Obryn
Hero
I don't doubt that this is better advice than the WotC article, but it's definitely lacking in a few different ways from the guides I checked out last night. Those were admittedly better than I expected, with a very reasonable tone, and never really dictated choices so much as pointed out some better ones. They were pretty educational, even if I disagreed with some choices. I could still see a lot of variety coming out of those.
Yours, not so much. For one thing, I think both your guide and your posts have a problem with tone; you're very sure about what's best, communicate this, and leave little room for other options. It's rather off-putting, and would be doubly so if I were a new player. I don't want to be handed a single build; I'd like a discussion of available options and possible traps.
Also, some of your advice I find a bit perplexing. For starters, why are you suggesting Weapon Focus with those At-Wills? Neither have you making a damage roll. Sure, there are always MBAs and your other powers, but it seems like a wasted feat to me. Why not buff up your Leadership abilities with some of those nifty Taclord feats, instead?
For another, I don't understand why a Warlord would want both Opening Shove and Warlord's Strike. Both are very similar, and cover a lot of the same ground. From a certain standpoint, sure, you can use the same feats on both powers, but I just see it as a lack of variety. I don't see how this would either add to a character's optimization, or make them more fun to play. (It's like Avengers who take two melee At-Wills, rather than a bread & butter melee At-Will and a Ranged attack because they were so focused on their Oath they forgot that enemies sometimes end up out of reach.)
-O
Yours, not so much. For one thing, I think both your guide and your posts have a problem with tone; you're very sure about what's best, communicate this, and leave little room for other options. It's rather off-putting, and would be doubly so if I were a new player. I don't want to be handed a single build; I'd like a discussion of available options and possible traps.
Also, some of your advice I find a bit perplexing. For starters, why are you suggesting Weapon Focus with those At-Wills? Neither have you making a damage roll. Sure, there are always MBAs and your other powers, but it seems like a wasted feat to me. Why not buff up your Leadership abilities with some of those nifty Taclord feats, instead?
For another, I don't understand why a Warlord would want both Opening Shove and Warlord's Strike. Both are very similar, and cover a lot of the same ground. From a certain standpoint, sure, you can use the same feats on both powers, but I just see it as a lack of variety. I don't see how this would either add to a character's optimization, or make them more fun to play. (It's like Avengers who take two melee At-Wills, rather than a bread & butter melee At-Will and a Ranged attack because they were so focused on their Oath they forgot that enemies sometimes end up out of reach.)
-O