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NEW (AGAIN)- Thunderspire Labyrinth- Stat analysis #25 Shrine to Baphomet

Goonalan

Legend
Supporter
H2 Thunderspire Labyrinth
Encounter #17 The Slave Pits.
Note this is Encounter #41 for this group of PCs

Round #7.

Grey- Daily Expeditious Retreat- out of chamber. Magic Missile Framath; Hit 9 Force damage- DEAD.

Winstanley- Move. AoO DG2 Warhammer Winstanley; Miss. Sly Flourish Combat Advantage DG2; Miss. Action Point with Phrenic's Tactical Presence. Bait & Switch Combat Advantage DG2; Hit 25 damage (27 HP bloodied) and switch places moving DG2 out of doorway.

SD1- DEAD.

SD2- Rain of Spines Combat Advantage Dirty; Hit 1 damage +1 Fire -1 (Resist) = 1 damage (47 HP) & Ongoing 5 Poison damage. Move back- but still hovering over pit.

DG1- DEAD.

DG2- Got to get to Murkelmor. Move. AoO Winstanley Dagger DG2; Miss. Bullrush Kaspard- Fail.

Kaspard and Winstanley are blocking the exit- he needed to get one of them out of the way.

Dirty- Dazed & Slowed & Ongoing 5 Poison damage (42 HP). Move. Save vs Dazed & Slowed- Fail. Save vs Ongoing Poison damage- Success.

Framath- DEAD.

Phrenic- Move. Drop Longsword. Draw Javelin. Javelin DG2; Miss.

Kaspard- Divine Glow DG2; Hit 14 Radiant damage (13 HP bloodied).

HB- DEAD.

Time to play 12 minutes.

End of Turn-

Good Guys
Dirty Biskit, Male Dwarven Fighter 6 (HP67/42)
Kaspard, Female Half-Elf Cleric of Bahamut 6 (HP51/31)
Winstanley Portico, Male Halfling Rogue 6 (HP51)
Grey Morlock, Male Human Wizard 6 (HP44/35)
Phrenic, Male Tiefling Warlord 6 (HP54/30)

Bad Guys 1425 XP Level 6 Encounter.
Duergar Guard, Level 4 Soldier (x2) [DG] [HP 60/13] 1 DEAD
Spined Devil, Level 6 Skirmisher (x2) [SD] [HP 70/36] 1 DEAD
Framath, Duergar Theurge, Level 5 Elite Controller [Framath] [HP 128] DEAD
Human Berserker, Level 4 Brute [HB] [HP 66] DEAD

Action Points 1 Total 1
Daily Powers 1 Total 2
Healing Surges 0 Total 3
2nd Winds 0 Total 1
Crits 0 Total 1
PCs Ko'd 0 Total 0

Comment: And an Action Point gets spent. The PCs have learnt their lesson and have blocked the exit.
 

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Goonalan

Legend
Supporter
H2 Thunderspire Labyrinth
Encounter #17 The Slave Pits.
Note this is Encounter #41 for this group of PCs

Round #8.

Grey- Magic Missile (with Wand of Accuracy) DG2; Hit 13 Force damage- DEAD.

Winstanley- Move. Sly Flourish SD2; Miss.

SD1- DEAD.

SD2- Double Move- Run (Fly) back the way the PCs entered.

DG1- DEAD.

DG2- DEAD.

Dirty- Dazed & Slowed. Move. Save vs Dazed & Slowed- Success .

Framath- DEAD.

Phrenic- Double Move after SD2.

Kaspard- Double Move after SD2.

HB- DEAD.

Time to play 7 minutes.

End of Turn-

Good Guys
Dirty Biskit, Male Dwarven Fighter 6 (HP67/42)
Kaspard, Female Half-Elf Cleric of Bahamut 6 (HP51/31)
Winstanley Portico, Male Halfling Rogue 6 (HP51)
Grey Morlock, Male Human Wizard 6 (HP44/35)
Phrenic, Male Tiefling Warlord 6 (HP54/30)

Bad Guys 1425 XP Level 6 Encounter.
Duergar Guard, Level 4 Soldier (x2) [DG] [HP 60] DEAD
Spined Devil, Level 6 Skirmisher (x2) [SD] [HP 70/36] 1 DEAD
Framath, Duergar Theurge, Level 5 Elite Controller [Framath] [HP 128] DEAD
Human Berserker, Level 4 Brute [HB] [HP 66] DEAD

Action Points 0 Total 1
Daily Powers 0 Total 2
Healing Surges 0 Total 3
2nd Winds 0 Total 1
Crits 0 Total 1
PCs Ko'd 0 Total 0

Comment: Just the last Spined Devil to chase down and destroy.
 

