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[pfrpg] follow me into shadows

GandalfMithrandir

First Post
I get one AoO

[sblock=AoO]
If applicable: 1d20+6=24
1d4+2=6
Maximum damage![/sblock]

[sblock=Mini Stat Block]HP: 39/39 AC=16
Attacks: 2 daggers +4/+4 (1d6+3/1d6+1)
1 dagger +6 (1d6+2)
Shortbow +8 (1d6)
Sneak Attack +4d6 when opponent is flanked or otherwise flat-footed[/sblock]
 
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fireinthedust

Explorer
[sblock=Julius]Did you crit? No, eh? Okay. Nice damage; you didn't kill the little guy.[/sblock]

[sblock=Initiative Order!!!] ooooooh, getting tense!


17 Angus
16 Sindri/Jack
10 Keepiru
10 Julius
6 WOLVES
5 Renya <<<YOU THREE ARE UP!
5 Ragnor
5 Oracle
[/SBLOCK]
 

grufflehead

First Post
Renya waited for the 2 smaller wolves to lunge before stepping back out of the range of their teeth. As they bared their fangs and growled at her, she calmly began to draw a series of arrows from the quiver at her hip, drawing and firing each in turn in a smooth, unhurried motion.

[sblock=Actions]
5' step back away from the wolves

Full attack using Rapid Shot + Deadly Aim. Renya will target the smaller wolf on the left first. If her first shot doesn't kill it, she will continue to fire at it until it is (hopefully!) dead, then use any remaining shots on the right hand wolf. In the unlikely event she kills them both and still has shots to spare she will quickly spin and loose any remaining shots at the wolves around Keepiru.

Current bonuses are:
- +1 to hit from Haste/+1 to hit from Prayer/+1 to hit from Point Blank Shot
- +1 damage from Prayer/+1 damage from Point Blank Shot

This gives her 4 attacks at +11/+11/+11/+6 for 1D8+11 damage each

1st arrow
Attack - 1d20+11=13
Damage - 1d8+11=14

2nd arrow
Attack - 1d20+11=27
Damage - 1d8+11=12

3rd arrow
Attack - 1d20+11=16
Damage - 1d8+11=18

4th arrow
Attack - 1d20+6=12
Damage - 1d8+11=13

OOC - my, what a truly dismal set of rolls...

[/sblock]
 

Herobizkit

Adventurer
Kain, Oracle of War

Kain woke with a start. He was slumbering uncharacteristically sound when the wolves had attacked the camp. He groped about for his axe and shield, but found them out of reach some ten feet away. The spirits which haunted him seemed to enjoy such tricks.

"Blast it!" He yelled. Kain looked around the back of the wagon for a weapon.
[sblock=ooc]Kain is going to grab the first weapon or pair of weapons he finds, leap off the wagon and move towards the nearest wolf. He will also attack if possible.[/sblock]
 

rangerjohn

Explorer
Ragnor

[sblock=OOC] It's official invisble castle does not like me.
DC 15 perception check = 11 Roll Lookup[/sblock]

Stepping back from the attack Ragnor once again goes through arcane motions and then steps forward with an arcane touch. "Fry you mangy mutts !"

[sblock=Actions] 5' step back cast shocking grasp and attack and probably miss, touch attack 8 +2 prayer/haste=10 Roll Lookup.
If that somehow hits 5d6+3 damage shocking grasp +2 arcane strike +1 prayer
for 26 damage Roll Lookup.
Stats AC 19 Hp 49 Spells cast mage armor and shocking grasp, 5 1st and
5 2nd level spells left for the day. Under the affects of mage armor, haste, and prayer

[/sblock]
 

fireinthedust

Explorer
Renya's second and third arrows hit home well enough, sticking in with a thunk, stopping their targets flat.

Ragnor attempts to fry the wolves with an arcane touch, but finds them too fast for his first swing.

Kain, meanwhile, awakens and gets ready to join the others, armed and ready for battle.


[sblock=Initiative again]


17 Angus <<YOU'RE UP!!
16 Sindri/Jack
10 Keepiru
10 Julius
6 WOLVES
5 Renya
5 Ragnor
5 Oracle[/sblock]
 
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ghostcat

First Post
Having been tripped by one of the smaller wolves, Angus finds himself laying prone on the ground covered in wolves. Stand up, leaves him open to attack and the wolves immediately take advantage of his vulnerability by snapping viciously at him.

Shrugging off the wolves attack, Angus rises up from the ground, looking like he is shedding wolves. Angus tries to identify the wolf that tripped him and he gives it a filthy look. However, rather than attack it immediately he applies his training and waits until exactly the right moment. Taking a mighty swing with his basted sword, Angus manages to badly scratch all three wolves.

[sblock=Actions]Move Action to stand, which provides an AOO,
Great Cleave as a Standard Action
Round 3, Great Cleave (Attack 1, Damage 1), Attack 2, Damage 2), (Attack 3, Damage 3) (1d20+15=22, 1d10+9=14), (1d20+15=19, 1d10+9=17), (1d20+15=31, 1d10+9=15)[/sblock][sblock=STATS]HP 69/Current HP 58
Stats (Base)
AC 23, touch 13, flat-footed 20
Fort +8 / Ref +5 / Will +3
CMB 11, CMD 24
Sword, Bastard +13/+8 Melee (1d10+8, 19-20/x2)
Speed 20 ft.
Stats (Buffs]
AC 22, touch 12, flat-footed 19 (Base=23/13/20, Haste +1, Great Cleave -2)
Attack=15/10 (Base=13/10, Haste +1, Prayer +1)
Damage (Bastard sword)=+9 (Base=+8, Prayer +1)
Fort +9 / Ref +6 / Will +4 (Base=8/5/3, Prayer +1)
Speed 50 ft. (Base=20', Haste +30')[/sblock]
 


fireinthedust

Explorer
[sblock=AoOs] The wolves roll abysmally! One of them nearly gets you, but for your strength and agility by a hair.[/sblock]

The wolves snap at Angus, but his armor is enough that he can rise without incident. The larger wolf likewise missed, despite reaching over its smaller comrades to take a nip at out.

[sblock=ooc]

Everyone before the wolves can just go. Let's keep this party moving.[/sblock]
 


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