Doubts, doubts...
I believe I have found some middle-ground.
The player is in the "frigid lands", "winter is comming", mood; so looking into the Nethir Vale available material, we can see barbarian tribes in the northwest part of the map.
So I am wondering about the Essentials Berserker. The basic mechanic is intriguing and interesting: he can play the role of the typical front-line warrior (defender aura), but can get angry, and them "hulk smash!". Technically he could alternate between roles, and I appreciate the simplicity of the defender aura mechanic, it makes sense to me.
I am completely confused about the interaction between regular barbarian powers and feats, and the Essentials version. For example, the Berserkers Fury: enters the BF until the end of the encounter when you use a barbarian primal attack power; or as a minor action when bloodied.
Can he go berserk just by using his primal at-wills? How about going berserk every encounter using the second option? I feel like I am missing something. And his Daily rage powers? Character Builder is giving me the option to give him Rage Power Dailies (like Macetail Rage), is it right?
Side note: thank you all for the striker tips, but I am not worried about how long encounters may last. I enjoy variety and options... Usually we don't hear about our fellow DMs exploring the many possibilities for encounters focusing on doing different things, like saving innocent bystanders for example. I admit I am actually a little frightened by the idea of a party of all strikers being just better in fighting team monster.
I believe I have found some middle-ground.
The player is in the "frigid lands", "winter is comming", mood; so looking into the Nethir Vale available material, we can see barbarian tribes in the northwest part of the map.
So I am wondering about the Essentials Berserker. The basic mechanic is intriguing and interesting: he can play the role of the typical front-line warrior (defender aura), but can get angry, and them "hulk smash!". Technically he could alternate between roles, and I appreciate the simplicity of the defender aura mechanic, it makes sense to me.
I am completely confused about the interaction between regular barbarian powers and feats, and the Essentials version. For example, the Berserkers Fury: enters the BF until the end of the encounter when you use a barbarian primal attack power; or as a minor action when bloodied.
Can he go berserk just by using his primal at-wills? How about going berserk every encounter using the second option? I feel like I am missing something. And his Daily rage powers? Character Builder is giving me the option to give him Rage Power Dailies (like Macetail Rage), is it right?
Side note: thank you all for the striker tips, but I am not worried about how long encounters may last. I enjoy variety and options... Usually we don't hear about our fellow DMs exploring the many possibilities for encounters focusing on doing different things, like saving innocent bystanders for example. I admit I am actually a little frightened by the idea of a party of all strikers being just better in fighting team monster.