[Pathfinder] Home brew game OOC-Closed

GandalfMithrandir

First Post
This is a Pathfinder Game that will involve a group of 4-6 Characters assigned by the City of Waterdeep to clear out a group of thieves. This will lead them to a larger organization, which will end the campaign.

I can post slowly, due to RL issues, also not on weekends.

Rules: Pathfinder Core Rulebook, no exceptions.

level 1, 15 point ability buy, starting gold 500 each.

Full HP for 1st level, 1/2 for each subsequent.

Here are the threads
IC
OOC
RG
 
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HolyMan

Thy wounds are healed!
Hmmm.... As always I am intruged you gave alot of information and you also gave alot of gold (both which are apprectatied).

Starting date?? What levels do you see this group reaching (which leads to the question fast, slow, or medium advancement)

Heay RP or IC (Invisible Castle)

I am currently playing four games of Pathfinder and am using the four basic classes. (Fighter, Rogue, Cleric, and Wizard) I have a gestalt (cleric/ranger) in the works so I would like to try a different PF class.

So I am in I'm thinking Barbarian at the moment, a mindless brute brought on board for his raw strength. So if we are playing Forgotten realms he would be a Northman type. From Icewind Dale or there abouts.

"Let the drinking and blood letting begin." the fur clad, shaggy haired human wails.

HM
 

Aleeshot

First Post
Gladly.

Count me in Gandalf. It's been a while, but I'm still up to the task. Put me in a ranged support role of some kind... Or to mix things up, make me a mindless brute. Whatever the party needs. I may not be able to communicate often during the week, but I will have access at least twice. On weekends I have full access. Hope that's enough.
 

HolyMan

Thy wounds are healed!
Crunch time!

Code:
Name: Braxs Bearstorm
Class: Barbarian
Race: Human
Size: Medium
Gender: Male
Alignment: Chaotic Good
Deity: Tempus
 
Str: 18 +4 (10pts.)     Level: 1        XP: 0
Dex: 10 +0 (00pts.)     BAB: +1         HP: 18 (1d12+2+3+1)
Con: 14 +2 (05pts.)     CMB: +5         CMD: 15
Int:  8 -1 (-2pts.)     Speed: 30'      Dmg Red: none yet
Wis: 13 +1 (03pts.)     Init: +0        Spell Res: 0%
Cha:  9 -1 (-1pts.)     ACP: -6         Spell Fail: n/a
 
                   Base  Armor Shld   Dex  Size   Nat  Misc  Total
Armor:              10    +5    +2    +0    +0    +0    +0    17
Touch: 10              Flatfooted: 17
 
                         Base   Mod  Misc  Total
Fort:                      2    +2   +0     +4
Ref:                       0    +0   +0     +0
Will:                      0    +1   +0     +1

Weapon                  Attack   Damage  Critical Range
Battleaxe                 +7     1d8+4      x3     ---
Dagger(melee)             +5     1d4+4   19-20x2
Heavy,shield(spiked)      +5     1d6+2      x2
Dagger(range)             +1     1d4+4   19-20x2   10'
Throwing axe              +1     1d6+4      x2     10'
 
Languages: Common
 
Human Racial Abilities:
• +2 to any one ability 
• Size: Medium
• Bonus feat at 1st lvl
• +1 skill rank at 1st lvl, +1 additional skill rank at each lvl after first
• Favored Class: Any
 
Class Abilities:
• Fast Movement
• Rage
 
Feats:
• Simple Weapon Proficiency(all) - Barbarian
• Martial Weapon Proficiency(all) - Barbarian
• Armor Proficiency(light) - Barbarian
• Armor Proficiency (medium) - Barbarian
• Shield Proficiency - Barbarian
• Toughness - Human
• Weapon Focus - Level 1
 
Skill Points: 3 (4 + INT mod/level) Ranks: 4
Skills                   Ranks Mod  CS  Misc  ACP  Total
Survival                   1   +1   +3              +5
Perception                 1   +1   +3              +5
Intimidate                 1   -1   +3              +3
Knowledge(nature)          1   -1   +3              +3

