blargney the second
blargney the minute's son
When you notice that you can kill the next monster up easily, it's usually worthwhile to graduate. The better rewards lead to faster equipment upgrades.
-blarg
-blarg
Eille le malade!blargney the second said:When you notice that you can kill the next monster up easily, it's usually worthwhile to graduate. The better rewards lead to faster equipment upgrades.
-blarg
Altamont Ravenard said:Eille le malade!
Level 13 here. Very little money. Still fighting kobolds because anything tougher will cost me more in healing than it will bring back in rewards. :\
Pyrex said:That's why I recommended the bunny at the stats it's at.
It's not supposed to win.
It's there to give people an alternative to spamming-for-cash when they need healing.![]()
Is XP given for each hit, or each battle? (Sorry for being unobservant.) If it's for each hit, I don't like the idea of giving XP only for winning (and that would seem hard to do anyway). If it's for each battle, I still don't like the idea, but perhaps the XP amount could be halved (or more)?Morrus said:I'd suggest two changes: a) only award experience for a victory; b) give experience depending on the level difference between the two combatants OR make the experience needed for the next level increase at each level, and have set experience awards for defeating opponents of certain levels.