[Pathfinder] [IC] Hall of the Dwarven Lord


log in or register to remove this ad

Leif

Adventurer
Rayverim "Ray" Thanderghast hp=25/25

Ray attacks the zombie that dares to face him! Unfortunately, he is too anxious to destroy the undead creature and misses.
 

rangerjohn

Explorer
Morjik Favored of Torag

Morjik moves to a better position and once again releases positive energy. This
time to damage undead.

OOC: updated map please.
 




HolyMan

Thy wounds are healed!
"There are to many bodies in the way," Brawar states the obvious.

[Sblock=Actions] Delay. If the zombie is not dead after the last PC has gone Brawar will cast magic missile again. I think a wizard should wait and see if the others can finish a monster before they use up their spells, so Brawar will almost go last. If it's not dead WD go ahead and roll the damage 2d4+2 - thanks.[/Sblock]

[sblock=stats]
HP: 18/18
AC:13
FORT:+2 REF:+4 WILL:+3
INIT: +5
Perception: +7
Hand of the Apprentice: 6/6
Arcane Bond spell: unused
Scroll: Detect Magic(cstlvl1), Tenser's Floating Disc(cstlvl1), and Invisibility(cstlvl3)
Scroll: Read Magic(cstlvl1)
Potion: Shield of Faith(+2)
Potion: Magic Weapon(oil)

Spells:
0- Detect Magic, Ray of Frost, Daze, Acid Splash
1- Sleep, Magic Missile, Shield
2- Mirrior Image, Magic Missile[/sblock]
 


Walking Dad

First Post
The Defiled Shrine

Round 2

Ray attacks the zombie that dares to face him! Unfortunately, he is too anxious to destroy the undead creature and misses.
Morjik moves to a better position and once again releases positive energy. This time to damage undead. The holy energy burns them, but not as mach as the priest had hoped.
Fabhal struggles mightily in the grasp of the foul dwarven undead, but is unable to wriggle free.
Cade just stands there, unsure what to do.
"There are to many bodies in the way," Brawar states the obvious and releases two small balls of force at the grappling 'dwarf' but the creature is still active.
One continues to chomp the gnome, the other one hits Ray, but gets no hold on him.

[sblock=ooc]http://invisiblecastle.com/roller/view/2835705/

Saves (2, 3, 4) (1d20+8=16, 1d20+8=23, 1d20+8=23)
Brawar M&M (2d4+2=8)
Grapple check (1d20+6=11) +5 (subsequent rounds bonus) beats 14.
Zombie bite (1d6+3=4)
MD3 attack (1d20+6=19, 1d6+3=6, 1d20+6=11, 1d6+3=5)
MD3 grab (1d20+6=14)

morjik is in 9y. No other changes. No new map.

[sblock=Initiative]
Undead
Heroes

[/sblock]

[sblock=HP and Conditions]

Cade 22/22
Fabhal 9/29, grappled
Brawar 18/18
Morjik 25/25
Ray 26/32

M 1: destroyed
M 2: -19, grappling
M 3: -3
M 4: -3

[/sblock][/sblock]

Heroes' Turn (and Fabhal & Ray need each to make 1 fortitude check).
 


Remove ads

Top