came at 7:31 PM Pacific Time.
An explosion covering the entire island and some 8 miles of ocean rocked everything and everyone in the vicinity. In the air, several DEMA helicopters experienced a turbulence unlike any they had seen before, but the pilots were able to land their crafts for the most part with no significant injuries.
At ground zero, things were a lot different. Surge and Lodestone, being very close to the blast, had little chance to avoid injury. There was no cover, and they were hit directly with debris and concussive force. Both villains were badly injured and knocked out cold.
Just down the mountain, Electrostatic, Mana, and Torpedo were far enough away from the blast to react in time to save themselves serious injury. Of these, only Torpedo was hurt, as Electrostatic and Mana both had their various protections engaged. Torpedo, relying only on his own toughness, proved not quite tough enough, but survived.
The rest watched the blast and, while impressed with the sheer power of the explosion, were none the worse for it. Debris scattered all over the island and into the ocean, pelting everyone within the affected area with something or other.
{The Chaos Engine explodes. It inflicts Lethal Damage, with an area effect. Within 20', the Damage save DC is 45. After 20', the Damage save DC drops by 1 for every 5' of area. Everyone gets Reflex saves against the effect. Seraphim and Surge are closest, and are the only ones within 20' of the blast. Both get Reflex saves (DC 40) to halve the Damage bonus. Seraphim gets 21 and Surge gets 20 -- both fail. Now, each character gets a Damage save against the effect. Surge gets a Damage save (DC 41) and fails with 22. He is now Disabled. Lodestone gets a Damage save (DC 45) and fails with 26. He is Disabled. Seraphim gets a Damage save (DC 35) and fails with 13. He spends a Hero Point to re-roll, and this time gets 16. He is now Dying. Harpy, being 30' away but behind cover, gets Reflex save (DC 38) to halve the effect, and succeeds with a natural 20! She now gets a Damage save (DC 29) and fails with 19. She is Stunned and takes a Lethal Hit. Electrostatic also gets a Reflex save (DC 14) to halve the effect, and succeeds with 25. His Protection of +8 soaks the resultant Damage bonus of +2, so he doesn't need to make a Damage save. Mana, standing right near Electrostatic, is in the same boat. She gets a Reflex save (DC 14) to halve the effect, and succeeds with 18. Her Force Field soaks the resulting damage bonus. Torpedo, who also made it to the base of the mountain at the time of the explosion, gets a Reflex save (DC 14) to halve the effect, but fails with 11. He gets a Damage save (DC 19), and he fails with 16, so Torpedo takes a Lethal Hit. Pathfinder, the Scoundrel, and Acrobat Ace, being more than 300' away at the time of the explosion, are unaffected by the blast.}
But what of Seraphim, the hero who dealt the final blow to the Chaos Engine?
Following the explosion, as the debris settled and DEMA crews started searching the island for survivors, Mana teleported Torpedo and Electrostatic to the top of the mountain, at ground zero.
"Where is Seraphim?" Electrostatic demanded of an unconscious Lodestone, kicking the downed villain.
"I don't see him anywhere," Mana said.
"Perhaps he escaped before --" Torpedo said, halted in mid-sentence by a discovery. "Here he is..."
Torpedo pushed aside girders and rock, revealing a white-feathered wing. "Here, help me!"
Electrostatic rushed over, and shoved what he could aside. "Listen, uh, I'm not the strongest guy on the team, ya know..."
What's going on up there? Harpy demanded via telepathy, communicating with Electrostatic.
We found Seraphim, Electrostatic replied. Are you OK? I was worried...
Never mind me, Harpy answered. How's Seraphim?
Hard to say, Electrostatic replied.
"Allow me," Mana said, and incanted a few words of power, causing the remaining debris atop Seraphim to rise into the air. "Pull him free."
Torpedo and Electrostatic retrieved Seraphim, but seemed unconscious at best.
Mana tossed the debris aside. "How is he?"
Neither Torpedo nor Electrostatic responded. They just carried him down the mountain, where they were met by Harpy, Iron Dragon, Pathfinder, the Scoundrel, and the rest of the United Heroes.
"Seraphim!" Harpy called out as she rushed to see the listless winged hero. She placed a hand on his forehead and concentrated, seeking any sign of life. A tear trickled down one cheek as Tabitha Harper sank in place.
"No, no..." she sobbed. They all knew what had happened.
The rest of the heroes stood and watched, knowing that victory always has a price...
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Watch for the Prologue, Coming Soon!