[shop] Spells and Tricks

Dargon

First Post
Spells and Tricks
Alchemist and spell shop.
In a cellar (nr.54) with a door leading up to the sprawling Quartz Street streets, an alchemist shop can be found. Inside is a strong smell from varies spell component and bobbling mixtures

Exchange Spell 1gp (not included cost for adding spells to you spell book)
Buying a spell lvl*10gp (not included cost for adding spells to you spell book)
0lvl=all
1lvl= Magic Missile, Sleep, Mage Armor, Enlarge Person, Protection from Chaos/Evil, Mount, Comprehend Languages

Nura will craft acid for 80% of listed price. She is also interested in buying or Exchange spells

[sblock= shop stats]

Code:
Week                Income   Lease Payt   Lease Bal   NPC Payt   Income Bal   XP   CP
07/10/06-07/10/12   +4.75      1.25       498.75      nil        3.50         5    4
07/10/13-07/10/19   +4.75      1.25       497.50     2.38      1.12*            -    -
07/10/20-07/10/26   +4.75      1.25       496.25     2.38      1.12*            -    -
07/10/27-07/11/02   +4.75      1.25       495.00     2.38      1.12*            -    -
07/10/03-07/11/09   +4.75      1.25       493.75     2.38      1.12*            -    -
07/10/10-07/11/16   +4.75      1.25       492.50     2.38      1.12*            -    -
07/10/17-07/11/23   +4.75      1.25       491.25     2.38      1.12*            -    -
07/10/24-07/11/30   +4.75      1.25       490.00     2.38      1.12*            -    -
07/12/01-07/12/07   +4.75      1.25       488.75     2.38      1.12*            -    -
07/12/08-07/12/14   +4.75      1.25       487.50     2.38      1.12*            -    -
07/12/15-07/12/21   +4.75      1.25       486.25     2.38      1.12*            -    -
07/12/22-07/12/28   +4.75      1.25       495.00     2.38      1.12*            -    -
07/12/29-08/01/04   +4.75      1.25       483.75     2.38      1.12*            -    -
08/01/05-08/01/11   +4.75      1.25       482.50     2.38      1.12*            -    -

Totals:             +66.50     17.50        482.50       28,56        17.06         5    4
*shop stash= +13.44gp
[/sblock]
 
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B4cchus

Explorer
Ah, yes, an appropiate downtime thread but i'd rather not see it as a shop, peronally. I think it easilly confused with a 'real' shop. If you and or others ok this as a downtime thread i'll stand corrceted but i would rather see it in another form.
 

orsal

LEW Judge
B4cchus said:
Ah, yes, an appropiate downtime thread but i'd rather not see it as a shop, peronally. I think it easilly confused with a 'real' shop. If you and or others ok this as a downtime thread i'll stand corrceted but i would rather see it in another form.

What about Tarag's Forge?
 

Boddynock

First Post
B4cchus, I think the section KO was suggesting that you look at was not the beginning of the entry for the Job System but the beginning of the sentence about having a shop - specifically, "If you do not have one yet, you must set aside at least 1/4 of your income for a workshop, which costs 500 gp to buy."

Tarag does indeed have a shopfront, which he's paying off at the rate of 1.31 gp per week of real time.

Currently he only owes 481.66 gp. :lol:

Of course, Tarag continues to get some income from the shop even while he's on adventure because he pays an NPC to mind it for him.
 
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Dargon

First Post
as boddynock says, but since this is a new shop i have not had time to do any downpayment yet.

if i do indeed need to pay the 500gp before running the shop i will have to close down Cesurius’ armors as well
 



Boddynock

First Post
OOC: Dargon, I'm interested in your idea of spell exchange. I presume you mean that, if I come into your shop with a 1st level spell you don't have in your spellbook, you'll offer one of your own 1st level spells in return. I pay for the cost of my own scribing of the spell into my book, plus 1 gp for the service. Is that correct?

If so, it's a great idea, and I like it.

There are, however, two things I want to sort out with you. The first is that I haven't seen a character submission for Nura, yet you have her listed as approved. Since all character approvals are meant to be sent to all character approval judges, I find it rather surprising that I haven't seen her.

The second point is that, unless Nura has the wherewithal to cover scribing costs into her own spellbook, she won't be able to do it. In other words, if she wants to copy new spells, she also has to pay the costs of materials. This is not subsumed under general business costs.

Like I said, I love the idea - in fact, I wish I'd thought of it first. :lol: But without sufficient funds, she won't be able to scribe new spells into her book.
 
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