H2 Thunderspire Labyrinth
Encounter #17 The Slave Pits.
Note this is Encounter #41 for this group of PCs
Round #7.
Grey- Daily Expeditious Retreat- out of chamber. Magic Missile Framath; Hit 9 Force damage- DEAD.
Winstanley- Move. AoO DG2 Warhammer Winstanley; Miss. Sly Flourish Combat Advantage DG2; Miss. Action Point with Phrenic's Tactical Presence. Bait & Switch Combat Advantage DG2; Hit 25 damage (27 HP bloodied) and switch places moving DG2 out of doorway.
SD1- DEAD.
SD2- Rain of Spines Combat Advantage Dirty; Hit 1 damage +1 Fire -1 (Resist) = 1 damage (47 HP) & Ongoing 5 Poison damage. Move back- but still hovering over pit.
DG1- DEAD.
DG2- Got to get to Murkelmor. Move. AoO Winstanley Dagger DG2; Miss. Bullrush Kaspard- Fail.
Kaspard and Winstanley are blocking the exit- he needed to get one of them out of the way.
Dirty- Dazed & Slowed & Ongoing 5 Poison damage (42 HP). Move. Save vs Dazed & Slowed- Fail. Save vs Ongoing Poison damage- Success.
Framath- DEAD.
Phrenic- Move. Drop Longsword. Draw Javelin. Javelin DG2; Miss.
Kaspard- Divine Glow DG2; Hit 14 Radiant damage (13 HP bloodied).
HB- DEAD.
Time to play 12 minutes.
End of Turn-
Good Guys
Dirty Biskit, Male Dwarven Fighter 6 (HP67/42)
Kaspard, Female Half-Elf Cleric of Bahamut 6 (HP51/31)
Winstanley Portico, Male Halfling Rogue 6 (HP51)
Grey Morlock, Male Human Wizard 6 (HP44/35)
Phrenic, Male Tiefling Warlord 6 (HP54/30)
Bad Guys 1425 XP Level 6 Encounter.
Duergar Guard, Level 4 Soldier (x2) [DG] [HP 60/13] 1 DEAD
Spined Devil, Level 6 Skirmisher (x2) [SD] [HP 70/36] 1 DEAD
Framath, Duergar Theurge, Level 5 Elite Controller [Framath] [HP 128] DEAD
Human Berserker, Level 4 Brute [HB] [HP 66] DEAD
Action Points 1 Total 1
Daily Powers 1 Total 2
Healing Surges 0 Total 3
2nd Winds 0 Total 1
Crits 0 Total 1
PCs Ko'd 0 Total 0
Comment: And an Action Point gets spent. The PCs have learnt their lesson and have blocked the exit.
Encounter #17 The Slave Pits.
Note this is Encounter #41 for this group of PCs
Round #7.
Grey- Daily Expeditious Retreat- out of chamber. Magic Missile Framath; Hit 9 Force damage- DEAD.
Winstanley- Move. AoO DG2 Warhammer Winstanley; Miss. Sly Flourish Combat Advantage DG2; Miss. Action Point with Phrenic's Tactical Presence. Bait & Switch Combat Advantage DG2; Hit 25 damage (27 HP bloodied) and switch places moving DG2 out of doorway.
SD1- DEAD.
SD2- Rain of Spines Combat Advantage Dirty; Hit 1 damage +1 Fire -1 (Resist) = 1 damage (47 HP) & Ongoing 5 Poison damage. Move back- but still hovering over pit.
DG1- DEAD.
DG2- Got to get to Murkelmor. Move. AoO Winstanley Dagger DG2; Miss. Bullrush Kaspard- Fail.
Kaspard and Winstanley are blocking the exit- he needed to get one of them out of the way.
Dirty- Dazed & Slowed & Ongoing 5 Poison damage (42 HP). Move. Save vs Dazed & Slowed- Fail. Save vs Ongoing Poison damage- Success.
Framath- DEAD.
Phrenic- Move. Drop Longsword. Draw Javelin. Javelin DG2; Miss.
Kaspard- Divine Glow DG2; Hit 14 Radiant damage (13 HP bloodied).
HB- DEAD.
Time to play 12 minutes.
End of Turn-
Good Guys
Dirty Biskit, Male Dwarven Fighter 6 (HP67/42)
Kaspard, Female Half-Elf Cleric of Bahamut 6 (HP51/31)
Winstanley Portico, Male Halfling Rogue 6 (HP51)
Grey Morlock, Male Human Wizard 6 (HP44/35)
Phrenic, Male Tiefling Warlord 6 (HP54/30)
Bad Guys 1425 XP Level 6 Encounter.
Duergar Guard, Level 4 Soldier (x2) [DG] [HP 60/13] 1 DEAD
Spined Devil, Level 6 Skirmisher (x2) [SD] [HP 70/36] 1 DEAD
Framath, Duergar Theurge, Level 5 Elite Controller [Framath] [HP 128] DEAD
Human Berserker, Level 4 Brute [HB] [HP 66] DEAD
Action Points 1 Total 1
Daily Powers 1 Total 2
Healing Surges 0 Total 3
2nd Winds 0 Total 1
Crits 0 Total 1
PCs Ko'd 0 Total 0
Comment: And an Action Point gets spent. The PCs have learnt their lesson and have blocked the exit.