Rhun's Weekend Game - Dwellers of the Forbidden City - IC Thread


log in or register to remove this ad

Rhun

First Post
You weave your way back and forth up the the cliff, using the winding trail. You pass behind the waterfall at least four times on your trip up, receiving a dousing of cold water each time.

Upon reaching the ledge, you find a rough hewn corridor leading further under the mountain. After following it for some hundred feet, it agan opens into another chamber, this one dimly lit by phosphorescent fungi clinging to the walls and ceiling. Blocking the far side of the chamber is a large grillwork gate, flanked by two square pillars carved into the room's walls. Each pillar holds two shuttered windows looking out onto the chamber, each well above floor level. The gate is closed, and appears to be secured with a large lock.


OOC: The gate is about twenty feet wide and twenty feet high. The pillars are a bit taller than the gate, and the windows in the towers are some seventeen or eighteen feet above you.

Merry Christmas, everyone!!!
 

Voidrazor

First Post
Helios' spirits seemed to have been doused at the same time the rest of him was by the waterfall. "If someone wants to try to force the gate with brute strength I can help a little. Beyond that I've got nothing."
 

dog45

First Post
Zeddicus stands next to Helios. "I may be able to open the windows." He sheathes his sword and flexes his fingers. He then starts running straight at the pillar on the left. A moment before he runs into it, he jumps up and plants his feet on the pillar and continues to run up the side of pillar. Reaching the base of the window he takes a short jump and shifts his body in the air, becoming parallel with the pillar. He reaches out for the shutters, trying to find something to hold onto while his feet look for purchase on the windows ledge.

[sblock=ooc]Hmm. yeah. Running at the pillar, then running up the pillar (cus of Up The Walls), then hopefully standing on a short ledge holding onto the shutters. Probably completely extraneous, but whatever. it looks cool. ;) [/sblock]
 

Rhun

First Post
OOC: Dog45, you do realize you have to have psionic focus to use Up the Walls, right? Do you want to spend the full round action to do so? If so we can go ahead and make the concetration check.
 

industrygothica

Adventurer
Abel says a quick prayer to the Morninglord as he approaches the large gate. Speaking so that the others may hear, he asks Lathander for the strength to do his will. He picks up his heavy mace with both hands and brings it high over his head before bringing it back down hard against the lock on the gate.

ooc: Strength Domain Granted Power: You can perform a feat of strength as a supernatural ability. You gain an enhancement bonus to Strength equal to your cleric level. Activating the power is a free action, the power lasts 1 round, and it is usable once per day.
 

Kobold Stew

Last Guy in the Airlock
Supporter
OOC:

I think the antitoxin is simply preventative --

Antitoxin: If you drink antitoxin, you get a +5 alchemical bonus on Fortitude saving throws against poison for 1 hour.

-- and not usable after the fact. Sandor was protecting himself, not offering help (in that instance! Shame, selfish Sandor!)

IC:

Making the way to the top, Sandor is astounded at Zeddicus' acrobatic feats. Knowing how long he has trained to achieve the physical conditioning he is inn, he is astounded at Zeddicus' mastery.

If there is time, he will offer to help Abel in his task (aid another--pushing against the lock as he strikes it, perhaps?).
 

Rhun

First Post
Kobold Stew said:
OOC:

I think the antitoxin is simply preventative --

Antitoxin: If you drink antitoxin, you get a +5 alchemical bonus on Fortitude saving throws against poison for 1 hour.

-- and not usable after the fact. Sandor was protecting himself, not offering help (in that instance! Shame, selfish Sandor!)


While this is true, it will provide the +5 bonus on the save vrs. the secondary effects, which generally come into play one minute after the initial poisoning...right?
 

Kobold Stew

Last Guy in the Airlock
Supporter
Rhun said:
While this is true, it will provide the +5 bonus on the save vrs. the secondary effects, which generally come into play one minute after the initial poisoning...right?

Very well.
 

Falkus

Explorer
Seril kept an arrow nocked in his bow, and kept a close eye out for any trouble, as the others tried to get the gate open. He always made sure to carefully wrap his bow in cloth before going through the waterfall. He was compulsive about protecting it.
 

Remove ads

Top