Z. H. Darkstar
Explorer
I'm trying to put together an Arcana Cleric for when the SCAG becomes AL legal. The concept that I'm going for is a bit of a throwback to the Final Fantasy 1 Red Mage, being a magical jack of all trades but master of none. This character would be able to fill in any secondary combat position (heal/blast/melee/support/control), but not really be focused on one particular role.
Here's what I have so far:
Variant Human
Str 8 Dex 16 Con 14 Int 10 Wis 16 Cha 8
Human Feat: Mobile (to counter heavy armor speed penalty)
1: Fighter 1 - Heavy/Martial/Con proficiency, Defense FS
2-20: Cleric 1-19 - Arcana Domain
ASIs/Feats: War Caster(5) +4 Wis(9/13) +4 Dex(17/20)
Cantrips: Ray of Frost, Greenflame Blade, Sacred Flame, Spare the Dying, Guidance
What spells should I prepare as I progress?
Here's what I have so far:
Variant Human
Str 8 Dex 16 Con 14 Int 10 Wis 16 Cha 8
Human Feat: Mobile (to counter heavy armor speed penalty)
1: Fighter 1 - Heavy/Martial/Con proficiency, Defense FS
2-20: Cleric 1-19 - Arcana Domain
ASIs/Feats: War Caster(5) +4 Wis(9/13) +4 Dex(17/20)
Cantrips: Ray of Frost, Greenflame Blade, Sacred Flame, Spare the Dying, Guidance
What spells should I prepare as I progress?