NEW (AGAIN)- Thunderspire Labyrinth- Stat analysis #25 Shrine to Baphomet

Goonalan

Legend
Supporter
H2 Thunderspire Labyrinth
Session 5.
Encounter #20 The Ambush.
Note this is Encounter #44 for this group of PCs

Round #5.

Phrenic- 5 Ongoing Fire damage & 5 Ongoing damage -5 (Resist) =5 damage (48 HP). Daily from Armour of Exploits Crushing Blow Combat Advantage BW; '1' Miss. Save vs Ongoing Fire damage- Fail. Save vs Ongoing Generic damage- Success.

TH1- DEAD.

TH2- Balefire Dirty; Hit 9 Fire damage -5 (Resist) =4 damage (48 HP). Move.

Winstanley- 5 Ongoing Fire damage (38 HP). Sly Flourish Combat Advantage BW; '1' Miss. Move. Action Point with Phrenic's Tactical Presence. Sly Flourish TH2; Hit 17 damage (31 HP). Save vs Ongoing Fire damage- Success.

Grey- 5 Ongoing Fire damage (35 HP). Sustain Flaming Sphere. Flaming Sphere Combat Advantage BW; Hit 10 Fire damage -5 (Resist) =5 damage (14 HP bloodied). Save vs Ongoing Fire damage- Fail.

Dirty- Reaping Strike Combat Advantage BW; Miss 3 damage -5 (Resist) =0 damage & Marked.

Kaspard- Spiritual Weapon BW; Miss. Divine Glow Combat Advantage BW; Hit 12 Radiant damage -5 (Resist) =7 damage (7 HP blooded) & Phrenic +2 To Hit.

BW- Flaming Sphere 9 Fire damage -5 (Resist) =4 damage (3 HP bloodied). Great Axe Dirty; Crit 17 damage (31 HP bloodied).

Time to play 14 minutes.

End of Turn-

Good Guys
Dirty Biskit, Male Dwarven Fighter 6 (HP67/31)
Kaspard, Female Half-Elf Cleric of Bahamut 6 (HP51/51)
Winstanley Portico, Male Halfling Rogue 6 (HP51/38)
Grey Morlock, Male Human Wizard 6 (HP44/35)
Phrenic, Male Tiefling Warlord 6 (HP54/48)

Bad Guys 1100 XP Level 5 Encounter.
Tiefling Heretic Level 6 Artillery (x2) [TH] [HP 60/31] 1 DEAD
Bronze Warrior Level 7 Elite Soldier [BW] [HP 168/3]

Action Points 1 Total 5
Daily Powers 1 Total 10
Healing Surges 0 Total 2
2nd Winds 0 Total 1
Crits 0 Total 0
PCs Ko'd 0 Total 0

Comment: And the Bronze Warder is on his last legs, and is still yet to recharge his Rampage power.
 

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Goonalan

Legend
Supporter
H2 Thunderspire Labyrinth
Session 5.
Encounter #20 The Ambush.
Note this is Encounter #44 for this group of PCs

Round #6.

Phrenic- 5 Ongoing Fire damage -5 (Resist) =0 damage. Viper Strike Combat Advantage BW; Miss. Save vs Ongoing Fire damage – Fail.

TH1- DEAD.

TH2- Balefire Winstanley; Crit- Kaspard Armour of Bahamut reduced to Hit 10 Fire damage (28 HP) & Ongoing 5 Fire damage. Move.

Winstanley- 5 Ongoing Fire damage (23 HP bloodied). Move. Sly Flourish TH2; Hit 11 damage (20 HP bloodied). Save vs Ongoing Fire damage- Success.

Grey- 5 Ongoing Fire damage (30 HP). Flaming Sphere Combat Advantage BW; Hit 15 Fire damage -5 (Resist) =10 damage- DEAD. Move. Save vs Ongoing Fire damage- Success.

Dirty- Move. Charge TH2; Hit 21 damage- DEAD

Time to play 6 minutes.
Total time to play 1 hour 27 minutes.

