This is a compilation of information for a campaign that I'm attempting to put together. It is primarily a place where I can organize everything for myself, but I would also like to welcome any comments, especially from people who have used any of the resources that I've referenced. Much of it is available for free (I'm pretty cheap), but some of it (like the alternate races) is not.
Note: There might be some spoilers to adventures, I'll try and hide them if possible.
The campaign will be based on E6, where nothing can have more than 6 class levels before advancement is limited to feats.
The first adventure I would like to run is A Dark and Stormy Knight. It gives a chance to bring together PCs from various backgrounds, and puts them all in one place. This introduces an older culture of Giants/Bugbears/goblinoids that used to have power in the area. This tomb is just one of many Tors, which could be explored at the PCs whim.
Further, the hobgoblin in the adventure has orders to look for G's Gauntlet and the Hoardmaster there, and has a map to it that the PCs can find. This idea is borrowed (stolen?) from rycanada from two threads, Depth in Worldbuilding and Gorgoldand's Gauntlet. One of the primary conflicts available for the players to take up is the one between the wielders of Hoardmasters and the hobgoblins. This set up opens to door to dungeon crawls, city adventure, and politics/intrigue. There's lots of potential there.
About this time, I'd been reading a Collaborative setting about Fey, which clicked with the Jibigi/hobgoblin as some sort of Dark Fey link. Some elements from that thread (like the Order of Johannes and trodes) I'd like to include.
I've also gleaned a few ideas from the very handy Pathfinder blog, which has great artwork, and outlines several adventure seeds, etc.
Note: There might be some spoilers to adventures, I'll try and hide them if possible.
The campaign will be based on E6, where nothing can have more than 6 class levels before advancement is limited to feats.
The first adventure I would like to run is A Dark and Stormy Knight. It gives a chance to bring together PCs from various backgrounds, and puts them all in one place. This introduces an older culture of Giants/Bugbears/goblinoids that used to have power in the area. This tomb is just one of many Tors, which could be explored at the PCs whim.
Further, the hobgoblin in the adventure has orders to look for G's Gauntlet and the Hoardmaster there, and has a map to it that the PCs can find. This idea is borrowed (stolen?) from rycanada from two threads, Depth in Worldbuilding and Gorgoldand's Gauntlet. One of the primary conflicts available for the players to take up is the one between the wielders of Hoardmasters and the hobgoblins. This set up opens to door to dungeon crawls, city adventure, and politics/intrigue. There's lots of potential there.
About this time, I'd been reading a Collaborative setting about Fey, which clicked with the Jibigi/hobgoblin as some sort of Dark Fey link. Some elements from that thread (like the Order of Johannes and trodes) I'd like to include.
I've also gleaned a few ideas from the very handy Pathfinder blog, which has great artwork, and outlines several adventure seeds, etc.
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