Aldarc
Legend
It's admittedly one of the things that turns me off from Shadowdark. That sort of randomized progression is not my thing.I somehow doubt that most 5E fans would go for random level up benefits, though.
It's admittedly one of the things that turns me off from Shadowdark. That sort of randomized progression is not my thing.I somehow doubt that most 5E fans would go for random level up benefits, though.
Yeah, it is an interesting tool when creating pre-gens, but my Friday Shadowdark game only just reached 2nd level so I don't know how it feels over the long term.It's admittedly one of the things that turns me off from Shadowdark. That sort of randomized progression is not my thing.
I somehow doubt that most 5E fans would go for random level up benefits, though.
It's admittedly one of the things that turns me off from Shadowdark. That sort of randomized progression is not my thing.
Yeah, all of my players had to take a beat to digest that. The good (?) news is that characters die so often that getting a disappointing roll doesn't mean a years-long commitment to a less compelling character.I somehow doubt that most 5E fans would go for random level up benefits, though.
I'm not sure if I particularly keen on the implication that I'm wrong to dislike these things. There are many elements of Shadowdark that I do like; however, there are plenty that I know from personal experience that I dislike, and some of those are, unfortunately, fairly core elements of the game.I absolutely said the same thing when I first read Shadowdark.
Other reactions I had:
"What? Fighters don't get multiple attacks at higher levels? I'm going to have to change that..."
"Torches on a real-life timer is never going to work."
"This Close, Near, Far range thing isn't granular enough."
"Thieves aren't strikers? How is that fun?"
"Only four classes, and no subclasses? Sounds too limiting."
Um, yeah. I'm orc enough to admit when I'm wrong.
I'm not sure if I particularly keen on the implication that I'm wrong to dislike these things. There are many elements of Shadowdark that I do like; however, there are plenty that I know from personal experience that I dislike, and some of those are, unfortunately, fairly core elements of the game.
I know it came from a place of love from Shadowdark for you.Oh, not that you’re “wrong” at all. There is no right and wrong when it comes to preference and experience.
I was only wrong in the sense that I turned out to really like mechanics that at first I thought I wouldn’t.
Sorry if it came across dismissively.
I know it came from a place of love from Shadowdark for you.