There has been some discussion on higher level saves, but not consolidated.
I was thinking about how this might be an issue. I was looking at the monster DCs and they tend to be in the range of DC 9 to DC 21 (level and such depending) in the monster section of DMG Basic Rules. The vast majority of them are in the range of DC 10 to DC 15, but then again, the vast majority of CRs are <= 6.
For the non-proficient saves, that range is -1 to +2 for the vast majority of PCs (+2 being a bit more rare, but it does occur frequently for Con or Dex).
So, I was thinking that if half of the proficiency bonus was added to the non-proficient saves, that range would be more reasonable.
Level 1: +0 to +3
Level 9: +1 to +4
Level 17: +2 to +5
Compared to the proficient saves (generally):
Level 1: +3 to +4
Level 9: +5 to +6
Level 17: +7 to +8
Still not earthshaking, but at least high DC saves can be made once in a while and even the one DC 9 save in the monster section of DMG Basic Rules can still be failed.
Thoughts? Suggestions?
I was thinking about how this might be an issue. I was looking at the monster DCs and they tend to be in the range of DC 9 to DC 21 (level and such depending) in the monster section of DMG Basic Rules. The vast majority of them are in the range of DC 10 to DC 15, but then again, the vast majority of CRs are <= 6.
For the non-proficient saves, that range is -1 to +2 for the vast majority of PCs (+2 being a bit more rare, but it does occur frequently for Con or Dex).
So, I was thinking that if half of the proficiency bonus was added to the non-proficient saves, that range would be more reasonable.
Level 1: +0 to +3
Level 9: +1 to +4
Level 17: +2 to +5
Compared to the proficient saves (generally):
Level 1: +3 to +4
Level 9: +5 to +6
Level 17: +7 to +8
Still not earthshaking, but at least high DC saves can be made once in a while and even the one DC 9 save in the monster section of DMG Basic Rules can still be failed.
Thoughts? Suggestions?