SneakySalamander
First Post
Hey everyone,
So I am a brand new D&D player and am looking for advice on my very first rogue I am building for an upcoming game. I am not too concerned with min-maxing, but I would like to make sure I don't hamstring myself and that my build fits the character I have in mind. My race is a tiefling (mostly for RP choices) and I will be choosing the thief archetype. The ability scores at the moment are:
Str: 10
Dex: 16
Con: 12
Int: 12
Wis: 14
Char: 12
Proficiencies: acrobatics, deception, investigation, perception, sleight of hand, stealth.
So I have a few questions now:
In my mind the character pretty much Garrett from the thief series (generic I know, but I'm new to this whole RP thing), although not as sarcastic. Thanks in advance for any input.
So I am a brand new D&D player and am looking for advice on my very first rogue I am building for an upcoming game. I am not too concerned with min-maxing, but I would like to make sure I don't hamstring myself and that my build fits the character I have in mind. My race is a tiefling (mostly for RP choices) and I will be choosing the thief archetype. The ability scores at the moment are:
Str: 10
Dex: 16
Con: 12
Int: 12
Wis: 14
Char: 12
Proficiencies: acrobatics, deception, investigation, perception, sleight of hand, stealth.
So I have a few questions now:
- How does the build look so far?
- Should I swap out acrobatics for athletics? That if an athletics check comes up I can handle it while still being decent at acrobatics
- Should I pump charisma a bit more? In my party we have one face already with proficiency in both persuasion and intimidation, but everyone else has 0 charisma modifier.
- Should I drop strength down to 8 and use that extra to to pump up another stat (like wisdom, charisma, or intelligence)?
In my mind the character pretty much Garrett from the thief series (generic I know, but I'm new to this whole RP thing), although not as sarcastic. Thanks in advance for any input.