Dark Mistress
First Post
Darkmistress: would it be fair to say that because of the role play focus of wod changing the rules to make them more balanced wasn't much of a priority for you or your players? I had a friend who ran a bunch of wod games for us and i never recall balance coming up as a concern. When we played d&d it was discussed but not wod.
Sorta, I mean builds were not very balanced. But no one could be good at everything and thats what helped. i mean a friend of mine loved making combative brujah. He was so good at it, his characters could often have mashed every other PC at the same time in a fair fight and won. yet he was of limited use in some social situations or investigation etc.
But yes I would say some powers where way better than others and everyone knew it. Like level 2 protean which let you grow wolf claws was one of the most powerful abilities in the game. Since it did aggravated damage and most things had no defense against it. (think of it like a attack that bypassed DR but that all creatures had DR as their primary defense). So most ST's would limit PC's abilities to learn things like protean 2 and stuff. But cause the game was heavily story and RP focused even those that ruled at combat couldn't use combat to solve every problem, so everyone had moments to shine typically.