Kalani
Half-Celestial Verrik Cloistered Cleric 1/Verrik 3/Evolved Verrik 3/Church Inquisitor 3/Contemplative 1
Age: 30
Gender: Male
Height: 6’6”
Weight: 230lbs.
Eyes: Black
Hair: Black
Skin: Dark Maroon
STR: 18 [+4] (6 points, +4 half-celestial)
DEX: 15 [+2] (5 points, +2 half-celestial)
CON: 24 [+7] (6 points, +4 half-celestial, +6 enhancement)
INT: 20 [+5] (8 points, +2 half-celestial, +3 class)
WIS: 34 [+12] (13 points, +2 race, +4 half-celestial, +3 class, +2 level, +6 enhancement)
CHA: 16 [+3] (6 points, -2 race, +4 half-celestial)
Hit Dice: 9d8 + 2d6 + 77
HP: 130
Armor Class: 34 (10 base + 2 Dex + 4 Armor + 3 Natural + 12 Wisdom + 1 Monk + 2 Deflection)
Initiative: +2
BAB: +6
- Melee: +10
- Ranged: +8
Speed: 30’
FORT: +17 (5 Base + 7 Con + 5 Res)
REFL: +10 (3 Base + 2 Dex + 5 Res)
WILL: +29 (12 Base + 12 Wis + 5 Res)
Abilities:
- Outsider Traits
- Sensory Control
- Flight 60 ft. (good)
- Darkvision 60 ft.
- Immune to Disease
- Acid, Cold and Electricity Resistance of 10
- DR 5/magic
- Spell Resistance 10 + HD
- +4 racial bonus on saving throws against poison
- Smite Evil 1/day
- Spell-like Abilities: At will – daylight, 1/day – contact, lesser telekinesis, sense thoughts, detect magic, disorient, levitate, suggestion, enfeebled mind, scrying, bless, aid, detect evil, cure serious wounds, neutralize poison, holy smite, remove disease, dispel evil, holy word; 3/day – object loresight, suggestion, protection from evil; 4/day – mind stab, read mind
- Turn Undead 6/day
- Spontaneously Cast Cure Spells
- Lore +6
- Knowledge Domain: Knowledge skills, +1 CL for Divinations
- Dream Domain: Immune to Fear (CD)
- Domination Domain: Spell Focus (Enchantment) (CD)
- Tyranny Domain: +2 to DC’s of Compulsion spells (PGtF)
- Inquisition Domain: +4 bonus on Dispel Checks (CD)
- Detect Evil at will
- Immune to Charms
- Pierce Illusions
- Divine Health
Feats:
1st Level
- Spell Focus: Enchantment
- Born Leader (AE)
2nd Level
- Greater Spell Focus: Enchantment
3rd Level
- Eldritch Training (AE)
4th Level
- Blessed Mage (AE)
5th Level
- Brandish Magical Might (AE)
6th Level
- Modify Spell (AE)
7th Level
- Psion (AE)
8th Level
- Heighten Spell
9th Level
- Spell Penetration
10th Level
- Greater Spell Penetration
11th Level
- Unraveling Mage (AE)
Skills:
Spellcraft +19 (13 ranks, +5 Int, +1 Comp)
Knowledge (arcana) +16 (10 ranks, +5 Int, +1 Comp)
Knowledge (religion) +12 (7 ranks, +5 Int)
Knowledge (the planes) +12 (7 ranks, +5 Int)
Knowledge (history) +9 (4 ranks, +5 Int)
Knowledge (nature) +9 (4 ranks, +5 Int)
Concentration +20 (13 ranks, +7 Con)
Diplomacy +13 (10 ranks, +3 Cha)
Sense Motive +22 (10 ranks, +12 Wis)
Use Magic Device +15 (4cc+8 ranks, +3 Cha)
Languages:
- Common, Verrik, Celestial, Draconic, Abyssal
Spellcasting:
Caster Level: 10
Save DC: 10 Base + 12 Wis + Spell Level + 1 Ring
Spells Known or Available:
Oth level – (6)
1st level – (7+d)
2nd level – (7+d)
3rd level – (6+d)
4th level – (6+d)
5th level – (4+d)
Equipment:
Melee weapons
- +1 Ghost Touch Adamantine Greatsword +11 (2d6+6, 19-20/x2) (11050gp, 8lb)
Ranged weapons
-Masterwork Serren Mighty (+4) Composite Longbow +9 (1d8+4, 20/x3, 110ft.) (4800gp, 3lb)
Miscellaneous Magical
-Ring of Spellcasting (12000gp, -lb)
-Ring of Protection +2 (8000gp, -lb)
-Monk’s Belt (13000gp, 1lb)
-Crest of the Illuminati (headband of wisdom +6) (36000gp, 1lb)
-Amulet of Health +6 (36000gp, -lb)
-Cloak of Resistance +5 (25000gp, 1lb)
-Bracers of Armor +4 (16000gp, 1lb)
-Vest of Natural Armor +2 (8000gp, -lb)
-Lens of Analysis (3000gp, -lb)
-Bead of Karma (20000gp, -lb)
-Handy Haversack (2000gp, 5lb)
-Efficient Quiver (1800gp, 2lb)
Wands, Staffs
-Cure Light Wounds (50/50chg) (750gp, 1oz)
Mundane equipment
-Adventurer’s Outfit (gp, -lb)
Weight Carried: lb
Remaining money: 2600gp
Description
Personality
Background