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Pathfinder 1E on hold - One by land, two by sea-Pathfinder RPG-OOC


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Herobizkit

Adventurer
I see that my character's been referenced, but... I don't know what to DO. Am I with the other PC's, or is it just me and the barkeep with nothing to talk about? :)

Also, character "starts" are hardest for me, so any direction would be helpful.
 

Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure
I see that my character's been referenced, but... I don't know what to DO. Am I with the other PC's, or is it just me and the barkeep with nothing to talk about? :)

Also, character "starts" are hardest for me, so any direction would be helpful.

the first post can be the hardest to initiate. I agree. let me see .. .. .. .. ..
 


Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure
[sblock=Borhald[SIZE=2] up to now]

Borhald Threndor
[/SIZE]

It was late when the caravan got back. *Sigh* A broken axle on the lead wagon, A horse lamed by a rock in her hoof, Goblins attacking in daylight, but a dark part of the woods. All part of a days work. Sure could have used that archer from Ferdinand's well, She is quite handy with that bow.



As Borhald leaves Lefty's place he sees two tall humanoid figures, one speaking to the other in a rough guttural language.

Off in the distance a shadowy figure lurks about before quickly slipping through a backlit doorway of a warehouse.

helfdan

Scott Dewar's Homebrew: One by land, two by sea-Pathfinder RPG-IC​
The tall woodsman almost unconsciously reaches down to loosen the long sword in its scabbard, as he slows his steps. He edges towards the shadows to his left, as he goes, trying to get a better sense of the situation. There may be mischief a-foot, but cities and their dwellers are much harder to read than the wilderness signs he knows so well.

His hunter's instincts get the better of him, and overcome his caution, as he slowly makes his way towards the warehouse entrance. Something about the figure did not seem right...

perception 12, stealth 19

me

**Borhold sees the shadowy figure slip through the back lit door of the warehouse, The warehouse door closes with a dull thud, not wood on stone as expected, but muffled; as he stands watching he listens to the two large humanoids speaking in a guttural language, he is prettysure they do not see him.[/sblock]

posting to this now
 

Helfdan

First Post
[MENTION=3565]Scott[/MENTION]:

Sorry, just to clarify. The the 4 of us are in a warehouse with:

a- 3 bugbears?
b- a bugbear and 3 half-ogres?
or
c- 3 half-ogres and the bugbear is nowhere to be seen?

thanks?
 


Maidhc O Casain

Na Bith Mo Riocht Tá!
David/Scott - I'm afraid I'm gonna have to bow out of this one. Too much other stuff going on both RL and in LPF and my other game(s). Looks like you've got a good party, though; I wish y'all happy gaming!
 



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