End of Turn-

Good Guys
Dirty Biskit, Male Dwarven Fighter 6 (HP67/31)
Kaspard, Female Half-Elf Cleric of Bahamut 6 (HP51/51)
Winstanley Portico, Male Halfling Rogue 6 (HP51/23)
Grey Morlock, Male Human Wizard 6 (HP44/30)
Phrenic, Male Tiefling Warlord 6 (HP54/48)

Bad Guys 1100 XP Level 5 Encounter.
Tiefling Heretic Level 6 Artillery (x2) [TH] [HP 60] DEAD
Bronze Warrior Level 7 Elite Soldier [BW] [HP 168] DEAD

Action Points 0 Total 5
Daily Powers 0 Total 10
Healing Surges 0 Total 2
2nd Winds 0 Total 1
Crits 0 Total 0
PCs Ko'd 0 Total 0

Comment: The Tieflings are searched, a few coins are found but more importantly a coded map is found- it seems to lead back in to the Labyrinth of course. The PCs- bruised and battered, head back to the Seven Pillared Hall to consider their options.

This however is the end of the fifth session of play, and seven hours of play- a long one, with a titanic battle to start us off. The PCs are now raring to go and find the last two slaves, although I'm not sure we're going to go for the long haul through the Labyrinth this time.

Stats: The PCs with 62.5% connection rate, the bad guys surpassing them however with 72.22% connection- that said the bad guys only landed 13 out of 18 of their attacks, for the PCs the same stat was 25 from 40 attacks.

However, and once again, there were winners and losers as regards the PCs individual connection rate-

Phrenic 28.57% (2 from 7)
Kaspard 66.67% (6 from 9)
Dirty 66.67% (6 from 9)
Winstanley 71.43% (5 from 7)
Grey 75% (6 from 8)

Phrenic had a terrible time in there, not as bad as Dirty in the previous encounter admittedly, but still...

The PCs took a chunk of damage there also, the bad guys doing 27.86 HP/turn on average, the PCs were up to 42.29 HP/turn, that's as close as it's been for some time.

And 5 Action Points and 10 Daily Powers used- that's pretty intense, the Bronze Warrior was a nasty piece of work, particularly with the Resist All 5.
 

Goonalan

Legend
Supporter
H2 Thunderspire Labyrinth
Session 6.
Encounter #21 Troglodyte Crusaders.
Note this is Encounter #45 for this group of PCs

The PCs, after returning to the Seven Pillared Hall take a little time to make sense of the map they have found, they're helped in this matter by Charrak, the Kobold Scout, and Vadriar the Sage- who it seems has some knowledge of the Labyrinth, if only they'd spoken to him earlier. I ran this section as a puzzle like Skill Challenge- half in solving the clues on the map, the other half with the PCs heading through the Labyrinth. Ultimately the PCs success allowed them to get surprise over the one encounter I had set up en route. The PCs are in search of the Blackfang Gnolls- it seems they have the remaining missing slaves.

And so, half a day later of torturous winding tunnels, the PCs must cross a huge cavern ahead, however Winstanley has spotted a pair of Troglodytes guarding the way- it seems something is going on to the left- the sound of chanting. Winstanley creeps in to the chamber- stepped ledges to the left, atop which are another pair of Troglodytes, one of which, a leader type, seems to be in the middle of some sort of Ritual. Winstanley determines there is no way past the creatures, without a major detour, and even then... the quickest way is through the Troglodytes.

To make matters worse the Ritual ends and appearing in the chamber is some dark winged humanoid, that decides it- the PCs favour the fracas, they assemble and get ready to kick off, included in which is Winstanley creeping back in to the chamber and getting as close as he can to the bad guys.

Good Guys
Dirty Biskit, Male Dwarven Fighter 6 (HP67)
Kaspard, Female Half-Elf Cleric of Bahamut 6 (HP51)
Winstanley Portico, Male Halfling Rogue 6 (HP51)
Grey Morlock, Male Human Wizard 6 (HP44)
Phrenic, Male Tiefling Warlord 6 (HP54)

Bad Guys 1500 XP Level 7 Encounter.
Troglodyte Mauler Level 6 Soldier (x2) [TM] [HP 74]
Troglodyte Impaler Level 7 Artillery [TI] [HP 69]
Troglodyte Curse Chanter Level 8 Controller [TC] [HP 93]
Dark Angel of Valour Level 8 Soldier [DAV] [HP 88]

Initiative 27 Dark Angel of Valour 25 Phrenic & Troglodyte Maulers 21 Troglodyte Curse Chanter 17 Winstanley 16 Kaspard 14 Grey & Dirty 11 Troglodyte Impaler

Surprise Round.

