More Races, the Lacerta and Mojiin:
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Lacerta:
+2 STR -2 DEX +2 INT +4 WIS
Natural Attacks, +3 Natural Armour, Totem Affinity, +2 Balance
Type- Monstrous Humanoid, genderless, reproduces through reincarnation
Society- Tribal, usually led by a wise elder shaman
Appear as humanoid dinosaurs, skin colours are typically greens or oranges, although red and pink are not unknown
Natural Attacks: Lacerta look like different sorts of dinosaurs, and thus they have varying sorts of natural attacks. Lacerta may choose one of the following-
3 attacks, 2 of which are primary, use the character's hands and deal 1d6 damage, and one of which is secondary and does 1d8 damage. The secondary attack can be used in conjunction with iterative weapon attacks with the hands.
2 attacks, both of which are primary and uses the character's hands, dealing 1d8 damage
1 attack, which is primary and does not use the character's hands, dealing 1d10 damage. This attack may be used in conjunction with iterative weapon attacks with the hands, but in this case it becomes secondary
Totem Affinity: Each Lacerta selects a totem animal. Once per day, the Lacerta may take on the qualities of the chosen animal as a free action, gaining +2 to any of stat associated with the animal and a +2 to any two skills associated with the animal (chosen at first level and unchangeable afterwards). These bonuses last for one minute per level.
Mojiin:
+4 STR -2 CON +4 WIS
Natural Attacks, Alternate Form, Energy Resistance, Breath Weapon, +2 to Balance, Ceremony of the Boundless Winds
Type- Dragon, reproduces through tapping into the Arrian life-force
Society- Independent family groups, sometimes oppressed by a cruel Dragonlord
Appearance- Mojiin are brightly-coloured wingless dragons which have the ability to shift between a bipedal humanoid dragon form and a quadrapedal draconic form.
Natural Attacks: In their humanoid form, Mojiin can attack with their two claws (primary) and bite (secondary), dealing 1d6, 1d6, and 1d8 damage, respectively. When in quadrapedal form, they can attack with two claws (primary), bite (secondary), and tail slap (secondary), dealing 1d8, 1d8, 2d6 and 1d10, respectively.
Alternate Form (Su): The Mojiin may switch between their quadrapedal and humanoid forms as a standard action. The Mojiin's "True Form" is the quadrapedal form.
Energy Resistance: Depending on the Mojiin's colour, the Mojiin has Energy Resistance 5 to either fire, cold, lightning, acid, or sonic. This energy type is always the same as that of the breath weapon. Mojiin colour's are not limited to those of Chromatic Dragons in the Monster Manual
Breath Weapon: The Mojiin's Breath Weapon is either a line of Electricity or Acid, or a Cone of Fire, Ice, or Sonic. It deals damage equal to 1d6 per two levels, rounded down, minimum of 1d6. The Mojiin can use this ability once per day.
Ceremony of the Boundless Winds: A Mojiin of at least 5 HD can enter the Ceremony of the Boundless Winds in place of gaining a new feat. The ceremony requires entering into meditation in an unspoiled mountain grove on Arris (not so easy to find with the Dragonlords despoiling nature). When the meditation is complete, the Mojiin sprouts wings, usable in both humanoid and quadrapedal form. Fly Speed is equal to the base speed in humanoid form, with Average manoeuvrability, and twice the base speed in quadrapedal form, with Poor manoeuvrability.
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