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D&D 5E Power Armor? Fallout Style


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Zardnaar

Legend
I'd be tempted to go with just the tool proficiency. Part of the "Power" bit is that it's relatively easy to move around in, once you know what you're doing.

This let's spellcasters aquire it easily. Mountain Dwarf Wizard.

Still it's more of a vehicle so hmmn.
 

Minigiant

Legend
Supporter
In my Klassico setting, the Rock Gnome Fabricator's Guard have Gnomnite Power armor.

GNOMNITE POWER ARMOR

Armor (plate), very rare (requires attainment by a Small humaniod)

You are Medium size and your Strength score is 18 while you wear this armor. They have no effect on you if your Strength is 18 or higher without them. As a bonus action or reaction, you can doff this armor and be ejected 20 feet in a random direction.

Integrated Weapon System. Each set of Gnomnite Power Armor has 2 weapon systems integrated in its design by it's creator. Roll two 1d6 to determine which weapon is attached to the armor.

1power fist (+1 heavy gauntlet)
2+1 longsword
3+1 heavy crossbow
4+2 pick
5spiral of flame (requires anaction to use)
6gear of of lightning (requires action to use)
 

Istbor

Dances with Gnolls
This is roughly what I'm thinking.

I won't be using the FO4 labels but will probably base it off animals/predators.

Lion/Tiger/Bear/Dragon something like that.
I am sorry. But I am compelled...

Lions and Tigers and Bears, OH MY!
 


cbwjm

Seb-wejem
Stylized. In game of be X-01 suits look insectoid.
I'd probably base them off fantastic creatures rather than boring old mundane creatures. You already mentioned dragons, I'd use something like an owlbear over a bear or even something like demon power armour which could be a specialised version of T-60 equivalent with celestial another.

It'd be cool to see your ideas for the full setting once you've written up a bit.
 

Zardnaar

Legend
I'd probably base them off fantastic creatures rather than boring old mundane creatures. You already mentioned dragons, I'd use something like an owlbear over a bear or even something like demon power armour which could be a specialised version of T-60 equivalent with celestial another.

It'd be cool to see your ideas for the full setting once you've written up a bit.

Hmmn point. Might add in 4 races that correspond to the armor types.
 

Horwath

Legend
For me it should be better than +1 fullplate for starters.

It should not be common/uncommon item in any way.


Very rare:
requires attunement
AC 20
STR set to 20 or +4, whichever is higher
Double carry capacity.
Advantage on athletics.
Melee attack; slam 1d12+str, multiattack 2 attacks
Ranged attack: bolt launcher, 1d8+str or dex, 100/400ft, multiattack 2 attacks if both hands free
+5 ft speed

Legendary:
equires attunement
AC 21
STR set to 22 or +6, whichever is higher
Double carry capacity.
Advantage on athletics.
Melee attack; slam 1d12+str, multiattack 2 attacks
Ranged attack: bolt launcher, 1d8+str or dex, 100/400ft, multiattack 2 attacks if both hands free
+10 ft speed
 

Zardnaar

Legend
For me it should be better than +1 fullplate for starters.

It should not be common/uncommon item in any way.


Very rare:
requires attunement
AC 20
STR set to 20 or +4, whichever is higher
Double carry capacity.
Advantage on athletics.
Melee attack; slam 1d12+str, multiattack 2 attacks
Ranged attack: bolt launcher, 1d8+str or dex, 100/400ft, multiattack 2 attacks if both hands free
+5 ft speed

Legendary:
equires attunement
AC 21
STR set to 22 or +6, whichever is higher
Double carry capacity.
Advantage on athletics.
Melee attack; slam 1d12+str, multiattack 2 attacks
Ranged attack: bolt launcher, 1d8+str or dex, 100/400ft, multiattack 2 attacks if both hands free
+10 ft speed

Well there's 5 types plus uniques plus upgrades.

The settings gonna be after a war a'la fallout 4 so there's suits of it around. Plus Iay put in upgrades so fully upgraded Dragon suit will be nasty.
 

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