If keeping the current sorcerer then all that I think is really needed is greater breadth of spells to help round out spell lists for dragon sorcerers. If I was going to change the sorcerer, I'd remove metamagic (making it available to all casters) and replace it with something else. I'm not sure exactly what else (because I'm mostly happy with the sorcerer that I have only really thought about extra spell on their spell list).
Acid Draconic is unplayable
This.If I was going to change the sorcerer, I'd remove metamagic (making it available to all casters) and replace it with something else.
And a much stronger support for sorcerous themes: this is the class that should have support for the Winter Witch, the Blood Mage, the Bog Hag, etc etc the list goes on and on.I'm in a similar boat. Metamagic seems really basic and mundane. Overchanneling. Hurting themselves to cast spells. At-will magic. Those would feel like a sorcerer to me.
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Thank you.1. Tiny number of spells known
2. Cannot change spells known list
3. Balance of subclasses is out of whack (Fire Draconic is most viable, Acid Draconic is unplayable, Non-Draconic need spell knowns tax for Mage Armour/Shield)
4. No Ritual casting
5. No unique spells or cantrips (e.g Vicious Mockery, Hex)
6. Run out of Sorcery points super fast
1/10 would not play