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Old School Roundup


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Labyrinth Lord is going into retail distribution, and should start showing up in stores in November or December.

The Random Esoteric Creature Generator for Classic Fantasy Role-Playing Games and Their Modern Simulacra will soon be going into retail distribution, too.

The new Swords & Wizardry simulacrum/clone system you mentioned will have two versions: a "Core edition" and a "white box" version.

There will be a new magazine, named Knockspell, to support Swords & Wizardy. The first issue will include articles from TSR alumni Tim Kask and Steve Marsh.

Fight On! magazine will have a new issue coming out around mid-July or so. It's big ("...bumping up against lulu's 88 page limit for saddle stitched..."), and includes material from "...2 of the 6 living people with author credits on TSR editions of D&D, an award-winning designer from the indie community, a famous webcomic, the author of two renowned Judges' Guild products from back in the day, and many others." (from update on issue #2).

I'm jazzed about all the activity around traditional D&D and "old school" gaming, lately. There's more stuff I could dig up links for, but for now I'll just throw out the names and trust in Google:
  • the Mutant Future game (which rocks)
  • The Phoenix Barony setting for Labyrinth Lord
  • Brave Halfing Publishing's material for LL
  • Robert Conley's Wilderlands "Points of Light" material for Goodman Games
  • Adventure Games Publishing's Wilderlands material
  • GORE (largely compatible with RQ and CoC)
  • Sham's Grog 'n Blog (good blog)
  • The Holmes Companion (for expanding Holmes Basic)
 





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