Bardic Dave
Adventurer
How would you fix rests and recharging abilities?
I thought 4e was easy and elegant, but I doubt we go back to that. I am not sure they really change this, but I wish they would.
I'd consider: First short rest is 5 minutes. Second is 10. Third is 1 hour.
I'd also just get rid of abilities recharging on short rests, but I don't have a good answer for what I'd do instead.
You know know what I've recently realized about 4e recovery mechanics (and encounter powers specifically)? I dislike them only in the presentation they received in 4e. I actually have no problem with an ability that recharges when your character meditates for 1 minute or something similar; I just dislike it when it's framed in metagame terminology like "Encounter Power".
I know that 4e did have an in-fiction justification for how encounter powers recharge (take a minute to catch your breath or whatever). And to be honest, that explanation is good enough for me. But the way 4e put the metagame concepts front and centre (encounter powers, daily powers, etc.) really turned me off the system, such that I never really gave it a fair try.
It's funny how presentation can matter so much for how you receive a concept. If 4e had tried to hide how the sausage is made just a little bit, it might have appealed to me more.