Goonalan

Legend
Supporter
H2 Thunderspire Labyrinth
Encounter #17 The Slave Pits.
Note this is Encounter #41 for this group of PCs

Round #9.

Grey- Creep back into Slave Pit chamber- shut doors, and get ladder for slaves.

Winstanley- Double Move- Run after SD2.

SD1- DEAD

SD2- Move. AoO Winstanley Dagger SD2; Hit 4 damage (32 HP bloodied). Move- Run arrives at Chapel doors- they're locked.

DG1- DEAD.

DG2- DEAD.

Dirty- Double Move- Run after SD2.

Framath- DEAD.

Phrenic- Move- Run. Charge SD2; Hit 10 damage (22 HP bloodied).

Kaspard- Move- Run. Sacred Flame SD2; Miss.

HB- DEAD.

Time to play 8 minutes.

End of Turn-

Good Guys
Dirty Biskit, Male Dwarven Fighter 6 (HP67/42)
Kaspard, Female Half-Elf Cleric of Bahamut 6 (HP51/31)
Winstanley Portico, Male Halfling Rogue 6 (HP51)
Grey Morlock, Male Human Wizard 6 (HP44/35)
Phrenic, Male Tiefling Warlord 6 (HP54/30)

Bad Guys 1425 XP Level 6 Encounter.
Duergar Guard, Level 4 Soldier (x2) [DG] [HP 60] DEAD
Spined Devil, Level 6 Skirmisher (x2) [SD] [HP 70/22] 1 DEAD
Framath, Duergar Theurge, Level 5 Elite Controller [Framath] [HP 128] DEAD
Human Berserker, Level 4 Brute [HB] [HP 66] DEAD

Action Points 0 Total 1
Daily Powers 0 Total 2
Healing Surges 0 Total 3
2nd Winds 0 Total 1
Crits 0 Total 1
PCs Ko'd 0 Total 0

Comment: No where left for the Spined Devil to go.
 

Goonalan

Legend
Supporter
H2 Thunderspire Labyrinth
Encounter #17 The Slave Pits.
Note this is Encounter #41 for this group of PCs

Round #10

Grey- Help slaves out- Shhh.

Winstanley- Move. Sly Flourish Combat Advantage SD2; Hit 13 damage (9 HP bloodied).

SD1- DEAD.

SD2- Nowhere to go. Move. Claw Phrenic; Miss.

DG1- DEAD.

DG2- DEAD.

Dirty- Move. Drop Maul. Draw Throwing Hammer. Throwing Hammer SD2; Hit 6 damage (3 HP bloodied).

Framath- DEAD.

Phrenic- Move. Viper Strike SD2; Hit 10 damage- DEAD.

Time to play 6 minutes.
Total time to play 2 hours 12 minutes.

End of Combat-

Good Guys
Dirty Biskit, Male Dwarven Fighter 6 (HP67/42)
Kaspard, Female Half-Elf Cleric of Bahamut 6 (HP51/31)
Winstanley Portico, Male Halfling Rogue 6 (HP51)
Grey Morlock, Male Human Wizard 6 (HP44/35)
Phrenic, Male Tiefling Warlord 6 (HP54/30)

Bad Guys 1425 XP Level 6 Encounter.
Duergar Guard, Level 4 Soldier (x2) [DG] [HP 60] DEAD
Spined Devil, Level 6 Skirmisher (x2) [SD] [HP 70] DEAD
Framath, Duergar Theurge, Level 5 Elite Controller [Framath] [HP 128] DEAD
Human Berserker, Level 4 Brute [HB] [HP 66] DEAD

Action Points 0 Total 1
Daily Powers 0 Total 2
Healing Surges 0 Total 3
2nd Winds 0 Total 1
Crits 0 Total 1
PCs Ko'd 0 Total 0

Comment: And that was a toughie, the PCs having to go all out to chase down the fleeing enemies- they only just got to Framath, one more turn and the Duergar Theurge would have been in to Murkelmor's chamber, and the encounter would have rolled on.