Phrenic- Charge ( into Troglodyte Stench aura -2 To Hit) Combat Advantage TM1; Hit 9 damage (65 HP).

Winstanley- First Strike Sly Flourish Combat Advantage TM1; Hit 21 damage (44 HP).

Kaspard- Daunting Light Combat Advantage TM1; Hit 13 Radiant damage (31 HP bloodied) & Combat Advantage to Dirty.

Grey- Magic Missile Combat Advantage TM1; Hit 9 Force damage (22 HP bloodied).

Dirty- Charge ( into Troglodyte Stench aura -2 To Hit) Combat Advantage TM1; '1' Miss & Marked.

End of Turn-

Time to play 12 minutes including setting up map and minis.

Good Guys
Dirty Biskit, Male Dwarven Fighter 6 (HP67/67)
Kaspard, Female Half-Elf Cleric of Bahamut 6 (HP51/51)
Winstanley Portico, Male Halfling Rogue 6 (HP51/51)
Grey Morlock, Male Human Wizard 6 (HP44/44)
Phrenic, Male Tiefling Warlord 6 (HP54/54)

Bad Guys 1500 XP Level 7 Encounter.
Troglodyte Mauler Level 6 Soldier (x2) [TM] [HP 74/74 74/22]
Troglodyte Impaler Level 7 Artillery [TI] [HP 69]
Troglodyte Curse Chanter Level 8 Controller [TC] [HP 93]
Dark Angel of Valour Level 8 Soldier [DAV] [HP 88]

Action Points 0 Total 0
Daily Powers 0 Total 0
Healing Surges 0 Total 0
2nd Winds 0 Total 0
Crits 0 Total 0
PCs Ko'd 0 Total 0

Comment: Reasonable start, shame Dave (Dirty) rolled a '1' there...
 

Goonalan

Legend
Supporter
H2 Thunderspire Labyrinth
Session 6.
Encounter #21 Troglodyte Crusaders.
Note this is Encounter #45 for this group of PCs

Round #1

DAV- Confused and surprised, only just summoned to this place, cannot make out what's happening- the PCs are fighting nearly eighty feet away from the Dark Angel.

Phrenic- Leaf on the Wind (with Troglodyte Stench) TM1; Miss.

TM1- Screams. Great Club Dirty; Hit 8 damage (59 HP) & Marked.

TM2 is a good forty feet away and on a higher level.

TM2- Screams. Javelin Dirty; Hit 8 damage (51 HP). Move down slope towards PCs.

TC- Shouts orders for the Trogs and Dark Angel to 'destroy' the PCs. Double Move towards PCs.

Winstanley- Sly Flourish Combat Advantage TM1; Hit 22 damage- DEAD. Move.

Kaspard- Double Move.

Grey- Double Move.

The above pair are heading towards Winstanley who is on his own and about to get swamped by Trogs.

Dirty- Move. Charge (with Troglodyte Stench) TM2; Hit 19 damage (55 HP) & Marked.

The Troglodyte Impaler is up on a ledge.

TI- Move. Impaling Shot Phrenic; Crit 16 damage- Kaspard's Armour of Bahamut- reduced to 8 damage (46 HP) & Restrained.

End of Turn

Time to play 10 minutes.

Good Guys
Dirty Biskit, Male Dwarven Fighter 6 (HP67/51)
Kaspard, Female Half-Elf Cleric of Bahamut 6 (HP51/51)
Winstanley Portico, Male Halfling Rogue 6 (HP51/51)
Grey Morlock, Male Human Wizard 6 (HP44/44)
Phrenic, Male Tiefling Warlord 6 (HP54/46)

Bad Guys 1500 XP Level 7 Encounter.
Troglodyte Mauler Level 6 Soldier (x2) [TM] [HP 74/55] 1 DEAD
Troglodyte Impaler Level 7 Artillery [TI] [HP 69]
Troglodyte Curse Chanter Level 8 Controller [TC] [HP 93]
Dark Angel of Valour Level 8 Soldier [DAV] [HP 88]

Action Points 0 Total 0
Daily Powers 0 Total 0
Healing Surges 0 Total 0
2nd Winds 0 Total 0
Crits 0 Total 0
PCs Ko'd 0 Total 0

Comment: The first Mauler falls, the second is being taken care of.
 

