Savant: Basic Class Information

A brand new 5E class over on EN5ider! Savants are first and foremost experts, unique even when compared to arcane or divine sages. Brilliant detectives, iconic martial artists, and adventurous physicians are counted among their number, each utilizing brilliance where others rely on magic or brute power. For a savant, saving the day means turning leverage and knowledge into weaponry. By Jeremiah McCoy; illustrated by Alba Palacio.

A brand new 5E class over on EN5ider! Savants are first and foremost experts, unique even when compared to arcane or divine sages. Brilliant detectives, iconic martial artists, and adventurous physicians are counted among their number, each utilizing brilliance where others rely on magic or brute power. For a savant, saving the day means turning leverage and knowledge into weaponry. By Jeremiah McCoy; illustrated by Alba Palacio.

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TwoSix

Dirty, realism-hating munchkin powergamer
I am comfortable with this. It seems to keep the idea behind it and seems perfectly workable. That is to say, I wanted originally for them to be strictly armorless like a monk. The Armor is a compromise which was a good compromise.
I think the armored concept works well for a more martially inclined subclass like the Adversary, but I imagine the other two subclasses are a lot more oriented towards concepts that lack armor, since they won't have smart defense.

And if the Adversary takes another fighting style besides Smart Defense, medium armor becomes the standard at low-medium levels, and unarmored will be the better option once Int gets to 20 (assuming no magic armor in play).
 

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technoir

Explorer
Isn't this basically making a Bladesong Wizard and a Bard all into one Class?
I certainly hope it has a different enough feel to it to be its own thing. I certainly can see your point, though. I was more shooting for someone who solves things without magic or a strong arm, but with their intellect. That was the goal anyway.
 

Inchoroi

Adventurer
Alright. I admit I'm intrigued. I love playing smart characters, and making it an interesting class without spellcasting is intriguing.
 


Nathaniel Lee

Adventurer
Props on the name of the class. I've been designing a couple of Intelligence based classes for my campaigns, and the best names I was able to come up with were Tactician (so-so) for the martial class and Expert (just sounds like a boast) or Surgeon (too narrow) for the healing/support class. I might have to "borrow" Savant from you because it has the perfect "sound" of a class name.
 


technoir

Explorer
Props on the name of the class. I've been designing a couple of Intelligence based classes for my campaigns, and the best names I was able to come up with were Tactician (so-so) for the martial class and Expert (just sounds like a boast) or Surgeon (too narrow) for the healing/support class. I might have to "borrow" Savant from you because it has the perfect "sound" of a class name.
Thanks. The subclasses purposes match the ones you described here. Great minds and all that.
 



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