Interesting.
Insidious spell is extremely vicious against players (mook priest who dies anyway casts a kill spell, for example), and situationally awesome for players (like dominating or charming NPCs, for example). Dying curse is quite similar.
The Fiddle ability could cause mechanical problems, does 'any target' mean 'potentially all targets', or is the number of targets as set out by the spell the same?
Insidious spell is extremely vicious against players (mook priest who dies anyway casts a kill spell, for example), and situationally awesome for players (like dominating or charming NPCs, for example). Dying curse is quite similar.
The Fiddle ability could cause mechanical problems, does 'any target' mean 'potentially all targets', or is the number of targets as set out by the spell the same?