Goonalan

Legend
Supporter
H2 Thunderspire Labyrinth
Session 6.
Encounter #21 Troglodyte Crusaders.
Note this is Encounter #45 for this group of PCs

Round #2

DAV- Move- Fly down to Phrenic. Blade Fury Comabt Advantage Dagger Phrenic; Hit 8 damage (38 HP) & Combat Advantage Longsword Phrenic; Miss.

Phrenic- Restrained. Daily Lead the Attack DAV; Miss- all +1 to hit DAV. Save vs Restrained- Fail.

TM1- DEAD.

TM2- Great Club Dirty; Miss & Marked.

TC- Shouts orders. Move. Poison Ray Combat Advantage Phrenic; Miss.

Winstanley- Move back. Sly Flourish DAV; Miss.

Kaspard- Move back. Hand of Radiance TM2; Hit 9 Radiant damage (46 HP) & DAV; Hit 7 Radiant damage -7 (Resist) =0 damage & TI; Hit 9 Radiant damage (60 HP). Action Point with Phrenic's Tactical Presence. Daily Spiritual Weapon DAV; Hit 19 damage (69 HP) and all have Combat Advantage.

Grey- Move back. Ray of Frost Combat Advantage DAV; Miss.

Dirty- Crushing Blow (with Troglodyte Stench) TM2; Miss. Action Point with Phrenic's Tactical Presence. Daily Brute Strike (with Troglodyte Stench) TM2; Miss (Reliable) & Marked.

TI- Javelin Combat Advantage Phrenic; Crit 10 damage (28 HP). Move.

End of Turn

Time to play 16 minutes.

Good Guys
Dirty Biskit, Male Dwarven Fighter 6 (HP67/51)
Kaspard, Female Half-Elf Cleric of Bahamut 6 (HP51/51)
Winstanley Portico, Male Halfling Rogue 6 (HP51/51)
Grey Morlock, Male Human Wizard 6 (HP44/44)
Phrenic, Male Tiefling Warlord 6 (HP54/28)

Bad Guys 1500 XP Level 7 Encounter.
Troglodyte Mauler Level 6 Soldier (x2) [TM] [HP 74/46] 1 DEAD
Troglodyte Impaler Level 7 Artillery [TI] [HP 69/60]
Troglodyte Curse Chanter Level 8 Controller [TC] [HP 93]
Dark Angel of Valour Level 8 Soldier [DAV] [HP 88/69]

Action Points 2 Total 2
Daily Powers 3 Total 3
Healing Surges 0 Total 0
2nd Winds 0 Total 0
Crits 0 Total 0
PCs Ko'd 0 Total 0

Comment: And a sudden burst of Action Points and Daily Powers and still the PCs make only a little headway- while Phrenic takes a beating.
 

Goonalan

Legend
Supporter
H2 Thunderspire Labyrinth
Session 6.
Encounter #21 Troglodyte Crusaders.
Note this is Encounter #45 for this group of PCs

Round #3

DAV- Blade Fury Combat Advantage Dagger Phrenic; Hit 7 damage (21 HP bloodied) & Combat Advantage Longsword Phrenic; Hit 8 damage (13 HP bloodied). Shift.

Phrenic- Steel Monsoon Combat Advantage DAV; Hit 19 damage (50 HP) and other PCs Shift. Inspiring Word +8 HP Self (38 HP). Save vs Restrained- Fail.

TM1- DEAD.

TM2- Great Club Dirty; Miss & Marked.

TC- Move. Poison Ray Combat Advantage Phrenic; Hit 10 Poison damage -5 (Resist) =5 damage (33 HP) & Weakened.

