mhd
Adventurer
"G-g-gold, suh? I mean, sure, suh! But, erm, suh, I promised Miss Della that I took care of the sc..., erm, I mean, of, well, you. We real good in avoiding trouble, suh. We can get you there and back without trouble by the coppers or the new self-dee-fence leeks."
(He's scratching his head, which causes another strand to come off. A quick look over his shoulders to his compatriots, a quick chewing of his lower lip, and he continues)
"But suh, if youse all promise not to tell Miss Della and her father, ah think we can make a deal. It's not like its secret and all. Apart from that one tunnel. So, suh, you first head left after that spot down there where the dog is biting the rat. Bit the rat. Erm, bit whatever that was. Ewww... Then, when you come to the house with the funny mildew..."
He continues like this for a while. In the end, he's telling how to get to all three crime scenes, mostly along slightly unsavory paths, possibly involving trudging through quite a lot of sewage. Those of you who're a bit longer in the city know paths that are safer, quicker and noticeably less vermin-infested, but you'll have to agree with the boy that his way would indeed get you there unnoticed -- and without paying tolls or lifts.
OOC:
Anyway, the three places he shows you are:
1.) Thwayskops shop & warehouse, The Stores, Lower Wards
2.) Apartment III, Hope Resplendent Tower, Ivy Towers, Upper Wards
3.) Residence of Polter Horvile, Myshan Gardens, Lower Wards
You're currently in the southernmost part of High Walls, it's late afternoon. The warehouse is the most recent crime scene and reachable without too much travel along skyways and lifts, but it still will get dark until you're there. Both Myhan Gardens and Ivy Towers are different plateaus. If you want to spend some money for air traffic, travel to all three places takes about the same time.
So, just tell me where you want to go and how to get there. The urchin's way takes some extra time, but should circumvent unnecessary distractions -- as would renting a skycoach.
(He's scratching his head, which causes another strand to come off. A quick look over his shoulders to his compatriots, a quick chewing of his lower lip, and he continues)
"But suh, if youse all promise not to tell Miss Della and her father, ah think we can make a deal. It's not like its secret and all. Apart from that one tunnel. So, suh, you first head left after that spot down there where the dog is biting the rat. Bit the rat. Erm, bit whatever that was. Ewww... Then, when you come to the house with the funny mildew..."
He continues like this for a while. In the end, he's telling how to get to all three crime scenes, mostly along slightly unsavory paths, possibly involving trudging through quite a lot of sewage. Those of you who're a bit longer in the city know paths that are safer, quicker and noticeably less vermin-infested, but you'll have to agree with the boy that his way would indeed get you there unnoticed -- and without paying tolls or lifts.
OOC:
Anyway, the three places he shows you are:
1.) Thwayskops shop & warehouse, The Stores, Lower Wards
2.) Apartment III, Hope Resplendent Tower, Ivy Towers, Upper Wards
3.) Residence of Polter Horvile, Myshan Gardens, Lower Wards
You're currently in the southernmost part of High Walls, it's late afternoon. The warehouse is the most recent crime scene and reachable without too much travel along skyways and lifts, but it still will get dark until you're there. Both Myhan Gardens and Ivy Towers are different plateaus. If you want to spend some money for air traffic, travel to all three places takes about the same time.
So, just tell me where you want to go and how to get there. The urchin's way takes some extra time, but should circumvent unnecessary distractions -- as would renting a skycoach.
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