S
This is nonesense.
Bioware's entire credo is to release the same game with the same characters and virtually no depth, ambition, or meaning every single time. And hey, they succeed at it.
Obsidian is the opposite. Fantastic storytelling, incredible characterization, and sublime depth and meanings in their games bar one. They have, however, Troika Syndrome - what they lack is mechanical expertise.
NWN2 is, agreed, not a good game or a good story - but how can it be when it's being forced into yet another terrible stock cliche fantasy story? Mask of the Betrayer, on the other hand, is flat out better then anything Bioware has made. It's easily one of the best games made in recent times. It's Planescape: Torment levels of good.
Atari is just a publisher, and IMHO, a bad one at that (maybe it's improved, I'll give 'em benefit of the doubt)
check what "atari" actually is, Interplay rebranded is all
they forced Troika into pushing out unfinished games, ruining them
Arcanium, Temple of Elemental Evil and Vampire the Masquerade: Bloodlines are threee of the BEST games ever made for the PC. They jsut needed 3+ months more bug testing. When patched, they rule.
Atai forced 'em out ealry
then see the mess with Pool of Radiance 2...same thing.
Atari don't develop games, they just distribute and produce. And IMO, they constantly push out product that isn't ready and as a consequence, does poorly and cops a lot of criticism for being buggy. The latest example being Star Trek Online.
The original NWN was a decent game mainly because the story was fun and easy to get into and had interesting party NPC's. But the second one had an extremely lame story, incredibly annoying party NPC's, and rail-roaded you into doing things that few people with any sense whatsoever would ever do.
The only good thing about it was that the scenario builder had advanced significantly, making it easier to make custom games. Unfortunately, few people took advantage of it.
Woah.....maybe I have to go back into that one, because I'm not feeling it with Mask of the Betrayer. Given the only NPC I've been able to find so far is a Transmuter, and I'm playing a fighter/wizard, it's really difficult to do important things like get healing.
Maybe the Planescape: Torment style story is still to come. I'm not seeing it so far though.
Banshee
Mask is a story about truth, and the differences between what is obvious and what is actually real. It's a story about learning and knowledge, and also about ignorance and falsehoods. It's a story about self-discovery.
Mask is a story about death, and the dead. It's a story about God, the gods, and the godless. It's a story about what happens to you after you die, and why bad things happen to good people (and the other way around).
Mask is a story about love. Not a love story, mind, but a story about capital-L Love. Love of family, love of friends, religious love, love for your country and, yes, romantic love.