Grey is very busy- helping out ten of the twelve slaves the PCs came looking for, they quickly learn that the last two slaves were sold to a bunch of Gnolls, also located somewhere within the Labyrinth- the PCs are genuinely dismayed, they thought this was the end. I don't mean to say that they are unhappy at the prospect, it's just that they had thought that the Grey Dwarves were the big bad guys for this scenario.

They're also aware that they have yet to meet the master of the Duergar.

The slaves are quickly taken away- back to the crypt, given food and a little healing- weapons to defend themselves should the need arise, the PCs however have some unfinished business, and they know which door they need to open next.

Stats: PCs connection rate was up at 67.92%, while the bad guys trailed with 53.66%- it needs to be said that for a good part of the encounter the bad guys had made more attacks than the PCs, Framath's area effects targeting multiple PCs. Towards the end however the PCs pulled ahead, and made 53 attacks to the bad guys 41.

Individual PC connection rates-
Kaspard 50%
Winstanley 69.23%
Phrenic 72.73%
Dirty 75%
Grey 77.78%

Note Grey used his Magic Missile throughout the encounter- this due to the fact that for some reason he played it all very conservatively, the bad guys were scattered but Grey chose to stay away from the fight, as far away as possible. He spent most of the encounter standing some 12 or so squares away from the action...

PC damage 44.25 HP/round on average against the bad guys 14.45.

Note only one Action Point got spent, although the PCs did need to use two Daily Powers.

And so Session 4 is over, just over five hours long- although some time was spent sorting out the PCs level 6 characters, three combats, the last of which weighing in at over 2 hours.
 

Goonalan

Legend
Supporter
H2 Thunderspire Labyrinth
Session 5.
Encounter #18 Murkelmor's Chamber.
Note this is Encounter #42 for this group of PCs



And so the PCs are ready, and waiting- Session 5 begins and the PCs know they are about to burst in on the big bad Duergar- Murkelmor, and so without further ado, here goes-

Good Guys
Dirty Biskit, Male Dwarven Fighter 6 (HP67)
Kaspard, Female Half-Elf Cleric of Bahamut 6 (HP51)
Winstanley Portico, Male Halfling Rogue 6 (HP51)
Grey Morlock, Male Human Wizard 6 (HP44)
Phrenic, Male Tiefling Warlord 6 (HP54)

Bad Guys 1550 XP Level 7 Encounter.
Duergar Theurge Level 5 Controller [DT] [HP 64]
Tiefling Heretic Level 6 Artillery [TH] [HP60]
Duergar Shock Trooper Level 6 Brute (x2) [DST] [HP 90]
Murkelmor, Duergar Leader Level 7 Elite Soldier [Murkelmor] [HP 168]

I'm using the Tieflings as the go-betweens, generally delivering the big bad guys orders to the various outlying bad guys. The Tiefling Heretic has just got caught up in a world of hurt.

Initiative 34 Winstanley 22 Kaspard 21 Tiefling Heretic & Grey 19 Phrenic & Duergar Shock Troopers 15 Murkelmor 10 Dirty 6 Duergar Theurge.

Surprise Round.

Winstanley- First Strike Combat Advantage Sly Flourish DT; Hit 22 damage (42 HP).

Kaspard- Hand of Radiance Combat Advantage Murkelmor; Hit 8 Radiant damage (160 HP) & TH; Miss & DT; Hit 9 Radiant damage (33 HP).

Grey- Daily Grasp of the Grave Combat Advantage Murkelmor; Hit 11 Necrotic damage (149 HP) and Dazed & TH; Hit 11 Necrotic damage (49 HP) and Dazed & DT; Miss 4 Necrotic damage (29 HP bloodied) & Creates Necrotic Zone.

Phrenic- Charge Combat Advantage DT; Hit 9 damage (20 HP bloodied).

Dirty- Charge Daily Cometfall Charge Combat Advantage Murkelmor; Hit 34 damage (115 HP). Marked.

Time to play 13 minutes including setting up of map and minis.

