Yes the sorcerer leads this poll again. Somhow people play sorcerers different than I would. It is the stronges AE class in the game at least if you use the spell conversion to points mechanic.
As a dragon it gets AC boost, resistance and permawings at 14.
What the absolute heck is it people consider this one weak? Oh my it lacks in utility spells, boohoo the wizard has a broader seclection of spells.
Can the wizard twin haste???
Does he fly to cast death from above without sacrificing his concentration?
Does he add his int modifier to cantrip damage?
Since the beginning of these countless sorcerer is weak discussions I never understood where this came from, sorry.
I've always felt that fighters could use a bit of a boost. Mostly because the other fighty classes can do what fighters do - particularly in @Zardnaar's 1-10th level range - and do it considerably better while still having all sorts of other goodies to fall back on as well. 1 extra feat and a couple of minor abilities do not bring the fighter up to snuff.
If fighters are the "best with weapons class" then, well, they should actually be best, not "as good as".
I think the paladin is too weak because they ought to be head and shoulders above all the other character classes, just like they were in 1E. I've attached a pdf of what I think the paladin should be like.
Seriously, though, I think the base classes are pretty well balanced with each other, and if I think that the baseline power level of all the classes ought to be about twice what it is currently, and all the classes should have at-will, encounter, and daily abilities, that is my problem, and I'll just have to find my own solution.
None is too weak to actually be a problem.
Sorcerer however still feels somewhat getting the shaft when played alongside a Wizard.