The problem with the current crop of D20 product is that it is not geared towards the GM who wishes to design his own world setting.
There is either to many campaign settings or way to many player books and character options.
We need more material geared towards the GM who wishes to construct his own game world.
Currently there are no supplements that look at world building, economics, village/caste construction, city construction, npcs etc.
D20 seems geared tomuch toward the construction of scenarios and miny campaigns versus the long term campaign that many of us had participated in at the start.
Take a look at the D&D basic set through Immortal set as a guideline. here the character starts out as a dungeon basher and works his way up to a ruler of a small provence up again to being a God..
I love the game but feel there is a need for campaign development material.
Thank You,
Q1000
There is either to many campaign settings or way to many player books and character options.
We need more material geared towards the GM who wishes to construct his own game world.
Currently there are no supplements that look at world building, economics, village/caste construction, city construction, npcs etc.
D20 seems geared tomuch toward the construction of scenarios and miny campaigns versus the long term campaign that many of us had participated in at the start.
Take a look at the D&D basic set through Immortal set as a guideline. here the character starts out as a dungeon basher and works his way up to a ruler of a small provence up again to being a God..
I love the game but feel there is a need for campaign development material.
Thank You,
Q1000