Besharrn Blacktusk, Half-Orc Ranger 3
"Since when it ag'in' the law to slice a zombie? Have a closer look at old Emmit. You see him been dead far longer than me been in alley. But if him not attack Besharrn, Besharrn leave in peace, instead of in pieces. Know a Lady Kendra? Me part of the crew that work for her."
OOC:
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I'm all out of ideas now. Besharrn is down here by his lonesome stuck up an alley where he might as well be on the moon as far as the rest of the party is concerned. Dropping Kendra's name is the best and only hole card that he has. If that doesn't work, I guess Besharrn will have to kill the guard and the old woman, plus any other witnesses, and then go on the lam as best he can. *Sigh* The life of a half-orc!
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[sblock=stats - Besharrn Blacktusk]
Besharrn Blacktusk, Half-Orc Ranger 3
S15,D16,C14,I12,W12,C11
AC:21[10+7(+1 breastplate)+3(Dex)+1(Dodge Feat)] [25 w/Shield of Swings]
FF:17
T:14 [18 w/Shield of Swings]
HP:35/35
Skills: (Ranks 7+7+7 = 21) [CS=Class Skill]
Climb 3 ranks +2 str +3 CS = +8
Intimidate 3 ranks +2 rac'l +3 CS +0cha = +8 [Std act'n-if sucsfl give opp the Shaken condition, -2 att]
[DC to demoralize=10+target's HD+target's Wis mod] [lasts 1rnd + 1rnd for every 5 check exceeds DC]
Knowledge (Dungeoneering) 3 ranks, +1 Int +2 Favored Terrain +3 CS = +9
Perception 3 ranks +1 wis +3 CS = +7 [+2 underground]
PASSIVE PERCEPTION: 17 [19 underground]
Stealth 3 ranks +3 dex +3 CS = +9 [+2 underground]
Survival 3 ranks +1 wis +3 CS = +7 [+2 underground] [+1 (half Ranger Level) to follow tracks]
Swim 3 ranks +2 str +3 CS = +8 [-3 ACP if wearing +1 Magic Breastplate]
Saves: Fort: +6 Ref: +7 Will: +3
Init +3, BAB +3, CMB +5, CMD 18 [22 w/ Shield of Swings]
Halberd +7, 1d10+3 dam, Short Sword +6, 1d6+2 dam, Heavy Crossbow +7, 1d10 dam
Feat: Shield of Swings - gain +4 AC and CMD but only do half damage. FULL ATTACK ONLY [APG]
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