I can't believe they went that way with hand crossbows.
That it's unclear and poorly edited, basically.
Nope, it is not 1/3: you cannot do probability picking the results yourself.Putting aside that I am not sure how you take disadvantage on a saving throw voluntarily, let's say the three dice rolls are: 16, 10, and 4, and they can come up in any order, the list being:
1) 16, 10, 4
2) 16, 4, 10
3) 10, 16, 4
4) 10, 4, 16
5) 4, 10, 16
6) 4, 16, 10
If you declare disadvantage in scenarios 1 and 2, you wasted your Feat. You'd have succeeded anyway.
If you roll normally, you decide to trigger Lucky on results 3, 4, 5, and 6.
Of those, you succeed with Lucky on results 3 and 6, and fail on 4 and 5.
So 1/3 of the time it's better to not voluntarily go in with disadvantage (because you waste the feat by doing that), 1/3 of the time it does not matter, and 1/3 of the time it helps you to go in with disadvantage.
Now if life is on the line, I can see risking wasting the feat. But I think it's safe to say this will not be a common practice. Life is usually not on the line like that, and often when it is you cannot voluntarily take disadvantage anyway. It's still safe to say as a generalization that you're not going to want to voluntarily take disadvantage with Lucky.
Bottom line, I don't see this being a problem. People will not be routinely volunteering for disadvantage with this feat.
Now one hand crossbow going "pew pew pew" outperforms other martial attacks. All Sage Advice did was police the flavor.One man's awesome is another man's cheese. I've seen some people say dual-wielding hand crossbows should be allowed because it follows the "rule of cool". I see it as the exact opposite. Running around and going "Pew Pew Pew" with dual-wielding hand crossbows (while outperforming alot of other martial attacks) seems cheesy and lame. And very UNcool. It absolutely fails to pass the "rule of cool" test for me.
But of course, to each their own, and if someone thinks dual xbows are cool, more power to them! I don't want to discourage anyone from playing the way they like. I just wanted to chime in and say that the rule of cool in a situation like this is quite subjective.
Is any of that relevant after this bizarre Sage Advice ruling?You'll understand if I stick to my honest attempt to make sense of the rules, despite your feeling that it's "not kosher", when you have no alternative.
For the majority of Dragon's run, Skip Williams filled the role....
I have never seen anyone say that....
I've never seen anyone advocate that you should get more attacks per round with two hand crossbows, than this ruling allows you to make with one hand crossbow and a free hand.
One man's awesome is another man's cheese. I've seen some people say dual-wielding hand crossbows should be allowed because it follows the "rule of cool". I see it as the exact opposite. Running around and going "Pew Pew Pew" with dual-wielding hand crossbows (while outperforming alot of other martial attacks) seems cheesy and lame. And very UNcool. It absolutely fails to pass the "rule of cool" test for me.
But of course, to each their own, and if someone thinks dual xbows are cool, more power to them! I don't want to discourage anyone from playing the way they like. I just wanted to chime in and say that the rule of cool in a situation like this is quite subjective.
Now apply this logic to the Eldritch Knight's Warcaster features. And the ability of a Cleric to cast spells with somatic components.
This ruling is a lot more far-reaching than gun kata with dual crossbows.
I'm going to go ahead and quote myself, because I'm thinking through the other implications of this "free hand" ruling. Obviously, this means that Eldritch Knights need to keep a hand free (and stick with one-handed weapons) if they intend to use their War Magic feature for any cantrips with somatic components. (Sorry, I called this Warcaster before.) But what else? I'm thinking potion use just suddenly got way more complicated, for one...Now apply this logic to the Eldritch Knight's Warcaster features. And the ability of a Cleric to cast spells with somatic components.
This ruling is a lot more far-reaching than gun kata with dual crossbows.
That it's unclear and poorly edited, basically.
Now one hand crossbow going "pew pew pew" outperforms other martial attacks. All Sage Advice did was police the flavor.