Winstanley- Move. Sly Flourish Combat Advantage DAV; Miss. Action Point with Phrenic's Tactical Presence. Sly Flourish Combat Advantage DAV; Hit 27 damage (23 HP bloodied).

Kaspard- Healing Word +13 HP Phrenic (Full). Minor Sustain & Move & Attack with Spirit Weapon DAV; Hit 12 damage (11 HP bloodied).

Grey- Move. Magic Missile DAV; Hit 9 Force damage (2 HP bloodied). Action Point & Action Surge with Phrenic's Tactical Presence. Daily Fireball Combat Advantage DAV; Miss 6 Fire damage -6 (Resist) =0 damage & TI; Miss 6 Fire damage (54 HP) & TC; Hit 17 Fire damage (76 HP).

Dirty- Daily Brute Strike TM2; Hit 29 damage (17 HP bloodied) & Marked.

TI- Impaling Strike Grey; Hit 13 damage (31 HP) & Restrained. Move.

End of Turn

Time to play 17 minutes.

Good Guys
Dirty Biskit, Male Dwarven Fighter 6 (HP67/51)
Kaspard, Female Half-Elf Cleric of Bahamut 6 (HP51/51)
Winstanley Portico, Male Halfling Rogue 6 (HP51/51)
Grey Morlock, Male Human Wizard 6 (HP44/31)
Phrenic, Male Tiefling Warlord 6 (HP54/54)

Bad Guys 1500 XP Level 7 Encounter.
Troglodyte Mauler Level 6 Soldier (x2) [TM] [HP 74/17] 1 DEAD
Troglodyte Impaler Level 7 Artillery [TI] [HP 69/54]
Troglodyte Curse Chanter Level 8 Controller [TC] [HP 93/76]
Dark Angel of Valour Level 8 Soldier [DAV] [HP 88/2]

Action Points 2 Total 4
Daily Powers 2 Total 5
Healing Surges 2 Total 2
2nd Winds 0 Total 0
Crits 0 Total 0
PCs Ko'd 0 Total 0

Comment: Have they broken the back of the encounter? Certainly getting there.
 

Goonalan

Legend
Supporter
H2 Thunderspire Labyrinth
Session 6.
Encounter #21 Troglodyte Crusaders.
Note this is Encounter #45 for this group of PCs

Round #4

DAV- Lightning Strike Combat Advantage Phrenic; Hit 10 Lightning damage (44 HP) & Dazed. Move- Fly back up back on to ledges.

Phrenic- Dazed, Weakened & Restrained. Save vs Restrained- Success. Save vs Weakened- Fail.

TM1- DEAD.

TM2- Great Club Dirty; Hit 9 damage (42 HP) & Marked.

TC- Chant of Renewal DAV +15 HP (17 HP bloodied). Move back.

Winstanley- Move. Bait & Switch TM2; Hit 12 damage (5 HP bloodied) and Switch places.

Kaspard- Sustain & Move & Attack Spiritual Weapon TI; Hit 13 damage (41 HP) & Combat Advantage to all PCs. Sacred Flame TM2; Miss.

Grey- Restrained. Magic Missile Combat Advantage TI; '2' Miss. Save vs Restrained- Fail.

Dirty- Reaping Strike TM2; Hit 10 damage- DEAD. Move.

TI- Impaling Strike Combat Advantage Grey; Hit 13 damage (18 HP bloodied) & Restrained. Move.

End of Turn

Time to play 12 minutes.

Good Guys
Dirty Biskit, Male Dwarven Fighter 6 (HP67/42)
Kaspard, Female Half-Elf Cleric of Bahamut 6 (HP51/51)
Winstanley Portico, Male Halfling Rogue 6 (HP51/51)
Grey Morlock, Male Human Wizard 6 (HP44/18)
Phrenic, Male Tiefling Warlord 6 (HP54/44)

Bad Guys 1500 XP Level 7 Encounter.
Troglodyte Mauler Level 6 Soldier (x2) [TM] [HP 74] BOTH DEAD
Troglodyte Impaler Level 7 Artillery [TI] [HP 69/41]
Troglodyte Curse Chanter Level 8 Controller [TC] [HP 93/76]
Dark Angel of Valour Level 8 Soldier [DAV] [HP 88/17]

Action Points 0 Total 4
Daily Powers 0 Total 5
Healing Surges 0 Total 2
2nd Winds 0 Total 0
Crits 0 Total 0
PCs Ko'd 0 Total 0

Comment: Tough times for Grey- bloodied, the Mage isn't used to getting hit, Iain looks a little miffed. That said the PCs are getting in the hits- a war of attrition.
 

