grimslade
Krampus ate my d20s
In my day, PCs only got two actions: die clean or die ugly. They could describe how they were going to achieve their imminent demise but death was the only outcome. That was when I was in a storytelling mood. Heavy combat just had me flipping a d6 and announcing "You're dead." to the PC whose number came up. These were simpler times.
Overly descriptive powers can impact what a player tries at the table. Stunt mechanics are great. They provide resolution mechanics for creative play. So rather than say rules bind creativity, how about rules presentation can box in play? This is an edition neutral issue, even the free wheeling Advanced D&D had problems in this field, i.e. my fighter can't climb that wall, he's not a thief. Yes there are ways to rule on this and mechanics that can be brought to bear but someone new to the game looks at the rules and decides they can't attempt something because it is someone else's bag.
Overly descriptive powers can impact what a player tries at the table. Stunt mechanics are great. They provide resolution mechanics for creative play. So rather than say rules bind creativity, how about rules presentation can box in play? This is an edition neutral issue, even the free wheeling Advanced D&D had problems in this field, i.e. my fighter can't climb that wall, he's not a thief. Yes there are ways to rule on this and mechanics that can be brought to bear but someone new to the game looks at the rules and decides they can't attempt something because it is someone else's bag.