End of Turn-

Good Guys
Dirty Biskit, Male Dwarven Fighter 6 (HP67)
Kaspard, Female Half-Elf Cleric of Bahamut 6 (HP51)
Winstanley Portico, Male Halfling Rogue 6 (HP51)
Grey Morlock, Male Human Wizard 6 (HP44)
Phrenic, Male Tiefling Warlord 6 (HP54)

Bad Guys 1550 XP Level 7 Encounter.
Duergar Theurge Level 5 Controller [DT] [HP 64/20]
Tiefling Heretic Level 6 Artillery [TH] [HP60/49]
Duergar Shock Trooper Level 6 Brute (x2) [DST] [HP 90]
Murkelmor, Duergar Leader Level 7 Elite Soldier [Murkelmor] [HP 168/115]

Action Points 0 Total 0
Daily Powers 2 Total 2
Healing Surges 0 Total 0
2nd Winds 0 Total 0
Crits 0 Total 0
PCs Ko'd 0 Total 0

Comment: Well, I guess that's what happens when these guys get a surprise round and land more or less everything, including a pair of Daily powers- quite frankly I thing it's over already. Remember there's a pair of the bad guys also Dazed, including the boss, a nice Necrotic Zone set up and the Theurge is gonna be dead soon.
 

Goonalan

Legend
Supporter
H2 Thunderspire Labyrinth
Session 5.
Encounter #18 Murkelmor's Chamber.
Note this is Encounter #42 for this group of PCs

Round #1.

Winstanley- Move. First Strike Sly Flourish Combat Advantage Murkelmor; Hit 22 damage (93 HP).

Kaspard- Move in to doorway. Daunting Light DT; Hit 23 Radiant damage- DEAD.

That's the Duergar Theurge down, and see Kaspard moving in to the room's doorway- that's part of a plan, I didn't know it at the time but the buggers have had a chat between games- they actually have a plan.

TH- Dazed & Grasp of the Grave Zone 5 Necrotic damage (44 HP). Dagger Winstanley; Hit 7 damage (44 HP).

There really was little else he could do.

Grey- Move in to doorway- exit blocked. Magic Missile TH; Hit 11 Force damage (33 HP).

Phrenic- Move. Steel Monsoon DST1; Miss.

DST1- Warhammer Phrenic; Miss.

DST2- Charge Dirty & Move in to Grasp of Grave Zone Necrotic 5 damage (85 HP)- Charge Warhammer Dirty; Miss.

Murkelmor- Grasp of the Grave Zone 5 Necrotic damage (88 HP). Fearsome Smite Dirty; Hit 11 Fire damage -5 (Resist) = 6 damage (61 HP) and Pushed back 1 Square and Murkelmor follows up. Action Point. Fiery Smite Dirty; Hit 18 Fire damage -5 (Resist) = 13 damage (48 HP) and 5 Ongoing Fire damage and knocked Prone (failed Save). Heal with Fire Self (113 HP) & anyone attacks him takes 5 Fire damage.

And yes, Murkelmor should have been Dazed- some how I forgot and the players didn't notice, I promise I wasn't cheating, it just happens sometimes.

Dirty- 5 Ongoing Fire damage -5 (Resist) = 0 damage. Stand. Crushing Blow Murkelmore; Miss and Marked & Dirty takes 5 Fire damage -5 (Resist) = 0 damage. 2nd Wind (65 HP). Action Point with Phrenic's Tactical Presence. Daily Brute Strike Murkelmor; Hit 28 damage (85 HP) and Marked. Save vs Ongoing Fire damage- Success.

And Dirty (Dave) is all out to take Murkelmor down, he didn't bat an eyelid when his Crushing Blow missed, he just ploughed right on with the Action Point- Daily combo.

DT- DEAD.

Time to play 17 minutes.

End of Turn-

Good Guys
Dirty Biskit, Male Dwarven Fighter 6 (HP67/65)
Kaspard, Female Half-Elf Cleric of Bahamut 6 (HP51)
Winstanley Portico, Male Halfling Rogue 6 (HP51/44)
Grey Morlock, Male Human Wizard 6 (HP44)
Phrenic, Male Tiefling Warlord 6 (HP54)

Bad Guys 1550 XP Level 7 Encounter.
Duergar Theurge Level 5 Controller [DT] [HP 64] DEAD
Tiefling Heretic Level 6 Artillery [TH] [HP60/33]
Duergar Shock Trooper Level 6 Brute (x2) [DST] [HP 90/90 90/85]
Murkelmor, Duergar Leader Level 7 Elite Soldier [Murkelmor] [HP 168/85]

Action Points 1 Total 1
Daily Powers 1 Total 3
Healing Surges 0 Total 0
2nd Winds 1 Total 1
Crits 0 Total 0
PCs Ko'd 0 Total 0

Comment: Maybe I can turn this around- if I do something real nasty...
 

