Agent Oracle
First Post
Okay, the absurd ritual to achieve divine rank by level 3. Explained, yet again.
-Requires: 1 artificer (level 3)
-Some time for him to make magic items (which is all the artificer does, really)
-The Book of Vile Darkness (every powergamers favorite way to gain divine rank)
-Three henchmen.
-A bucket of water.
The artificer crafts a single magic item. it's one-use, and has the following effects:
1. Casts "masochisim" on a single target (a spell that deals damage to a target everytime you take damage, from BoVD)
2. casts "shield allies" on 2 targets (a spell that cuts damage delt to a target in half, half to them, half to you)
3. Casts "Delay death" on three targets (yourself and the henchmen)
The effects only have to last for one round. that's all it'll take.
Explain your plan to the henchmen, tell them that they will live through this, though it might be painful, and when it's done everyone will be rich beyond their wildest dreams. Plus, they get to punch you. If you are reasonably charismatic, and can find some sufficiently ner-do-wells.
Henchman 1 and 2 flank you. henchman 3 holds a bucket of water right in front of you.
Henchman 1 punches you in the nose, this starts a combat round. You activate the magic device. Henchman 2 punches you. This is where the spells come into effect.
Masochisim deals damage back to both Henchman 1 and henchman 2 (because they damaged you) but, your shield ally effect halves that damage and deals it back to you... which causes the masochisim to dela damage back to them... which is halved by the shield ally and dealt back to you....
This infinitel loop of damage is reduced to 1 pt/pass eventually, but it flows in a infinite loop, so you just effectively did infinite damage to yourself, and to your henchmen... however, because of the delay death effect, nothing can kill you this round.
As a final action in the combat round, henchman number 3 dunks your head into a bucket of water, where you voluntarily fail your CON check to hold your breath. Please refer to the rules for drowning. When you fail your con check to hold your breath, reguardless of how many hit points you have or don't have, they reset to 0.
At 0 hp, you can do partial actions. In this case, you can call out to the Dark gods, and cash in the INFINITE dark favor you garnered by using masochisim to torture the two henchmen beyond their own natural death for infinite damage. Cash in the dark favor, for a divine rank.
There, 3rd level godling. and an absurd ritual.
-Requires: 1 artificer (level 3)
-Some time for him to make magic items (which is all the artificer does, really)
-The Book of Vile Darkness (every powergamers favorite way to gain divine rank)
-Three henchmen.
-A bucket of water.
The artificer crafts a single magic item. it's one-use, and has the following effects:
1. Casts "masochisim" on a single target (a spell that deals damage to a target everytime you take damage, from BoVD)
2. casts "shield allies" on 2 targets (a spell that cuts damage delt to a target in half, half to them, half to you)
3. Casts "Delay death" on three targets (yourself and the henchmen)
The effects only have to last for one round. that's all it'll take.
Explain your plan to the henchmen, tell them that they will live through this, though it might be painful, and when it's done everyone will be rich beyond their wildest dreams. Plus, they get to punch you. If you are reasonably charismatic, and can find some sufficiently ner-do-wells.
Henchman 1 and 2 flank you. henchman 3 holds a bucket of water right in front of you.
Henchman 1 punches you in the nose, this starts a combat round. You activate the magic device. Henchman 2 punches you. This is where the spells come into effect.
Masochisim deals damage back to both Henchman 1 and henchman 2 (because they damaged you) but, your shield ally effect halves that damage and deals it back to you... which causes the masochisim to dela damage back to them... which is halved by the shield ally and dealt back to you....
This infinitel loop of damage is reduced to 1 pt/pass eventually, but it flows in a infinite loop, so you just effectively did infinite damage to yourself, and to your henchmen... however, because of the delay death effect, nothing can kill you this round.
As a final action in the combat round, henchman number 3 dunks your head into a bucket of water, where you voluntarily fail your CON check to hold your breath. Please refer to the rules for drowning. When you fail your con check to hold your breath, reguardless of how many hit points you have or don't have, they reset to 0.
At 0 hp, you can do partial actions. In this case, you can call out to the Dark gods, and cash in the INFINITE dark favor you garnered by using masochisim to torture the two henchmen beyond their own natural death for infinite damage. Cash in the dark favor, for a divine rank.
There, 3rd level godling. and an absurd ritual.