Equipment:                                             Cost  Weight
Traveler's Outfit                                      free     0lb
Battle Axe(masterwork)                                 310gp    6lb
Dagger                                                   2gp    1lb
Throwing Axe                                             8gp    2lb
Scale Armor                                             50gp   30lb
Shield,heavy(spiked)                                    30gp   20lb
Backpack                                                 2gp    2lb
-torches(4)                                              4cp    4lb
-waterskins(2)                                           2gp    8lb
-rations,trail(4days)                                    2gp    4lb
-rope(50',hempen)                                        1gp   10lb
Bedroll                                                  1sp    5lb
Belt Pouch                                               1gp   .5lb
-flint&steel                                             1gp    ---
-whetstone                                               2cp    1lb
-potion:cure light wounds(1d8+1)                        50gp  .25lb
-potion:stabilize                                       25lb  .25lb 
 
Total Weight: 88lbs      Money:  15gp  8sp  4cp
                         
                           Lgt   Med   Hvy  Lift O.H./O.G. Push
Max Weight:                100   200   300     300/600    1,500
 
Age: 34
Height: 6'4"
Weight: 280lbs.
Eyes: Brown
Hair: Brown
Skin: light
 

ghostcat

First Post
Can I apply for the rogue rule. I like playing the strong silent types :)

I can manage once per day but I suspect time-zone difference will prevent me interacting more.
 

GandalfMithrandir

First Post
Looks good!
Play should start soon, I'm looking for one more person optimally, but we can do it with 3.

heres who we have now:

Holyman: Barbarian
Ghostcat: Rogue
Aleeshot: Wizard/ranged type


since I know you don't have a rulebook do you want me to make your character for you Aleeshot?

Play will probably move fairly slowly, I'm pretty busy right now with a major English project at school but after that I'll be pretty free, looking at my schedule I'll probably only be able to make one post a day for the forseebale future and be free around 330-500 on sundays (Eastern Standard Time)

I'm hoping for more action to happen than talking, but it will also entail a lot of questions being asked and other discussion. So it is possible that there will be quite a bit of RP.I don't predict it getting past 5th level. But it will follow the medium advancement table.

Also is it ok if I make initiative, spot and saving throws? I think it will speed up the gameplay a little bit, which always helps.
 
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Aleeshot

First Post
http://www.enworld.org/forum/attach...aracter-sheets-pathfinder-beta-char-sheet.pdf

Gandalf, I remember that you were a little short on character generation sheets last time we chatted. I don't want my character on a crinkled sheet of notebook paper, so the above link is to a pathfinder sheet, and the below a "regular" character sheet.

http://www.wizards.com/dnd/files/DnD_charactersheet.zip

And if you're feeling particularly disorganized, here is a magic item reference.

http://www.wizards.com/dnd/files/PHB_v35_charsheet.zip
 


ghostcat

First Post
Second draft of my rogue. Changed name and added appearance and background.

Code:
[B]Name:[/B] Celeste
[B]Class:[/B] Rogue(1)
[B]Race:[/B] Elf
[B]Size:[/B] Medium
[B]Gender:[/B] Female
[B]Alignment:[/B] Chaotic Neutral
[B]Deity:[/B] 
 
[B]Str:[/B] 10 +0 (XXp.)     [B]Level:[/B] 1        [B]XP:[/B] 0
[B]Dex:[/B] 18 +4 (XXp.)     [B]BAB:[/B] +0         [B]HP:[/B] 9 (1d8)+1
[B]Con:[/B] 10 +0 (XXp.)     [B]Grapple:[/B] +0     [B]Dmg Red:[/B] 
[B]Int:[/B] 12 +1 (XXp.)     [B]Speed:[/B] 30'      [B]Spell Res:[/B] 0
[B]Wis:[/B] 12 +1 (XXp.)     [B]Init:[/B] +4        [B]Spell Save:[/B] +X
[B]Cha:[/B] 10 +0 (XXp.)     [B]ACP:[/B] +0         [B]Spell Fail:[/B] 10%
 
                   [B]Base  Armor Shld   Dex  Size   Nat  Misc  Total[/B]
[B]Armor:[/B]              10    +2    +0    +4    +0    +0    +0    16
[B]Touch:[/B] 14              [B]Flatfooted:[/B] 12
 