Goonalan

Legend
Supporter
H2 Thunderspire Labyrinth
Session 6.
Encounter #21 Troglodyte Crusaders.
Note this is Encounter #45 for this group of PCs

Round #5

DAV- Move- Fly back down. Blade Fury Combat Advantage Longsword Grey; Miss & Combat Advantage Dagger Grey Hit Immediate Interrupt Daily Wizard's Escape- Teleport to behind Dirty & Restrained also ended.

Phrenic- Weakened. Cloud of Daggers DAV; Hit 4 damage (13 HP bloodied). Move away. Save vs Weakened- Success.

TM1- DEAD.

TM2- DEAD.

TC- Move. Poison Ray Dirty; Miss.

Winstanley- Move. Sly Flourish DAV; Crit 20 damage- DEAD.

Kaspard- Sustain & Move & Attack Spiritual Weapon TC; Miss but Combat Advantage to all PCs. Move.

Grey- Daily Icy Rays Combat Advantage TC; Miss & TI; Miss. Drink Healing Potion.(28 HP).

Dirty- Move. Daily Cometfall Charge Combat Advantage TC; Hit 45 damage +5 Fire (Daily Flaming Weapon) = 50 (26 HP bloodied) & Ongoing 5 Fire damage. Marked.

TI- Charge Spear Dirty; Hit 12 damage -4 (Unbreakable) = 8 damage (34 HP).

End of Turn

Time to play 15 minutes.

Good Guys
Dirty Biskit, Male Dwarven Fighter 6 (HP67/34)
Kaspard, Female Half-Elf Cleric of Bahamut 6 (HP51/51)
Winstanley Portico, Male Halfling Rogue 6 (HP51/51)
Grey Morlock, Male Human Wizard 6 (HP44/28)
Phrenic, Male Tiefling Warlord 6 (HP54/44)

Bad Guys 1500 XP Level 7 Encounter.
Troglodyte Mauler Level 6 Soldier (x2) [TM] [HP 74] BOTH DEAD
Troglodyte Impaler Level 7 Artillery [TI] [HP 69/41]
Troglodyte Curse Chanter Level 8 Controller [TC] [HP 93/26]
Dark Angel of Valour Level 8 Soldier [DAV] [HP 88] DEAD

Action Points 0 Total 4
Daily Powers 4 Total 9
Healing Surges 1 Total 3
2nd Winds 0 Total 0
Crits 1 Total 1
PCs Ko'd 0 Total 0

Comment: Nice Cometfall Charge... Should be getting towards the end now.
 

Goonalan

Legend
Supporter
H2 Thunderspire Labyrinth
Session 6.
Encounter #21 Troglodyte Crusaders.
Note this is Encounter #45 for this group of PCs

Round #6

DAV- DEAD.

Phrenic- Double Move. Action Point. Charge Combat Advantage TC; Miss.

TM1- DEAD.

TM2- DEAD.

TC- 5 Ongoing Fire damage (21 HP bloodied). Shift. AoO Dirty Maul TC; Miss. Poison Ray Dirty; Hit 6 Poison damage -5 (Resist) =1 damage (33 HP bloodied) & Weakened. Save vs Ongoing Fire damage- Fail.

Winstanley- Move. Daily Blinding Barrage Combat Advantage TC; Hit 11 damage (10 HP bloodied) & TI; Hit 11 damage (30 HP bloodied) and both Blind.

Kaspard- Sustain & Move & Attack Spiritual Weapon Combat Advantage TC; '1' Miss but Combat Advantage for all PCs. Move.

Grey- Move. Daily Arcane Whirlwind Combat Advantage TC (with Wand of Accuracy); Hit 19 Thunder damage- DEAD & Combat Advantage TI; Hit 19 Thunder damage (11 HP bloodied).