Goonalan

Legend
Supporter
H2 Thunderspire Labyrinth
Session 5.
Encounter #18 Murkelmor's Chamber.
Note this is Encounter #42 for this group of PCs

Round #2.

Winstanley- Shift behind Murkelmor. Sly Flourish Combat Advantage Murkelmor; Miss & take 5 Fire damage (39 HP).

Oh what a shame!

Kaspard- Move in. Divine Glow DST2; Hit 10 Radiant damage (75 HP) & Murkelmor; Hit 10 Radiant damage (75 HP bloodied) & TH; Miss & Winstanley & Dirty +2 To Hit.

There goes the plan- which was of course to simply block the doorway to prevent anyone from getting out of the chamber.

TH- Grasp of the Grave Zone 5 Necrotic damage (28 HP bloodied). Move out of Necrotic Zone. Serpents Curse Dirty; Hit 7 Psychic (58 HP) and Ongoing 5 Psychic damage.

Grey- Move. Magic Missile TH; Hit 11 Force damage (17 HP bloodied).

Phrenic- Leaf on the Wind DST1; Hit 14 damage (76 HP).

DST1- Shift in to doorway. Warhammer Grey; Miss.

Oh dear!

DST2- Grasp of the Grave Zone 5 Necrotic damage (70 HP). Warhammer Dirty; Miss.

Murkelmor- Grasp of the Grave Zone 5 Necrotic damage (70 HP bloodied). Fearsome Smite Dirty; Hit 10 Fire damage -5 (Resist) = 5 damage (53 HP) & Pushed back 1 Square and Murkelmor follows up. Heal with Fire Recharge- Fail.

Dirty- 5 Ongoing Psychic damage (48 HP). Steel Serpent Strike Murkelmor; Miss & Marked. Save vs Ongoing Psychic damage- Fail.

DT- DEAD.

Time to play 13 minutes.

End of Turn-

Good Guys
Dirty Biskit, Male Dwarven Fighter 6 (HP67/48)
Kaspard, Female Half-Elf Cleric of Bahamut 6 (HP51)
Winstanley Portico, Male Halfling Rogue 6 (HP51/39)
Grey Morlock, Male Human Wizard 6 (HP44)
Phrenic, Male Tiefling Warlord 6 (HP54)

Bad Guys 1550 XP Level 7 Encounter.
Duergar Theurge Level 5 Controller [DT] [HP 64] DEAD
Tiefling Heretic Level 6 Artillery [TH] [HP60/17]
Duergar Shock Trooper Level 6 Brute (x2) [DST] [HP 90/76 90/70]
Murkelmor, Duergar Leader Level 7 Elite Soldier [Murkelmor] [HP 168/70]

Action Points 0 Total 1
Daily Powers 0 Total 3
Healing Surges 0 Total 0
2nd Winds 0 Total 1
Crits 0 Total 0
PCs Ko'd 0 Total 0

Comment: And Murkelmor is bloodied, however one of the Duergar Shock Troopers has made it in to the doorway- we're no where near finished yet, you'll see.
 

Goonalan

Legend
Supporter
H2 Thunderspire Labyrinth
Session 5.
Encounter #18 Murkelmor's Chamber.
Note this is Encounter #42 for this group of PCs

Round #3.

Winstanley- Shift behind Murkelmor. Sly Flourish Combat Advantage Murkelmor; Hit 19 damage (51 HP bloodied).

Kaspard- Shift back. Sacred Flame Murkelmor; Miss.

TH- Balefire Winstanley; Hit 9 Fire damage (30 HP) & Ongoing 5 Fire damage.

The Tiefling Heretic stays out of the Necrotic Zone and does the artillery thing.

Grey- Shift back. Ray of Frost DST1; Hit 9 Cold damage (67 HP) & Slowed.

Phrenic- Shift to block doorway again. Viper Strike DST1; hit 11 damage (56 HP).

