renau1g's Red Hand of Doom

Walking Dad

First Post
Scavenger, Hp: 66/66, AC: 20/13/19

Scavenger just shrugs. "Animating a dead scribe and let him doing the job... but that would be a bit complicated..."

[sblock=ooc]

Stats:

Conditions:
- Undetectable Alignment 7h
- Disguised Item

AC 20, touch 13, flat-footed 19
HP: 57/57 (6 HD) Dmg Red: 4/bludgeoning and magic
Fort:+2 Refl:+4 Will:+5, warforged and undead immunities

Spells Per Day (Save DC 13 + spell level):
1st - 6/6
2nd - 6/6
3rd - 5/5[/sblock]
 

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renau1g

First Post
The group is waiting after the return of Sir Conrad to the tavern. The minutes pass agonizingly slow, but at least the food and drink are free. They should be a welcome break from the dried meat of the trail rations.

The door finally opens and a young lad, barely old enough to grow a bit of a fuzzy mustache enters. He confidently walks up to you and says "The Speaker's asked me ta come and bring you to him". He beckons you to follow. He leads you out of the tavern and down the packed dirt roads. The home of the Speaker is one of the larger homes in the area, as expected. On its property is several orchards, the apple trees in full bloom. The domicile overlooks what appears to be a park as well, some children are running around the area and a few farmers are just closing up some stands. As you get closer to the house you notice a pair of guardsmen who nod in your direction as you pass.

You are brought to a room inside the home, most likely a library. Inside the sitting room is Kellin, the halfling owner of the Old Bridge Inn, Captain Soranna, Delora Zann, woman who owns the livery stables, and a tall, sour-faced man, who introduces himself as Iornel.

[sblock=Sascha]
You know Iornel is the largest landowner in the area, having large tracts of lands that he rents out to local farmers
[/sblock]

Norro Winston enters the room and says "Well, as you may already know, we represent the town council and you all know why we're here." he says without preamble, a surprise from a politician. "In a matter of days, we're going to have an army of goblins, hobgoblins, and other monsters here on our doorsteps. What do we do? Fight? Try to talk to them? Abandon the town and flee? Or do nothing and hope to Lathandar they don't come this way"

At this Iornel stands up, "We can't let them take everything we've worked so hard for, just because some of us lack the nerve to stand up to this rabble" he says, looking to the Speaker and Captain Sorrana, "Besides these men and woman have already defeated the creatures, with their help and the rivers defense, we can hold out against them."

[sblock=Sense Motive DC 15]
Delora - Her mood is grim and her face tight
Sorrana - shares Delora's sentiments
Iornel - His tone and mannerisms seem sarcastic
Kellin - Surprisingly optimistic
Winston - Flustered
[/sblock]
 

stonegod

Spawn of Khyber/LEB Judge
When the messenger knocks on Sascha's room to get him, there is no answer, but his is already outside waiting for the rest when they emerge.

Sascha sits back unassumingly, but seems to pick up the details not said. [Sense Motive 28]

The man looks to the knight at the elf, already hearing what they have to say in his head.
 

Rhun

First Post
Zazz gives a sarcastic laugh at Iornel's words. "You can't stand against this foe. There are literally thousands of hobgoblins, along with there demonic and draconic allies. This village couldn't stand against a single one of their dragons, let alone the entire force." The elf shakes his head. "While we've faced the enemy, all we've done is slow them down, not defeat them. You must flee to safer ground. Perhaps Brindpl? At least the wall there will provide protection against he hobgoblins." Turning from Iornel, Zazz looks at the Speaker and Sorrana. "If you decide to stand and fight against our better judgement, that is your choice of course...but I will not stand by you and throw my life away."
 

Walking Dad

First Post
Scavenger, Hp: 66/66, AC: 20/13/19

Scavenger just shrugs:
"Fight? No, you not stand a change against the horde and the dragons. And even if we wanted to save you, we cannot protect you.
Try to talk to them? Foolishness, you have nothing to offer for them. They know no mercy.
Waiting for divine help? Good luck...
Abandon the town and flee? At last some plan with at least a hint of success. You may loose some of your old, young and sick on the way, but this seems like your only chance.

So, doesn't seem to be much to discuss.

And you",
he looks at Iornel, "if you want to fight, take your 'freedom fighters' and stay back to buy the rest some time. They maybe need a martyr to rally more troops."


[sblock=ooc]

Stats:

Conditions:
- Undetectable Alignment 7h
- Disguised Item

AC 20, touch 13, flat-footed 19
HP: 57/57 (6 HD) Dmg Red: 4/bludgeoning and magic
Fort:+2 Refl:+4 Will:+5, warforged and undead immunities

Spells Per Day (Save DC 13 + spell level):
1st - 6/6
2nd - 6/6
3rd - 5/5[/sblock]
 

EvolutionKB

First Post
[sblock=Sense motive]sense motive (1d20+4=21) [/sblock]

"Your tone is mocking," he says to Iornel. "Let us hope you are just bitter on losing your home. Clearly you care more about that than your life or the lives of the other townspeople."

"The others are correct. We cannot stand here. The dragons will fly over the river and destroy us from the air. Running is our only hope. Like the packs of dogs that roam the plains, our strength lies in numbers."
 

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