                         [B]Base   Mod  Misc  Total[/B]
[B]Fort:[/B]                      0    +0    +0    +0
[B]Ref:[/B]                       2    +4    +0    +6
[B]Will:[/B]                      0    +1    +0    +1
  
[B]Weapon                  Attack   Damage     Critical[/B]
Crossbow, Light           +4     1d8        19-20/x2 80'
Longbow                   +4     1d8        20/x3 100'
Masterwork Longsword      +1     1d8        19-20/x2
Sword, Short              +0     1d6        19-20/x2
 
[b]Languages:[/b] Common, Elven, Gnome, Goblin
 
[B]Elven Racial Abilities:[/B] 
- Elven Immunities, 
- Elven Magic, 
- Immunity To Magical Sleep, 
- Keen Senses, 
- Weapon Familiarity
 
[B]Abilities:[/B] 
- Sneak Attack (1d6), 
- Trapfinding, 
 
[B]Feats:[/B] 
- Armor Proficiency (Rogue), 
- Light Armor (Rogue), 
- Simple Weapon Proficiency (Rogue), 
- Two-Weapon Fighting (Level 1)
 
[B]Skill Points:[/B] 9       [B]Max Ranks:[/B] 1/1
[B]Skills                   Ranks  Mod  Misc  Total[/B]
Acrobatics                 1    +4    +3    +8
Appraise                   0    +1    +0    +1
Bluff                      0    +0    +0    +0
Climb                      1    +0    +3    +4
Craft (Untrained)          0    +1    +0    +1
Diplomacy                  0    +0    +0    +0
Disable Device             1    +4    +4    +9
Disguise                   0    +0    +0    +0
Escape Artist              1    +4    +3    +8
Fly                        0    +4    +0    +4
Heal                       0    +1    +0    +1
Intimidate                 0    +0    +0    +0
Knowledge (Local)          1    +1    +3    +5
Linguistics(Goblin)        1    +1    +3    +5
Perception                 1    +1    +5    +7
Perception (Trapfinding)   1    +1    +6    +8
Perform (Untrained)        0    +0    +0    +0
Ride                       0    +4    +0    +4
Sense Motive               1    +1    +3    +5
Stealth                    1    +4    +3    +8
Survival                   0    +1    +0    +1
Swim                       0    +0    +0    +0
 
[B]Equipment:               Cost  Weight[/B]
Masterwork Longsword     315gp  4Ils
Sword, Short             10gp   2Ils
Crossbow, Light          35gp   4Ils
Bolts, Crossbow (10)     1gp    1Ils
Leather                  10gp   15Ils
Traveler's Outfit        0cp    5Ils
Pouch (Belt)             1gp    0.5Ils
- Candle                 1cp    0Ils
- Chalk (1 Piece)        1cp    0Ils
- Chalk (1 Piece)        1cp    0Ils
- Sunrod                 2gp    1Ils
- Tanglefoot Bag         50gp   4Ils
Thieves' Tools           30gp   1Ils
[B]Total Weight:[/B]32.5 lbs.      [B]Money:[/B] 45gp 9sp 7cp
 
                           [B]Lgt   Med   Hvy  Lift  Push[/B]
[B]Max Weight:[/B]                 33    66   100
 
[B]Age:[/B] 114
[B]Height:[/B] 5' 7"
[B]Weight:[/B] 96 lbs.
[B]Eyes:[/B] Brown
[B]Hair:[/B] Auburn
[B]Skin:[/B]

[sblock=Apperance]Celete is a small, thin, young elven female. Normally she wears a dark gray, hooded cloak over black leather armor. Celeste has shoulder length auburn hair, which she normally lets loose. However, when she is working, she ties it in a pony tail to keep it out of the way. [/sblock][sblock=Background]Born Á'edammair the only daughter of the elven noble Talnordoien Faelandalan, she had a very sheltered and privileged upbringing. However, even as a child Celeste did not fit the mould of an elven lady and was forever in trouble. This mainly involved ignoring her lessons and sneaking off to watch her brothers' weapon training.

Finally, as she approached adulthood, she decided that she was sick of the elven aristocracy and run away. Making her way to the human city of Waterdeep, she set herself up as a bounty hunter and adopted a human nom de guerre.[/sblock]

 
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