DST1- Slowed. Shift out chamber. Provokes AoO (after Phrenic's Viper Strike). Grey AoO Magic Missile DST1; Hit 11 Force damage (45 HP bloodied) Immediate Reaction DST1 Enlarges (now Large sized). Warhammer Phrenic; Miss.

And the players go mental, although they've seen it before, particularly when they figure there's another Shock Trooper in the chamber.

DST2- Grasp of the Grave Zone 5 Necrotic damage (65 HP). Warhammer Dirty; Miss.

DST2 is staying by Murkelmor's side.

Murkelmor- Grasp of the Grave Zone 5 Necrotic damage (46 HP bloodied). Fearsome Smite Dirty; Hit 13 Fire damage -5 (Resist) = 8 damage (40 HP) & Pushed back 1 Square. Heal with Fire Recharge- Fail. Move into fireplace. AoO Kaspard Mace Murkelmor; Miss. Hammers on back wall of fireplace with Maul and opens secret door into the Slave Quarters.

And Murkelmor has Resist 10 Fire, so no problem with moving through the fire in the fireplace.

And the PCs are not happy...

Dirty- 5 Ongoing Psychic damage (35 HP). Charge Murkelmor; Miss & Marked. Save vs Ongoing Psychic damage- Success.

DT- DEAD.

Time to play 15 minutes.

End of Turn-

Good Guys
Dirty Biskit, Male Dwarven Fighter 6 (HP67/35)
Kaspard, Female Half-Elf Cleric of Bahamut 6 (HP51)
Winstanley Portico, Male Halfling Rogue 6 (HP51/30)
Grey Morlock, Male Human Wizard 6 (HP44)
Phrenic, Male Tiefling Warlord 6 (HP54)

Bad Guys 1550 XP Level 7 Encounter.
Duergar Theurge Level 5 Controller [DT] [HP 64] DEAD
Tiefling Heretic Level 6 Artillery [TH] [HP60/17]
Duergar Shock Trooper Level 6 Brute (x2) [DST] [HP 90/45 90/65]
Murkelmor, Duergar Leader Level 7 Elite Soldier [Murkelmor] [HP 168/46]

Action Points 0 Total 1
Daily Powers 0 Total 3
Healing Surges 0 Total 0
2nd Winds 0 Total 1
Crits 0 Total 0
PCs Ko'd 0 Total 0

Comment: And it's about to get interesting...
 

Goonalan

Legend
Supporter
H2 Thunderspire Labyrinth
Session 5.
Encounter #18 Murkelmor's Chamber.
Note this is Encounter #42 for this group of PCs

Round #4.

Winstanley- 5 Ongoing Fire damage (25 HP bloodied). Tumble between DST2 & Murkelmor. Perfect Feint Combat Advantage both. Positioning Strike Combat Advantage Murkelmor; Hit 23 damage (23 HP bloodied) & Slide away from secret door. Save vs Ongoing Fire damage- Success.

Good work by Winstanley, shame he's not got an Action Point.

Kaspard Healing Word +6 HP Winstanley (43 HP). Lance of Faith DST1; Hit 7 Radiant damage (38 HP bloodied) and +2 To Hit for Grey. Shift.

TH- Balefire Kaspard; Miss.

Damn! The Tiefling Heretic keeps out of the way.

Grey- Shift. Daily Wand of Icy Rays Murkelmor; Miss & DST1; Hit 12 Cold damage (26 HP bloodied) & Immobilised. Action Point with Phrenic's Tactical Presence and Action Surge. Magic Missile Murkelmore; Miss.

And Grey was at +5 To Hit and +4 Damage for that last attack.

Phrenic- Daily (Armour of Exploits) Crushing Blow DST1; Hit 13 damage (13 HP bloodied). Inspiring Word +9 HP Dirty (60 HP). Action Point. Commander's Strike- Dirty Maul Murkelmor; Miss.

Oh dear.

DST1- Immobilised. Warhammer Phrenic; Miss.

DST2- Grasp of the Grave 5 Necrotic damage (60 HP). Warhammer Combat Advantage Winstanley; Hit 12 damage (31 HP). Shift out of Necrotic Zone.

At last.

Murkelmor- Fearsome Smite Dirty; Hit 14 Fire -5 (Resist) = 9 damage (51 HP) & Pushed back 1 Square. Move through secret door in to Slave Quarters screaming for Framath. AoO Winstanley Dagger; Hit 9 damage (14 HP bloodied). And there's no one home- disappointing. Heal with Fire Recharge- Fail.

