• The VOIDRUNNER'S CODEX is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

Nova Wars Baby!

Ymdar

Explorer
genshou:

If I remember correctly, there were no new posts after that date, only bumps. But I may not remember correctly.
 

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genshou

First Post
I didn't know you have an accout on here, Ymdar.

Anyway, I haven't seen Ralts around for a long time. Anybody know if he's doing all right?
 

Ralts Bloodthorne

First Post
genshou said:
I didn't know you have an accout on here, Ymdar.

Anyway, I haven't seen Ralts around for a long time. Anybody know if he's doing all right?
I'm back, baby!

Twisted steel, sex appeal, and a cumulative 3.6 GPA!

The Biological Artifical Sentient Systems

After the biological sentient rebellion, the Terran Confederacy legally and politically recognised over 100 systems entirely populated by genetically engineered beings. This included, but was not limited too: Clones, genetically modified humans, genetically altered sentient animals, genetically created creatures, and "War-Genetweaks" from the Digital Rebellion and the Biological Rebellion.

This may seem at odds with the Confederacy's official line of: "Toe the line or die" when it comes to poltical discussion, but it actually solved the problem of citizens attempting to circumvent the Eugenics Laws by placing thier mental patterns in a clone and claiming that the engrams had been altered enough to make a new person who now had 400 years to live. They put all clones of people who hit 400 years old in the Biological Sentient Systems, where they were not considered citizens for 20 years, and were expected to work.

The Biological Artificial Sentient Sytems operates on a singularily unique government. A combination of feudalism, socialism, capitalism, and democracy, Elected officials oversee regions of planets, while appointees by these officials oversee the planet, and each system is overseen by a representative elected by "Sector Lords" who are emplaced by "Service to the System" in various jobs. Above the System Lords is the Artificial Council, all chosen from the System Lords, who must have served for at least 50 years. Over it all is the Artificial Commisar, who is in position for 50 years, or if his onboard cybernetics and linkup to the vast computer database and artificial cybernetic intelligences detect massive abberancy in his/her mental patterns.

All industry is owned by the System, with profits going right back into local "Districts" and these are taxed, rather than the citizens. Each citizen recieves a Basic Living Stipend, which gaurentees that each is paid according to ability and need. Employment does not affect the BLS, but the type of job does.

The BASS does not maintain a military, instead insisting that the Terran Confederacy protect him, but also requiring all citizens of the BASS serve at least 25 years in the TCN, with the knowledge that citizens of the BASS will recieve weekly Soulchip updates, as well as have a clone ready to be implanted with Soulchip memories should the original be destroyed.

In the BASS, personal appearance, sex, and race, are all mutable. A simple 20 minute nanite operation can change a person at the cellular level, and since mitochondrial DNA is what is used for identification, many younger citizens of the BASS often experiment with different bodies, different races, and even different genders.

Plantary Defense Forces within the BASS are all volunteer, with a simple prerequisite of having served thier tour of duty within the TCN. As the BASS provides appoximately 15% of the TCN's military hardware, BASS PDF's are some of the best armed in the known galaxy.
 

Ralts Bloodthorne

First Post
Beyond the DMZ

Anti-Spinward and Coreward, lay the system that worry every politician, every military leader, and even general civilians of the mottled groups that make up the Terran Human Systems.

The G'Tak Empire.

While it is well known that the frenzied fighting some 6,500 years ago destroyed the G'Tak race itself, that race's empire lives on. It's member races, the survivors anyway, still exist, and undoubtably are still willing to take on the Terran race in order to once again ensure their primacy in the Milky Way Galaxy.

The G'Tak Empire is mostly unknown, although deep penetration probes have revealed the following:

  • Most of the races look to have actually stagnated or regressed in technology.
  • Many star systems still have wreckage of the Proto-Human/G'Tak War still wandering about. One particular system has an artificial asteriod belt some 11 light minutes from the primary star made up entirely of wreckage.
  • The Kraveel look to have taken up the G'Tak's position in the government.
  • There are no remaining G'Tak.
  • Most shipyards are still producing ship designs from the Human/G'Tak War.
  • Terran Human technology actually exceeds the G'Tak Empire's technology level, particularly in the weapons/starship/cybernetics/genengineering fields.
  • Many systems formerly occupied are now barren.
  • G'Tak Empire races appear to only be able to handle .6-.8 G worlds, with a temperate climate, less than 5 degree axial tilt, and 80% solar radiation shielding. This limits thier worlds by over 95%.
  • In the last 50 engagements, including the Shivak Incident, the G'Tak Empire has fielded military equipment that Terran Systems pirates would be too embarassed to hijack.
  • Interrogation of prisoners shows that the G'Tak Empire has been claiming to still be fighting the Proto-Humans.
  • Scanned starship databases show that the G'Tak released some kind of autonomous AI starship system, a multi-tiered operation of manufacturing and operation that seems to be charged with eliminating anything that is not of Empire design. This may explain the use of old style ships.
  • Further spinward, something is happening. According to captured ship databases, no G'Tak Empire ship is to enter the Galactic Core. Reasons are unknown.
  • The G'Tak Empire is made up of 20 surviving races. 15 of those are slave races.
  • According to G'Tak Empire databases, Proto-Human's are 40 feet tall, breathe nuclear radiation, and can rend apart starships bare handed and other rediculous claims. MILINT recommends that Plantary Assault Cyborgs be reconfigured to match this.
  • The G'Tak Empire spans over 50,000 habitated systems, with a population of 8.5x10 (21), 30% of whom are military.
  • Deep Coreward penetrations have shown that every system is nothing but an automated fortress. Past this line the probes do not return.

Enjoy!
 






Zuoken

First Post
Ressurecting this thread from the dead.

I first read this when I was a sophomore in high school and thought it was amazing back then- now I'm the same in college and it still impresses me.
 

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