Interesting. I look forward to seeing what comes of this - some thrilling ideas, no doubt, but I'm keeping myself reserved so as not to be let down should those thrilling ideas be brought into less-than-thrilling existence.
I think the issue there is Hasbro are just trying to milk as much cash out of the IP as possible without having to put any effort in. This is possibly due to DnD not having a real marketable brand out side of tabletop and lets face it, were all 40yr old, overweight and balding men living in our mother's basements! Jokes aside it fUm, funny how nobody is commenting on a MTG MMO, that sounds pretty awesome lol.
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Anyway, I really don't understand why we can't have a "AAA" Baldur's Gate 3. Especially considering they can just go to an established company like Bioware and have them spend the millions.
Its just a matter of convincing the right company that its a worth-while investment. D&D is the heart of releplaying, most RPG fans know that. And the Forgotten Realms has many New York Times best selling novels. This is an easy win win.
It baffles me that with such an established IP backed by Hasbro, Wizards, we still get under-performing products like Sword Coast Legends and that Morningstar app that never worked properly.
I don't get it, but seeing this announcement gives me hope.
Um, funny how nobody is commenting on a MTG MMO, that sounds pretty awesome lol.
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Anyway, I really don't understand why we can't have a "AAA" Baldur's Gate 3. Especially considering they can just go to an established company like Bioware and have them spend the millions.
Its just a matter of convincing the right company that its a worth-while investment. D&D is the heart of releplaying, most RPG fans know that. And the Forgotten Realms has many New York Times best selling novels. This is an easy win win.
It baffles me that with such an established IP backed by Hasbro, Wizards, we still get under-performing products like Sword Coast Legends and that Morningstar app that never worked properly.
I don't get it, but seeing this announcement gives me hope.
You can also very quickly create what you want in FG. The ruleset is drag and drop to build encounters so if you wanted to enter it yourself you could.
I downloaded the FG demo in 2009 before it was as robust as it is now. It looked like the direction combat tracking would take. Probably the route I'd take today.
If you have not seen FG in a while, here is an example of some of the things being added:
That really depends on the IP. Even EA has no problem making Star Wars and FIFA games. If a company like say Ubisoft was looking to get into AAA CRPG market, they could do a lot worse than licensing the D&D brand. It all depends on the kind of deal that can be made, to good businessmen anything is negotiable.Same reason pretty much all move based games suck: any established company is going to want their own IP, like Bioware making Dragon Age once they were established. Not Hasbro, just the reality of the video game industry: the companies willing to use somebody else IP are out to prove themselves: so we end up with Sword Coast Legends.