Murkelmor looks- forlorn.

Dirty- Move through fireplace after Murkelmor- 6 Fire damage -5 (Resist) = 1 damage (50 HP). Charge Murkelmor; Miss & Marked.

DT- DEAD.

Time to play 19 minutes.

End of Turn-

Good Guys
Dirty Biskit, Male Dwarven Fighter 6 (HP67/50)
Kaspard, Female Half-Elf Cleric of Bahamut 6 (HP51)
Winstanley Portico, Male Halfling Rogue 6 (HP51/31)
Grey Morlock, Male Human Wizard 6 (HP44)
Phrenic, Male Tiefling Warlord 6 (HP54)

Bad Guys 1550 XP Level 7 Encounter.
Duergar Theurge Level 5 Controller [DT] [HP 64] DEAD
Tiefling Heretic Level 6 Artillery [TH] [HP60/17]
Duergar Shock Trooper Level 6 Brute (x2) [DST] [HP 90/13 90/60]
Murkelmor, Duergar Leader Level 7 Elite Soldier [Murkelmor] [HP 168/14]

Action Points 2 Total 3
Daily Powers 2 Total 5
Healing Surges 2 Total 2
2nd Winds 0 Total 1
Crits 0 Total 0
PCs Ko'd 0 Total 0

Comment: The bad guys are a ragged bunch at the moment, with only 104 HP in total between the four of them, one more hit and Murkelmor is done for...
 

Goonalan

Legend
Supporter
H2 Thunderspire Labyrinth
Session 5.
Encounter #18 Murkelmor's Chamber.
Note this is Encounter #42 for this group of PCs

Round #5.

Winstanley- Sly Flourish DST1; Miss. Move.

Kaspard- Shift back. Lance of Faith DST1; Miss.

The PCs plan here was to take down DST1 quickly- that didn't work.

TH- Balefire Kaspard; Hit 7 Fire damage (42 HP) & Ongoing 5 Fire damage.

Grey- Shift back. Ray of Frost DST1; Miss.

Oopsie- it's all going wrong.

Phrenic- Viper Strike DST1; Miss. Shift back.

Oh dear, oh dear.

DST1- Move out of chamber and to door opposite. Phrenic AoO Longsword DST1; Hit 8 damage (5 HP bloodied). DST1 hammers on door the door loud enough to wake the dead. Pushes door open and screams to those within.

DST2- Charge Phrenic; Miss.

Murkelmor- Fearsome Smite Dirty; Hit 14 Fire damage -5 (Resist) = 9 damage -4 (Unbreakable) = 5 damage (45 HP) Pushed back 1 Square and into Slave Pit (Fail Save)- Acrobatics check and no damage. Heal with Fire Recharge- Fail. Move, screaming 'PROTECT ME' to DST1 & 2.

I rule there's a 50% chance that the Slave Pit has still got a ladder leading down in to it- and... it has.

Dirty- Double Move- up ladder and out of the Slave Pit.

DT- DEAD.

Time to play 12 minutes.

End of Turn-

Good Guys
Dirty Biskit, Male Dwarven Fighter 6 (HP67/50)
Kaspard, Female Half-Elf Cleric of Bahamut 6 (HP51)
Winstanley Portico, Male Halfling Rogue 6 (HP51/31)
Grey Morlock, Male Human Wizard 6 (HP44)
Phrenic, Male Tiefling Warlord 6 (HP54)

Bad Guys 1550 XP Level 7 Encounter.
Duergar Theurge Level 5 Controller [DT] [HP 64] DEAD
Tiefling Heretic Level 6 Artillery [TH] [HP60/17]
Duergar Shock Trooper Level 6 Brute (x2) [DST] [HP 90/5 90/60]
Murkelmor, Duergar Leader Level 7 Elite Soldier [Murkelmor] [HP 168/14]

Action Points 0 Total 3
Daily Powers 0 Total 5
Healing Surges 0 Total 2
2nd Winds 0 Total 1
Crits 0 Total 0
PCs Ko'd 0 Total 0

Comment: Very poor round from the PCs, only one connection, and it's about to get busy. Hang on to your hats.
 

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