Originally Posted by Raven Crowking
A spell staff can be laden with one spell level for every magician level you have, allowing you to cast spells without losing them from your selected spells per day. You may also use your spell staff as a quarterstaff. On a successful hit, you may choose to use any number of laden spell levels to cause additional magical damage equal to 1d6 per spell level.
If you look at the druid class chart, though, you'll notice that BAB went way down, while weapon skills suddenly pop into existence (listed under Magician, too). Basically, your ranks in a weapon skill can be used to improve your attack roll, or your damage roll, or both (various combat options are avaliable). For some skills, weapon skill ranks can also be used to improve your defense (i.e., fencing). The athamé rules are intended, in part, to give the magician the ability to hit with spells without having to up their BAB.
This may work really well for me, as I'm all about allowing classes to do what they do best without stepping on other folks toes. Is there a book you originated this from, or this is your own system? If A., please cite, if B., please post. I saw the Druid thing, but likely edited out the side bar because I'd read your prior post indicating the change, but I don't have the mechanics to make sense of the numbers (or pull Order out of Chaos). Explanation of the mechanic would clarify.I didn't grep the rule correctly.