Selene! Watch out boys. theres a new Queen in town
Selene Ravensclaw
Halfling, 2nd-Level Rogue
Small Humanoid (Halfling)
Hit Dice: 2d6+4 (15 hp)
Initiative: +5
Speed: 20 ft. (4 squares)
Armor Class: 19 (+1 size, +5 Dex, +3 studded leather), touch 16, flat-footed 14
Base Attack/Grapple: +1/–2
Attack: Shortsword +0 melee (1d4/19–20) or light crossbow +6 ranged (1d6/19–20)
Full Attack: Shortsword +0 melee (1d4/19–20) or light crossbow +6 ranged (1d6/19–20)
Space/Reach: 5 ft./5 ft.
Special Attacks: Halfling traits, Sneak attack +1d6
Special Qualities: Halfling traits, Trapfinding, Evasion
Saves: Fort +3, Ref +9, Will +0
Abilities: Str 8, Dex 20, Con 14, Int 16, Wis 9, Cha 16
Skills: Climb +1, Hide +14, Listen +1, Move Silently +10, Use Magic Device +12, Knowledge Arcana +6, Spellcraft +7, Disable Device +8, Search +8, Open Locks +10, Appraise +8, Tumble +10.
Feats: Magical Aptitude
Alignment: Chaotic Good
Advancement: As Rogue
Level Adjustment: +0
Halfling Traits (Ex): Halflings possess the following racial traits.
— +2 Dexterity, –2 Strength.
—Small size. +1 bonus to Armor Class, +1 bonus on attack rolls, +4 bonus on Hide checks, –4 penalty on grapple checks, lifting and carrying limits 3/4 those of Medium characters.
—A halfling’s base land speed is 20 feet.
— +2 racial bonus on Climb, Jump, and Move Silently checks.
— +1 racial bonus on all saving throws.
— +2 morale bonus on saving throws against fear. This bonus stacks with the halfling’s +1 bonus on saving throws in general.
— +1 racial bonus on attack rolls with thrown weapons and slings.
— +2 racial bonus on Listen checks.
Languages: Common, Draconic, Gnomish, Elvish and Halfling.
Selene comes from a long line of Halfling adventurers. Her parents were both more away from home then they were ever there for their 5 children.
She was so excited about going on an adventure that to this day she has not told the family she was leaving.