Danceofmasks
First Post
And on the flipside, I would (and did) take enlarge spell and mainly damage-based powers.
If you're dealing 1d6+8 to 2 targets, you're averaging 11.5x2. 23 damage
That's assuming you hit both, but if the odds of hitting every target is the same, hit/miss is just a multiplier on the average.
Now, if you deal 1d6+6 to 3 targets instead, you're averaging 9.5x3. 28.5 damage
Of course there are more attractive options, especially if you can throw in additional effects on your powers (such as psychic lock on the aforementioned winged horde), but with a modest damroll bonus, enlarge is rarely a bad choice.
If you're dealing 1d6+8 to 2 targets, you're averaging 11.5x2. 23 damage
That's assuming you hit both, but if the odds of hitting every target is the same, hit/miss is just a multiplier on the average.
Now, if you deal 1d6+6 to 3 targets instead, you're averaging 9.5x3. 28.5 damage
Of course there are more attractive options, especially if you can throw in additional effects on your powers (such as psychic lock on the aforementioned winged horde), but with a modest damroll bonus, enlarge is rarely a bad choice.