clutchbone
First Post
I guess there's a new AL legal, WotC official PC race? There's a Grung (poison dart frog humanoid from Volo's) Rogue in the Tomb of Annihilation surrogate character pdf.
GRUNG
SPEED. You have a climb speed of 25 ft.
AMPHIBIOUS. You can breathe air and water.
POISON IMMUNITY. You are immune to poison damage and the poisoned condition.
POISONOUS SKIN. Any creature that grapples you or otherwise comes into direct contact with your skin must succeed on a DC 12 Constitution saving throw or become poisoned for 1 minute. A poisoned creature no longer in direct contact with you can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
You can also apply this poison to any piercing weapon as part of an attack with that weapon, though when you hit the poison reacts differently. The target must succeed on a DC 12 Constitution saving throw or take 2d4 poison damage. No additional effects apply.
STANDING LEAP. Your long jump is up to 25 feet and your high jump is up to 15 feet, with or without a running start.
WATER DEPENDENCY. If you fail to immerse yourself in water for at least 1 hour during a day, you suffer one level of exhaustion at the end of that day. You can only recover from this exhaustion through magic or by immersing yourself in water for at least 1 hour.
(Ability Score Increase. +2 Dex, +1 ???)
I've got problems with this. I'm not really a fan of racial immunities, especially to common damage types and/or conditions. Also, it looks like the Poisonous Skin DC doesn't scale (no increase in DC from 3rd to 8th level despite proficiency bonus increase). Water dependency seems like a drag.
GRUNG
SPEED. You have a climb speed of 25 ft.
AMPHIBIOUS. You can breathe air and water.
POISON IMMUNITY. You are immune to poison damage and the poisoned condition.
POISONOUS SKIN. Any creature that grapples you or otherwise comes into direct contact with your skin must succeed on a DC 12 Constitution saving throw or become poisoned for 1 minute. A poisoned creature no longer in direct contact with you can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
You can also apply this poison to any piercing weapon as part of an attack with that weapon, though when you hit the poison reacts differently. The target must succeed on a DC 12 Constitution saving throw or take 2d4 poison damage. No additional effects apply.
STANDING LEAP. Your long jump is up to 25 feet and your high jump is up to 15 feet, with or without a running start.
WATER DEPENDENCY. If you fail to immerse yourself in water for at least 1 hour during a day, you suffer one level of exhaustion at the end of that day. You can only recover from this exhaustion through magic or by immersing yourself in water for at least 1 hour.
(Ability Score Increase. +2 Dex, +1 ???)
I've got problems with this. I'm not really a fan of racial immunities, especially to common damage types and/or conditions. Also, it looks like the Poisonous Skin DC doesn't scale (no increase in DC from 3rd to 8th level despite proficiency bonus increase). Water dependency seems like a drag.
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