While Novhilion and Ensign Harper are talking about the details, Baraka starts running for the shop, trying to stay in the shadows. He quickly scales the wall to the roof and starts walking across it, slowing as he crosses the last few steps over the canopy of the stable. The wood below him isn't of the best construction and the wooden beams give of a slight creaking sound...
Meanwhile, the conversation in the alleyway has finished. While the rest of "Team Dragon" looks at the scene, Abe is crossing the alley, showing to everyone that he clearly didn't serve in a commando unit. Nevertheless, he makes his way to the warehouse and waits below the crane assembly.
Baraka got to the top of the warehouse unnoticed and quickly pulls himself up into a crouching position on the front wall, lowering down a rope. After Abe has secured himself to that, he ascends to the top of the building without a hitch, the firm hand of the shifter steadying the gaunt arcanist. It's just a few feet to the floating 'cart, and with a good push courtesy of Baraka, the ensign lands on the platform, carefully moving to the control platform. The dead halfling makes him slow his step for a moment, but the control panels arcane beckon makes him forget his queasiness. A confusing array of crystals is mounted in a brass plate, pulsating randomly -- at least to the untrained eye. He might have never steered a flying vehicle, but it's obviously of Cannith construction, whose magewrights often use the same patterns. He locates the appropriate crystal switches and the skycarts starts rising. And rising.
After the rest of you probably held their breath or mumbled curses, the 'cart finally changes direction and is heading over the street, then abruptly dropping -- but Harper manages to stop the contrivance soon enough. Having waited for just that moment, the rest of you scramble up to the hovering cart, climb aboard and wait for the return tour to start...
Watching the street, Baraka guards your ascent and waves Harper to the right position for him to land. As the cart is moving the last few yards, the shifter drops to the roof and looks through the skylight at the floor below. His heritage gives him an advantage over the raven and he can make out most of what happens below. While a gnoll is watching from atop a stack of upturned metal bowls, an ash-covered ogre is carrying a palette full of iron bars -- inscribed with a circular mark. While Baraka watches and the cart lands, he's putting it down besides a steel grid and starts putting the bars next to similar stacks already on the platform, grabbing a few of the heavy objects with each hand.
Tensen, Harper and Novhilion dismount the skycart without a hitch, but Oakheart's weight causes some slate shingles to splinter. The ogre remains oblivious, but the gnoll twitches and raises his head to the roof.
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Some "behind the scenes" information: As the climb to the warehouse really is a routine task, taking 10 was no issue and Baraka made it easily. Harper wasn't as good at hiding his presence, but no one you're aware of was looking and he surely was silent enough.
After he got to the top of the cart, figuring out the control was all about noticing details, so a Search check was involved. He made that easily with a 16+9, so he know what switches to throw. The dexterity check to get it to move the way he wanted wasn't that great, but no lasting damage was done...
Moving across the street was no problem for the rest of you guys, but once atop, Oakheart fumbled his Move Silently, while the gnolls senses remained sharp.
If you want it that way, I can include the results in the main text the next time.
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