it is situationally useful. The shove to prone is very nice.The automatic save to escape is a bad change. Like really, really, really bad.
It may as well be a neon sign saying "this is not a valid use of an attack."
it is situationally useful. The shove to prone is very nice.The automatic save to escape is a bad change. Like really, really, really bad.
It may as well be a neon sign saying "this is not a valid use of an attack."
Yes, that is why I gave biting monsters a bonus action or reaction to bite grappled targets. Makes you want to get out of that grapple!And so I saw a lot more monsters grappling players than the other way around, and often that grapple didn't feel impactful beyond not being able to move.
Actually all monsters could use the grapple rules, but some monsters could also grapple on a hit. The difference here would be often the monster grapple on a hit also included damage, this does not. Which is as it should be for the base grapple action IMOMonsters who use grapple already did it just by hitting instead of doing grapple checks, so this just puts PCs on the same level, I guess.
Something like a Vampire can grapple on a hit without dealing damage.Actually all monsters could use the grapple rules, but some monsters could also grapple on a hit. The difference here would be often the monster grapple on a hit also included damage, this does not. Which is as it should be for the base grapple action IMO
Tentacle. Melee Weapon Attack: +17 to hit, reach 30 ft., one target. Hit: 20 (3d6 + 10) bludgeoning damage, and the target is grappled (escape DC 18). Until this grapple ends, the target is restrained. The kraken has ten tentacles, each of which can grapple one target.
See? We can agree on some things.The automatic save to escape is a bad change. Like really, really, really bad.
My point was the grapple rules are general and all monsters and PC can use them.Something like a Vampire can grapple on a hit without dealing damage.
I looked it up a while ago, and every monster that inflicts the grappled condition I've looked at just does it on a hit. They could technically try it with the normal grappling rules, but it usually wouldn't be great since grapple especified the attack action, so it wouldn't work with monster Multiattack.