Here we go. Blaster sorceror and party face; a reincarnation of one of my first D&D characters evar, and the character for whom I chose my posting name here. I will edit in inventory once I have an answer on starting gold and item availability.
Shayuri
Human Draconic Sorceror 4
Str 9 -1
Dex 18 +4 (+1 lvl)
Con 15 +2
Int 13 +1
Wis 8 -1
Cha 20 +5 (+2 race)
BAB +2
HP: 26
AC: 15 (10 + 4 dex + 1 natural)
Init: +4
Fort: +3, Ref +5, Will +4
Human Race Traits
+2 Cha
Bonus Feat
Bonus skill points
Favored Class: Sorceror
1 - 3: +1 skill point/lvl
4: 1st lvl spell known
Sorceror Features
Cantrips
Eschew Materials
Bloodline: Red Draconic
- Arcana: +1 dmg/die of bloodline energy damage spells
- Bonus Spells: Mage Armor
- Powers
* Claws: 2x 1d4dmg
* Fire resist 5, +1 natural armor
Traits
- Magical Lineage: Scorching Ray
- Trustworthy +1 Bluff to fool, +1 Diplomacy, Diplomacy is a class skill
Feats
- B Point Blank Shot
- 1 Precise shot
- 3 Weapon Finesse
Skills (19)
Bluff +12 (4 + 5 + 3) +1 to fool
Diplomacy +13 (4 + 5 + 3 + 1)
Intimidate +9 (1 + 5 + 3)
Knowledge (Arcana) +8 (4 + 1 + 3)
Perception +3 (1 -1 +3)
Spellcraft +8 (4 + 1 + 3)
Use Magic Device +9 (1 + 5 + 3)
Languages: Common, Draconic
Spellcasting CL 4, Base DC 15)
Slots: 1 - 8/8, 2 - 4/4
Prepared
0 - Acid Splash, Mage Hand, Dancing Lights, Detect Magic, Resistance, Message
1 - Shield, Color Spray, Mage Armor, Burning Hands, Glue Seal
2 - Scorching Ray
Equipment
Money: 131gp
Weapon
Light Mace, +6 atk, 1d6-1 dmg B, 4lbs, 5gp
Light Crossbow, +6 atk, 1d8 dmg P, 4lbs, 35gp
20 bolts, 2gp
Armor
None
Gear
Cloak of Resistance +1, 1000gp
Ring of Spell Knowledge 1 (Identify), 1500gp
Sleeves of Many Garments, 200gp
2 Potions of CLW, 100gp
Backpack, 2lbs, 2gp
2x Belt Pouches, 1lb, 2gp
50' Silk rope, 5lbs, 10gp
Mirror, 1lb, 10gp
Waterskin, 4lbs, 1gp
2x Scroll cases, 1lb, 2gp
Shayuri
Human Draconic Sorceror 4
Str 9 -1
Dex 18 +4 (+1 lvl)
Con 15 +2
Int 13 +1
Wis 8 -1
Cha 20 +5 (+2 race)
BAB +2
HP: 26
AC: 15 (10 + 4 dex + 1 natural)
Init: +4
Fort: +3, Ref +5, Will +4
Human Race Traits
+2 Cha
Bonus Feat
Bonus skill points
Favored Class: Sorceror
1 - 3: +1 skill point/lvl
4: 1st lvl spell known
Sorceror Features
Cantrips
Eschew Materials
Bloodline: Red Draconic
- Arcana: +1 dmg/die of bloodline energy damage spells
- Bonus Spells: Mage Armor
- Powers
* Claws: 2x 1d4dmg
* Fire resist 5, +1 natural armor
Traits
- Magical Lineage: Scorching Ray
- Trustworthy +1 Bluff to fool, +1 Diplomacy, Diplomacy is a class skill
Feats
- B Point Blank Shot
- 1 Precise shot
- 3 Weapon Finesse
Skills (19)
Bluff +12 (4 + 5 + 3) +1 to fool
Diplomacy +13 (4 + 5 + 3 + 1)
Intimidate +9 (1 + 5 + 3)
Knowledge (Arcana) +8 (4 + 1 + 3)
Perception +3 (1 -1 +3)
Spellcraft +8 (4 + 1 + 3)
Use Magic Device +9 (1 + 5 + 3)
Languages: Common, Draconic
Spellcasting CL 4, Base DC 15)
Slots: 1 - 8/8, 2 - 4/4
Prepared
0 - Acid Splash, Mage Hand, Dancing Lights, Detect Magic, Resistance, Message
1 - Shield, Color Spray, Mage Armor, Burning Hands, Glue Seal
2 - Scorching Ray
Equipment
Money: 131gp
Weapon
Light Mace, +6 atk, 1d6-1 dmg B, 4lbs, 5gp
Light Crossbow, +6 atk, 1d8 dmg P, 4lbs, 35gp
20 bolts, 2gp
Armor
None
Gear
Cloak of Resistance +1, 1000gp
Ring of Spell Knowledge 1 (Identify), 1500gp
Sleeves of Many Garments, 200gp
2 Potions of CLW, 100gp
Backpack, 2lbs, 2gp
2x Belt Pouches, 1lb, 2gp
50' Silk rope, 5lbs, 10gp
Mirror, 1lb, 10gp
Waterskin, 4lbs, 1gp
2x Scroll cases, 1lb, 2gp
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