ha-gieden
First Post
My RPG, "Gieden" is due to be released this year, and I'm very excited about it! It's post-apocalyptic high fantasy, and depending on which aspects you choose to play up, it can support anything from cyber-punk to traditional dungeon crawling to magic realism. The main sourcebook includes not only the basic rules, but also sections covering creatures, quick reference charts, information on how to convert the system so that it better meld with your current game (the system is D10), and even modules to help you get started. I also included a section on how to "destroy" any city - this means that you can take maps of the town you live in, work with them for a bit, and have a "ruined city" for your characters to explore.
The game is easy to learn, and I have already told my publisher that all supplements must rely only on the original work...no supplements that rely on other supplements! This way, referencing is simple and you never have to buy a book that doesn't really interest you just to use one that does. I have also written a novel over the world and concepts behind the game; it is due to be released this year as well.
I'll give more information as things develop!
The game is easy to learn, and I have already told my publisher that all supplements must rely only on the original work...no supplements that rely on other supplements! This way, referencing is simple and you never have to buy a book that doesn't really interest you just to use one that does. I have also written a novel over the world and concepts behind the game; it is due to be released this year as well.
I'll give more information as things develop!