Rodney Thompson's DUSK CITY OUTLAWS Kickstarter Is Now Live!

Rodney Thompson, who you may remember from such products as Star Wars RPG Saga Edition, D&D 5th Edition, and Lords of Waterdeep, has launched a Kickstarter for his new game, Dusk City Outlaws. We mentioned it last week, but now the Kickstarter is live. "Dusk City Outlaws is a tabletop roleplaying game inspired by books, TV shows, and movies like The Lies of Locke Lamora, Leverage, and Ocean's Eleven, where players take on the roles of thieves belonging to the eight cartels that rule the criminal underworld of a massive fantasy city. The players come together to form a crew and take on a job, planning and executing a criminal scheme and earning the respect of their peers."

Rodney Thompson, who you may remember from such products as Star Wars RPG Saga Edition, D&D 5th Edition, and Lords of Waterdeep, has launched a Kickstarter for his new game, Dusk City Outlaws. We mentioned it last week, but now the Kickstarter is live. "Dusk City Outlaws is a tabletop roleplaying game inspired by books, TV shows, and movies like The Lies of Locke Lamora, Leverage, and Ocean's Eleven, where players take on the roles of thieves belonging to the eight cartels that rule the criminal underworld of a massive fantasy city. The players come together to form a crew and take on a job, planning and executing a criminal scheme and earning the respect of their peers."


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The Kickstarter is for "a sleek narrative dice system" with plenty of player empowerment. The core box includes a player book, a GM book (with 10 scenarios), a 200-page setting book, and various handouts, character sheets, cardboard tokens, and dice. That boxed set will run you $65 plus shipping. It's not all that often that you see RPG boxed sets these days!



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And if you're still not convinced, Rodney has even called in some celebrities to play the game on video so you can see what it's like!



[video=youtube;yqNmh7XfG5o]https://www.youtube.com/watch?v=yqNmh7XfG5o[/video]
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Campbell

Relaxed Intensity
Going by the info here, DCO has the group made up of people from different gangs, the way player characters in L5R are a group of characters from different clans. Blades has the player characters forming their own gang and forming alliances with other gangs. And DCO might actually come out. Not to sound jaded or anything...

The final PDF of Blades In The Dark will be out on the 30th. Print comes in April. It's now being published by Evil Hat.
 

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Blue

Ravenous Bugblatter Beast of Traal
For a weekend update, I talk a little bit about the game's dice system, and have some information on a few upcoming live chats and livestreams.

I'm enjoying that "yes and/but" and "no and/but" are baked into the system.

I see that there are times you just want the straight % roll for when it's not as important to get into the meet. Are there times when you want just a boon/drawback roll like to get the sense of how something not under the players control, like the mood in a tavern?
 

RodneyThompson

First Post
I'm enjoying that "yes and/but" and "no and/but" are baked into the system.

I see that there are times you just want the straight % roll for when it's not as important to get into the meet. Are there times when you want just a boon/drawback roll like to get the sense of how something not under the players control, like the mood in a tavern?

Actually, there's a rule called "Dumb Luck" I use for that, where the player makes a percentile roll against their current luck (hit points, in a way) to see which way the wind is blowing.
 

Wednesday Boy

The Nerd WhoFell to Earth
Has anyone watched Tom Hardy's Taboo on FX/BBC? I'll keep this spoiler free but the setting of the show hearkens to Dusk City Outlaws and DCO's specialties could emulate well the aptitude of many characters.
 


zero skill LPB

First Post
I love heist games. I love Leverage. I'm a day-one backer of the kickstarter.

I plan on using the material offered up in the KS preview packet to run the flipside of a Shadowrun thing I ran a few years ago, a run inspired by the season 2 episode "The Two Live Crew Job", where two teams collide attempting to achieve overlapping but not necessarily mutually exclusive objectives.

I want stretch goals! The quirks mentioned in the Saving Throw stream sound neat.
 

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