Not a threadjack at all, [MENTION=92511]steeldragons[/MENTION] ! Thanks for sharing your list. Your combat sense skill perhaps is doig what I want Knowledge: warfare to be doing -- interesting. I think your list is further away from the playtest than I wanted to go -- I'm thinking (aloud) about how it will play in playtest (what I'll want to do, and what I'll want my players to try), and eventually about the feedback I'll give. Re-writing the list wholesale is more ambitious!
I'm curious about your suggested skills: for almost any time it's rolled, I could make the case for either stat you list being relevant -- are you thinking that the players would just choose? How to discern between Int+combat sense and Wis+ combat sense?
Thanks for sharing!
I'm curious about your suggested skills: for almost any time it's rolled, I could make the case for either stat you list being relevant -- are you thinking that the players would just choose? How to discern between Int+combat sense and Wis+ combat sense?
Thanks for sharing!