Dirty- Weakened. Steel Serpent Strike Combat Advantage TI; Miss & Marked. 2nd Wind +1 HP (50 HP). Save vs Weakened- Fail.

TI- Blind. Move. AoO Dirty Maul TI; Miss. Javelin Dirty; Miss.

End of Turn

Time to play 17 minutes.

Good Guys
Dirty Biskit, Male Dwarven Fighter 6 (HP67/50)
Kaspard, Female Half-Elf Cleric of Bahamut 6 (HP51/51)
Winstanley Portico, Male Halfling Rogue 6 (HP51/51)
Grey Morlock, Male Human Wizard 6 (HP44/28)
Phrenic, Male Tiefling Warlord 6 (HP54/44)

Bad Guys 1500 XP Level 7 Encounter.
Troglodyte Mauler Level 6 Soldier (x2) [TM] [HP 74] BOTH DEAD
Troglodyte Impaler Level 7 Artillery [TI] [HP 69/11]
Troglodyte Curse Chanter Level 8 Controller [TC] [HP 93] DEAD
Dark Angel of Valour Level 8 Soldier [DAV] [HP 88] DEAD

Action Points 1 Total 5
Daily Powers 2 Total 11
Healing Surges 1 Total 3
2nd Winds 1 Total 1
Crits 1 Total 1
PCs Ko'd 0 Total 0

Comment: And that's a Daily Power round, and the bad guys almost done for.
 

Goonalan

Legend
Supporter
H2 Thunderspire Labyrinth
Session 6.
Encounter #21 Troglodyte Crusaders.
Note this is Encounter #45 for this group of PCs

Round #7

DAV- DEAD.

Phrenic- Daily Directed Attack Combat Advantage TI; Hit 11 damage- DEAD.

End of Encounter

Time to play 3 minutes.
Total time to play 1 hour 42 minutes.

Good Guys
Dirty Biskit, Male Dwarven Fighter 6 (HP67/50)
Kaspard, Female Half-Elf Cleric of Bahamut 6 (HP51/51)
Winstanley Portico, Male Halfling Rogue 6 (HP51/51)
Grey Morlock, Male Human Wizard 6 (HP44/28)
Phrenic, Male Tiefling Warlord 6 (HP54/44)

Bad Guys 1500 XP Level 7 Encounter.
Troglodyte Mauler Level 6 Soldier (x2) [TM] [HP 74] BOTH DEAD
Troglodyte Impaler Level 7 Artillery [TI] [HP 69] DEAD
Troglodyte Curse Chanter Level 8 Controller [TC] [HP 93] DEAD
Dark Angel of Valour Level 8 Soldier [DAV] [HP 88] DEAD

Action Points 0 Total 5
Daily Powers 1 Total 12
Healing Surges 0 Total 3
2nd Winds 0 Total 1
Crits 0 Total 1
PCs Ko'd 0 Total 0

Comment: That's quite a haul of Action Points and Daily Powers- but this was a one-off encounter for the PCs and so an ideal opportunity for them to test their mettle. Still it took nearly two hours and eight rounds of combat to get through.

The PCs rest up a night in the Labyrinth, and then continue on, with no further encounters, to their destination- The Well of Demons, although the PCs have little information about the place- they just know the final slaves they need to rescue are supposed to be here.

Stats: PCs connection rate is down to 57.45%, a lot less than the bad guys with 68.18%, that said the PCs made 47 attacks (27 Hits), while the bad guys made only 22 attacks (15 Hits).

Individual connection rates-

40% Dirty (4 from 10)
45.45% Grey (5 from 11)
57.14% Phrenic (4 from 7)
70% Kaspard (7 from 10)
77.78% Winstanley (7 from 9)

The PCs were inflicting 54.25 HP/turn on average, the bad guys only 14.5 HP/turn, and as ever that's what made it such a one-sided affair.

Dirty managed to do 113 HP damage in the fight, while Winstanley inflicted 124 HP- big hitters the pair of them. Although Phrenic took a beating- he took 56 HP damage from the bad guys.
 

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