Even without min-maxing you can realistically expect to do 100-150+ points of damage per hit as a melee character. With a full attack (assuming 5 attacks from a speed weapon, Quickness, haste, ect): that's 500-750 damage per round. My concern isn't orichalcum weapons, as they are received for free in the tournament (a bad idea), but things like Divine Immensity, Uncanny Power Attack, Superior Power Attack, Uncanny Weapon Focus/Specialization ect. A greater god with a melee focus (say 90 HD), has a minimum Str of 50 (assume Str 18 base) and probally will have a 70+. That's 4 VSCs, +30 to melee damage before Weapon Specialization, enhancement bonuses, PA, ect.